GRIM: fix compilation

This commit is contained in:
Pawel Kolodziejski 2011-06-06 08:22:35 +02:00
parent 6d31f42477
commit 15cda2a646

View file

@ -214,7 +214,7 @@ void setTextObjectParams(TextObjectCommon *textObject, lua_Object tableObj) {
if (keyObj) {
if (g_grim->getGameType() == GType_MONKEY4 && lua_isstring(keyObj)) {
textObject->setFont(g_resourceloader->getFont(lua_getstring(keyObj)));
else if (lua_isuserdata(keyObj) && lua_tag(keyObj) == MKTAG('F','O','N','T')) {
} else if (lua_isuserdata(keyObj) && lua_tag(keyObj) == MKTAG('F','O','N','T')) {
textObject->setFont(getfont(keyObj));
}
}