LAB: Rename IntuiMessage struct members

This commit is contained in:
Eugene Sandulenko 2015-11-20 20:26:00 +01:00 committed by Willem Jan Palenstijn
parent fd8215454c
commit 158f623db8
6 changed files with 50 additions and 51 deletions

View file

@ -745,14 +745,14 @@ static void processJournal() {
while (1) {
g_music->updateMusic(); /* Make sure we check the music at least after every message */
Msg = (IntuiMessage *) getMsg();
Msg = (IntuiMessage *)getMsg();
if (Msg == NULL) {
g_music->updateMusic();
} else {
Class = Msg->Class;
Qualifier = Msg->Qualifier;
GadID = Msg->Code;
Class = Msg->msgClass;
Qualifier = Msg->qualifier;
GadID = Msg->code;
if (((Class == MOUSEBUTTONS) && (IEQUALIFIER_RBUTTON & Qualifier)) ||
((Class == RAWKEY) && (GadID == 27)))
@ -978,11 +978,11 @@ static void processMonitor(char *ntext, bool isinteractive, uint16 x1, uint16 y1
if (Msg == NULL) {
g_music->updateMusic();
} else {
Class = Msg->Class;
Qualifier = Msg->Qualifier;
MouseX = Msg->MouseX;
MouseY = Msg->MouseY;
Code = Msg->Code;
Class = Msg->msgClass;
Qualifier = Msg->qualifier;
MouseX = Msg->mouseX;
MouseY = Msg->mouseY;
Code = Msg->code;
if (((Class == MOUSEBUTTONS) && (IEQUALIFIER_RBUTTON & Qualifier)) ||
((Class == RAWKEY) && (Code == 27)))