added delay before start playing sample to get chance for doComand
svn-id: r5109
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2 changed files with 7 additions and 0 deletions
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@ -85,6 +85,7 @@ private:
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int8 _volumeFade;
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int8 _volumeFadeParam;
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int8 _volumeFadeStep;
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uint32 _delay;
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bool _isJump;
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uint32 _numLoops;
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uint32 _offsetStop;
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