revert use of GF_DEMO in Humongous games fixing several problems
svn-id: r11345
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3 changed files with 4 additions and 3 deletions
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@ -927,7 +927,7 @@ void ScummEngine_v6::o6_getOwner() {
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}
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void ScummEngine_v6::o6_startSound() {
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if ((_features & GF_HUMONGOUS) && (_gameId != GID_PUTTPUTT) && (!(_features & GF_DEMO)))
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if ((_features & GF_HUMONGOUS) && (_gameId != GID_PUTTDEMO))
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pop(); // offset which seems to always be zero
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_sound->addSoundToQueue(pop());
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}
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