ACCESS: Fix some parameters in ANT

This commit is contained in:
Strangerke 2014-11-12 19:28:05 +01:00 committed by Paul Gilbert
parent c3660acf63
commit 15da1cc639
2 changed files with 10 additions and 10 deletions

View file

@ -768,7 +768,7 @@ void AmazonScripts::setInactive() {
mWhile(_game->_rawInactiveY); mWhile(_game->_rawInactiveY);
} }
void AmazonScripts::plotTorchSpear(int indx, const int *buf) { void AmazonScripts::plotTorchSpear(int indx, const int *&buf) {
int idx = indx; int idx = indx;
ImageEntry ie; ImageEntry ie;
@ -780,7 +780,7 @@ void AmazonScripts::plotTorchSpear(int indx, const int *buf) {
_vm->_images.addToList(ie); _vm->_images.addToList(ie);
} }
void AmazonScripts::plotPit(int indx, const int *buf) { void AmazonScripts::plotPit(int indx, const int *&buf) {
int idx = indx; int idx = indx;
ImageEntry ie; ImageEntry ie;
ie._flags = 8; ie._flags = 8;
@ -807,7 +807,7 @@ void AmazonScripts::plotPit(int indx, const int *buf) {
} }
} }
int AmazonScripts::antHandleRight(int indx, const int *buf) { int AmazonScripts::antHandleRight(int indx, const int *&buf) {
int retval = indx; int retval = indx;
if (_game->_pitDirection == NONE) { if (_game->_pitDirection == NONE) {
_game->_pitDirection = UP; _game->_pitDirection = UP;
@ -828,7 +828,7 @@ int AmazonScripts::antHandleRight(int indx, const int *buf) {
return retval; return retval;
} }
int AmazonScripts::antHandleLeft(int indx, const int *buf) { int AmazonScripts::antHandleLeft(int indx, const int *&buf) {
int retval = indx; int retval = indx;
if (_game->_pitDirection == UP) { if (_game->_pitDirection == UP) {
_game->_pitDirection = NONE; _game->_pitDirection = NONE;
@ -848,7 +848,7 @@ int AmazonScripts::antHandleLeft(int indx, const int *buf) {
return retval; return retval;
} }
int AmazonScripts::antHandleStab(int indx, const int *buf) { int AmazonScripts::antHandleStab(int indx, const int *&buf) {
int retval = indx; int retval = indx;
if (_vm->_inventory->_inv[78]._value != 1) { if (_vm->_inventory->_inv[78]._value != 1) {
if (_game->_stabFl) { if (_game->_stabFl) {

View file

@ -75,11 +75,11 @@ protected:
void guardSee(); void guardSee();
void setGuardFrame(); void setGuardFrame();
void guard(); void guard();
void plotTorchSpear(int indx, const int *buf); void plotTorchSpear(int indx, const int *&buf);
void plotPit(int indx, const int *buf); void plotPit(int indx, const int *&buf);
int antHandleRight(int indx, const int *buf); int antHandleRight(int indx, const int *&buf);
int antHandleLeft(int indx, const int *buf); int antHandleLeft(int indx, const int *&buf);
int antHandleStab(int indx, const int *buf); int antHandleStab(int indx, const int *&buf);
void ANT(); void ANT();
void loadBackground(int param1, int param2); void loadBackground(int param1, int param2);
void plotInactive(); void plotInactive();