Removed the "sfx_debuglog" command. Sound debug messages are now shown if kDebugLevelSound is specified

svn-id: r41039
This commit is contained in:
Filippos Karapetis 2009-05-30 17:53:12 +00:00
parent 2f90c8f398
commit 15d5b8436e
5 changed files with 35 additions and 147 deletions

View file

@ -853,7 +853,6 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
retval->_sound._flags = s->_sound._flags;
retval->_sound._song = NULL;
retval->_sound._suspended = s->_sound._suspended;
retval->_sound._debug = s->_sound._debug;
reconstruct_sounds(retval);
// Message state:

View file

@ -1708,87 +1708,9 @@ struct generic_config_flag_t {
unsigned int flag;
};
static void handle_config_update(const generic_config_flag_t *flags_list, int flags_nr, const char *subsystem,
int *active_options_p, const char *changestring /* or NULL to display*/) {
if (!changestring) {
int j;
sciprintf("Logging in %s:\n", subsystem);
if (!(*active_options_p))
sciprintf(" (nothing)\n");
for (j = 0; j < flags_nr; j++)
if (*active_options_p & flags_list[j].flag) {
sciprintf(" - %s (%c)\n", flags_list[j].name, flags_list[j].option);
}
} else {
int mode;
int j = 0;
int flags = 0;
if (changestring[0] == '-')
mode = 0;
else if (changestring[0] == '+')
mode = 1;
else {
sciprintf("Mode spec must start with '+' or '-' in '%s'\n", changestring);
return;
}
while (changestring[++j]) {
int k;
int flag = 0;
if (changestring[j] == '*')
flags = ~0; // Everything
else
for (k = 0; !flag && k < flags_nr; k++)
if (flags_list[k].option == changestring[j])
flag = flags_list[k].flag;
if (!flag) {
sciprintf("Invalid/unknown mode flag '%c'\n", changestring[j]);
return;
}
flags |= flag;
}
if (mode) // +
*active_options_p |= flags;
else // -
*active_options_p &= ~flags;
}
}
static int c_handle_config_update(const generic_config_flag_t *flags, int flags_nr, const char *subsystem,
int *active_options_p, const Common::Array<cmd_param_t> &cmdParams) {
if (!_debugstate_valid) {
sciprintf("Not in debug state\n");
return 1;
}
if (cmdParams.size() == 0)
handle_config_update(flags, flags_nr, subsystem, active_options_p, 0);
for (uint i = 0; i < cmdParams.size(); i++)
handle_config_update(flags, flags_nr, subsystem, active_options_p, cmdParams[i].str);
return 0;
}
#define SFX_DEBUG_MODES 2
#define FROBNICATE_HANDLE(reg) ((reg).segment << 16 | (reg).offset)
static int c_sfx_debuglog(EngineState *s, const Common::Array<cmd_param_t> &cmdParams) {
const generic_config_flag_t sfx_debug_modes[SFX_DEBUG_MODES] = {
{"Song activation/deactivation", 's', SFX_DEBUG_SONGS},
{"Song cue polling and delivery", 'c', SFX_DEBUG_CUES}
};
return c_handle_config_update(sfx_debug_modes, SFX_DEBUG_MODES, "sound subsystem", (int *)&(s->_sound._debug), cmdParams);
}
static int c_sfx_remove(EngineState *s, const Common::Array<cmd_param_t> &cmdParams) {
reg_t id = cmdParams[0].reg;
int handle = FROBNICATE_HANDLE(id);
@ -1810,20 +1732,20 @@ static int c_is_sample(EngineState *s, const Common::Array<cmd_param_t> &cmdPara
Audio::AudioStream *data;
if (!song) {
sciprintf("Not a sound resource.\n");
warning("Not a sound resource");
return 1;
}
songit = songit_new(song->data, song->size, SCI_SONG_ITERATOR_TYPE_SCI0, 0xcaffe /* What do I care about the ID? */);
if (!songit) {
sciprintf("Error-- Could not convert to song iterator\n");
warning("Error-- Could not convert to song iterator");
return 1;
}
if ((data = songit->getAudioStream())) {
/*
sciprintf("\nIs sample (encoding %dHz/%s/%04x).\n", data->conf.rate, (data->conf.stereo) ?
warning("\nIs sample (encoding %dHz/%s/%04x).", data->conf.rate, (data->conf.stereo) ?
((data->conf.stereo == SFX_PCM_STEREO_LR) ? "stereo-LR" : "stereo-RL") : "mono", data->conf.format);
*/
delete data;
@ -2360,20 +2282,6 @@ void script_debug(EngineState *s, reg_t *pc, StackPtr *sp, StackPtr *pp, reg_t *
" The word sequence must be provided as a\n single string.");
con_hook_command(c_set_parse_nodes, "set_parse_nodes", "s*", "Sets the contents of all parse nodes.\n"
" Input token must be separated by\n blanks.");
con_hook_command(c_sfx_debuglog, "sfx_debuglog", "s*",
"Sets or prints the sound subsystem debug\n"
"settings\n\n"
"USAGE\n\n"
" sfx_debuglog {[+|-][p|u|x|b]+}*\n\n"
" sfx_debuglog\n\n"
" Prints current settings\n\n"
" sfx_debuglog +X\n\n"
" Activates all debug features listed in X\n\n"
" sfx_debuglog -X\n\n"
" Deactivates the debug features listed in X\n\n"
" Debug features:\n"
" s: Active song changes\n"
" c: Song cues\n");
#ifdef GFXW_DEBUG_WIDGETS
con_hook_command(c_gfx_print_widget, "gfx_print_widget", "i*", "If called with no parameters, it\n shows which widgets are active.\n"

View file

@ -154,9 +154,6 @@ GfxWidget::GfxWidget(gfxw_widget_type_t type_) {
static int verify_widget(GfxWidget *widget) {
if (!widget) {
GFXERROR("Attempt to use NULL widget\n");
#ifdef GFXW_DEBUG_WIDGETS
BREAKPOINT();
#endif
return 1;
} else if (widget->_magic != GFXW_MAGIC_VALID) {
if (widget->_magic == GFXW_MAGIC_INVALID) {
@ -164,9 +161,6 @@ static int verify_widget(GfxWidget *widget) {
} else {
GFXERROR("Attempt to use non-widget\n");
}
#ifdef GFXW_DEBUG_WIDGETS
BREAKPOINT();
#endif
return 1;
}
return 0;

View file

@ -26,6 +26,7 @@
/* Sound subsystem core: Event handler, sound player dispatching */
#include "sci/tools.h"
#include "sci/sci.h"
#include "sci/sfx/core.h"
#include "sci/sfx/iterator.h"
#include "sci/sfx/misc.h"
@ -486,19 +487,24 @@ void SfxState::updateSingleSong() {
setSongStatus(newsong, SOUND_STATUS_WAITING);
}
if (_debug & SFX_DEBUG_SONGS) {
sciprintf("[SFX] Changing active song:");
if (!_song)
sciprintf(" New song:");
else
sciprintf(" pausing %08lx, now playing", _song->handle);
if (newsong)
sciprintf(" %08lx\n", newsong->handle);
else
sciprintf(" none\n");
Common::String debugMessage = "[SFX] Changing active song:";
if (!_song) {
debugMessage += " New song:";
} else {
char tmp[50];
sprintf(tmp, " pausing %08lx, now playing ", _song->handle);
debugMessage += tmp;
}
if (newsong) {
char tmp[20];
sprintf(tmp, "%08lx\n", newsong->handle);
debugMessage += tmp;
} else {
debugMessage += " none\n";
}
debugC(2, kDebugLevelSound, debugMessage.c_str());
_song = newsong;
thawTime(); /* Recover song delay time */
@ -565,9 +571,8 @@ void SfxState::updateMultiSong() {
oldseeker = oldseeker->next_stopping)
if (oldseeker->next_playing == &not_playing_anymore) {
setSongStatus(oldseeker, SOUND_STATUS_SUSPENDED);
if (_debug & SFX_DEBUG_SONGS) {
sciprintf("[SFX] Stopping song %lx\n", oldseeker->handle);
}
debugC(2, kDebugLevelSound, "[SFX] Stopping song %lx\n", oldseeker->handle);
if (player && oldseeker->it)
player->iterator_message(SongIterator::Message(oldseeker->it->ID, SIMSG_STOP));
oldseeker->next_playing = NULL; /* Clear this pointer; we don't need the tag anymore */
@ -575,8 +580,7 @@ void SfxState::updateMultiSong() {
for (newseeker = newsong; newseeker; newseeker = newseeker->next_playing) {
if (newseeker->status != SOUND_STATUS_PLAYING && player) {
if (_debug & SFX_DEBUG_SONGS)
sciprintf("[SFX] Adding song %lx\n", newseeker->it->ID);
debugC(2, kDebugLevelSound, "[SFX] Adding song %lx\n", newseeker->it->ID);
SongIterator *clonesong = newseeker->it->clone(newseeker->_delay);
player->add_iterator(clonesong, g_system->getMillis());
@ -617,7 +621,6 @@ void SfxState::sfx_init(ResourceManager *resmgr, int flags) {
song_lib_init(&_songlib);
_song = NULL;
_flags = flags;
_debug = 0; /* Disable all debugging by default */
_soundSync = NULL;
_audioResource = NULL;
@ -644,7 +647,7 @@ void SfxState::sfx_init(ResourceManager *resmgr, int flags) {
player = new SfxPlayer();
if (!player) {
sciprintf("[SFX] No song player found\n");
warning("[SFX] No song player found");
return;
}
@ -721,9 +724,7 @@ int SfxState::sfx_poll_specific(song_handle_t handle, int *cue) {
if (!song)
return 0; /* Song not playing */
if (_debug & SFX_DEBUG_CUES) {
fprintf(stderr, "[SFX:CUE] Polled song %08lx ", handle);
}
debugC(2, kDebugLevelSound, "[SFX:CUE] Polled song %08lx ", handle);
while (1) {
if (song->_wakeupTime.frameDiff(ctime) > 0)
@ -741,19 +742,14 @@ int SfxState::sfx_poll_specific(song_handle_t handle, int *cue) {
case SI_LOOP:
case SI_RELATIVE_CUE:
case SI_ABSOLUTE_CUE:
if (_debug & SFX_DEBUG_CUES) {
sciprintf(" => ");
if (result == SI_FINISHED)
debugC(2, kDebugLevelSound, " => finished");
else {
if (result == SI_LOOP)
debugC(2, kDebugLevelSound, " => Loop: %d (0x%x)", *cue, *cue);
else
debugC(2, kDebugLevelSound, " => Cue: %d (0x%x)", *cue, *cue);
if (result == SI_FINISHED)
sciprintf("finished\n");
else {
if (result == SI_LOOP)
sciprintf("Loop: ");
else
sciprintf("Cue: ");
sciprintf("%d (0x%x)", *cue, *cue);
}
}
return result;
@ -765,9 +761,7 @@ int SfxState::sfx_poll_specific(song_handle_t handle, int *cue) {
break;
}
}
if (_debug & SFX_DEBUG_CUES) {
fprintf(stderr, "\n");
}
}
@ -939,8 +933,7 @@ Common::Error SfxState::sfx_send_midi(song_handle_t handle, int channel,
if (command == 0xb0 &&
arg1 == SCI_MIDI_CHANNEL_MUTE) {
sciprintf("TODO: channel mute (channel %d %s)!\n", channel,
channel_state[arg2]);
warning("TODO: channel mute (channel %d %s)!", channel, channel_state[arg2]);
/* We need to have a GET_PLAYMASK interface to use
here. SET_PLAYMASK we've got.
*/
@ -964,7 +957,7 @@ Common::Error SfxState::sfx_send_midi(song_handle_t handle, int channel,
buffer[2] = (arg1 & 0xff00) >> 7;
break;
default:
sciprintf("Unexpected explicit MIDI command %02x\n", command);
warning("Unexpected explicit MIDI command %02x", command);
return Common::kUnknownError;
}

View file

@ -43,11 +43,6 @@ struct fade_params_t;
** simultaneously ? */
#define SFX_STATE_FLAG_NOSOUND (1 << 1) /* Completely disable sound playing */
#define SFX_DEBUG_SONGS (1 << 0) /* Debug song changes */
#define SFX_DEBUG_CUES (1 << 1) /* Debug cues, loops, and
** song completions */
class SfxState {
public: // FIXME, make private
SongIterator *_it; /**< The song iterator at the heart of things */
@ -55,7 +50,6 @@ public: // FIXME, make private
songlib_t _songlib; /**< Song library */
song_t *_song; /**< Active song, or start of active song chain */
bool _suspended; /**< Whether we are suspended */
uint _debug; /**< Debug flags */
ResourceSync *_soundSync; /**< Used by kDoSync for speech syncing in CD talkie games */
AudioResource *_audioResource; /**< Used for audio resources in CD talkie games */