diff --git a/saga/actionmap.cpp b/saga/actionmap.cpp index 9aa2759f92a..38611133fa7 100644 --- a/saga/actionmap.cpp +++ b/saga/actionmap.cpp @@ -22,13 +22,13 @@ */ /* Action map module */ -#include "saga.h" +#include "saga/saga.h" -#include "cvar_mod.h" -#include "gfx.h" -#include "console_mod.h" +#include "saga/cvar_mod.h" +#include "saga/gfx.h" +#include "saga/console_mod.h" -#include "actionmap.h" +#include "saga/actionmap.h" namespace Saga { diff --git a/saga/actor.cpp b/saga/actor.cpp index bd3df6008bd..2d094ad8b2e 100644 --- a/saga/actor.cpp +++ b/saga/actor.cpp @@ -21,23 +21,23 @@ * */ -#include "saga.h" -#include "yslib.h" -#include "gfx.h" +#include "saga/saga.h" +#include "saga/yslib.h" +#include "saga/gfx.h" -#include "game_mod.h" -#include "cvar_mod.h" -#include "console_mod.h" -#include "rscfile_mod.h" -#include "script_mod.h" -#include "sndres.h" -#include "sprite_mod.h" -#include "font_mod.h" -#include "text_mod.h" -#include "sound.h" +#include "saga/game_mod.h" +#include "saga/cvar_mod.h" +#include "saga/console_mod.h" +#include "saga/rscfile_mod.h" +#include "saga/script_mod.h" +#include "saga/sndres.h" +#include "saga/sprite_mod.h" +#include "saga/font_mod.h" +#include "saga/text_mod.h" +#include "saga/sound.h" -#include "actor.h" -#include "actordata.h" +#include "saga/actor.h" +#include "saga/actordata.h" namespace Saga { diff --git a/saga/actor.h b/saga/actor.h index a9dc6f7d6c2..7b76eb14aa9 100644 --- a/saga/actor.h +++ b/saga/actor.h @@ -26,8 +26,8 @@ #ifndef SAGA_ACTOR_H__ #define SAGA_ACTOR_H__ -#include "yslib.h" -#include "sprite_mod.h" +#include "saga/yslib.h" +#include "saga/sprite_mod.h" namespace Saga { @@ -184,11 +184,6 @@ struct R_ACTIONTIMES { int time; }; -struct R_ACTOR_MODULE { - int init; - const char *err_str; -}; - class Actor { public: int reg(); diff --git a/saga/actordata.cpp b/saga/actordata.cpp index 3aedc303972..0fdd1fb5ef9 100644 --- a/saga/actordata.cpp +++ b/saga/actordata.cpp @@ -22,8 +22,8 @@ */ // Actor data table -#include "saga.h" -#include "actordata.h" +#include "saga/saga.h" +#include "saga/actordata.h" namespace Saga { diff --git a/saga/animation.cpp b/saga/animation.cpp index c1e2673850e..dbae4dc4d96 100644 --- a/saga/animation.cpp +++ b/saga/animation.cpp @@ -22,16 +22,16 @@ */ // Background animation management module -#include "saga.h" -#include "gfx.h" +#include "saga/saga.h" +#include "saga/gfx.h" -#include "cvar_mod.h" -#include "console_mod.h" -#include "game_mod.h" -#include "events_mod.h" -#include "render.h" +#include "saga/cvar_mod.h" +#include "saga/console_mod.h" +#include "saga/game_mod.h" +#include "saga/events_mod.h" +#include "saga/render.h" -#include "animation.h" +#include "saga/animation.h" namespace Saga { diff --git a/saga/console.cpp b/saga/console.cpp index 488d50aa636..088233bb716 100644 --- a/saga/console.cpp +++ b/saga/console.cpp @@ -23,14 +23,14 @@ // Console module -#include "saga.h" -#include "gfx.h" -#include "font_mod.h" -#include "cvar_mod.h" -#include "events_mod.h" +#include "saga/saga.h" +#include "saga/gfx.h" +#include "saga/font_mod.h" +#include "saga/cvar_mod.h" +#include "saga/events_mod.h" -#include "console_mod.h" -#include "console.h" +#include "saga/console_mod.h" +#include "saga/console.h" namespace Saga { diff --git a/saga/cvar.cpp b/saga/cvar.cpp index a943c5eeccd..345f9e773dc 100644 --- a/saga/cvar.cpp +++ b/saga/cvar.cpp @@ -22,13 +22,13 @@ */ // Configuration Variable Module -#include "saga.h" -#include "gfx.h" +#include "saga/saga.h" +#include "saga/gfx.h" -#include "console_mod.h" +#include "saga/console_mod.h" -#include "cvar_mod.h" -#include "cvar.h" +#include "saga/cvar_mod.h" +#include "saga/cvar.h" namespace Saga { diff --git a/saga/events.cpp b/saga/events.cpp index d9fae5e385d..ad01f7c1cd0 100644 --- a/saga/events.cpp +++ b/saga/events.cpp @@ -24,24 +24,24 @@ // Event management module -#include "saga.h" -#include "gfx.h" +#include "saga/saga.h" +#include "saga/gfx.h" -#include "yslib.h" +#include "saga/yslib.h" -#include "animation.h" -#include "console_mod.h" -#include "scene_mod.h" -#include "interface_mod.h" -#include "text_mod.h" -#include "palanim_mod.h" -#include "render.h" -#include "game_mod.h" -#include "sndres.h" -#include "music.h" +#include "saga/animation.h" +#include "saga/console_mod.h" +#include "saga/scene_mod.h" +#include "saga/interface_mod.h" +#include "saga/text_mod.h" +#include "saga/palanim_mod.h" +#include "saga/render.h" +#include "saga/game_mod.h" +#include "saga/sndres.h" +#include "saga/music.h" -#include "events_mod.h" -#include "events.h" +#include "saga/events_mod.h" +#include "saga/events.h" namespace Saga { diff --git a/saga/expr.cpp b/saga/expr.cpp index 47cf21982ec..3ecfc38e16d 100644 --- a/saga/expr.cpp +++ b/saga/expr.cpp @@ -25,9 +25,9 @@ // EXPR_ParseArgs() lifted wholesale from SDL win32 initialization code by Sam Lantinga -#include "saga.h" -#include "cvar_mod.h" -#include "expr.h" +#include "saga/saga.h" +#include "saga/cvar_mod.h" +#include "saga/expr.h" namespace Saga { diff --git a/saga/font.cpp b/saga/font.cpp index fdbe54f0681..b17b57614bf 100644 --- a/saga/font.cpp +++ b/saga/font.cpp @@ -22,14 +22,14 @@ */ // Font management and font drawing module -#include "saga.h" -#include "gfx.h" +#include "saga/saga.h" +#include "saga/gfx.h" -#include "rscfile_mod.h" -#include "game_mod.h" +#include "saga/rscfile_mod.h" +#include "saga/game_mod.h" -#include "font_mod.h" -#include "font.h" +#include "saga/font_mod.h" +#include "saga/font.h" namespace Saga { diff --git a/saga/game.cpp b/saga/game.cpp index ec4ab314633..064727468fd 100644 --- a/saga/game.cpp +++ b/saga/game.cpp @@ -23,19 +23,19 @@ // Game detection, general game parameters -#include "saga.h" +#include "saga/saga.h" #include "common/file.h" #include "base/gameDetector.h" #include "base/plugins.h" #include "backends/fs/fs.h" -#include "rscfile_mod.h" -#include "cvar_mod.h" -#include "ite_introproc_mod.h" -#include "interface_mod.h" +#include "saga/rscfile_mod.h" +#include "saga/cvar_mod.h" +#include "saga/ite_introproc_mod.h" +#include "saga/interface_mod.h" -#include "game_mod.h" -#include "game.h" +#include "saga/game_mod.h" +#include "saga/game.h" namespace Saga { diff --git a/saga/ihnm_introproc.cpp b/saga/ihnm_introproc.cpp index c1518e6876e..748ca56edd4 100644 --- a/saga/ihnm_introproc.cpp +++ b/saga/ihnm_introproc.cpp @@ -23,21 +23,21 @@ // "I Have No Mouth" Intro sequence scene procedures -#include "saga.h" -#include "yslib.h" -#include "gfx.h" +#include "saga/saga.h" +#include "saga/yslib.h" +#include "saga/gfx.h" -#include "animation.h" -#include "cvar_mod.h" -#include "events_mod.h" -#include "font_mod.h" -#include "rscfile_mod.h" -#include "scene_mod.h" -#include "text_mod.h" -#include "palanim_mod.h" +#include "saga/animation.h" +#include "saga/cvar_mod.h" +#include "saga/events_mod.h" +#include "saga/font_mod.h" +#include "saga/rscfile_mod.h" +#include "saga/scene_mod.h" +#include "saga/text_mod.h" +#include "saga/palanim_mod.h" -#include "scene.h" -#include "ihnm_introproc.h" +#include "saga/scene.h" +#include "saga/ihnm_introproc.h" namespace Saga { diff --git a/saga/image.cpp b/saga/image.cpp index a3978c43d43..602545e2351 100644 --- a/saga/image.cpp +++ b/saga/image.cpp @@ -22,11 +22,11 @@ */ // SAGA Image resource management routines -#include "saga.h" +#include "saga/saga.h" -#include "game_mod.h" +#include "saga/game_mod.h" -#include "image.h" +#include "saga/image.h" namespace Saga { diff --git a/saga/interface.cpp b/saga/interface.cpp index 9704dbd6888..d15485f5d19 100644 --- a/saga/interface.cpp +++ b/saga/interface.cpp @@ -22,22 +22,22 @@ */ // Game interface module -#include "saga.h" +#include "saga/saga.h" -#include "gfx.h" -#include "game_mod.h" -#include "cvar_mod.h" -#include "actor.h" -#include "console_mod.h" -#include "font_mod.h" -#include "objectmap.h" -#include "rscfile_mod.h" -#include "script_mod.h" -#include "sprite_mod.h" +#include "saga/gfx.h" +#include "saga/game_mod.h" +#include "saga/cvar_mod.h" +#include "saga/actor.h" +#include "saga/console_mod.h" +#include "saga/font_mod.h" +#include "saga/objectmap.h" +#include "saga/rscfile_mod.h" +#include "saga/script_mod.h" +#include "saga/sprite_mod.h" -#include "interface_mod.h" -#include "interface.h" -#include "sdata.h" +#include "saga/interface_mod.h" +#include "saga/interface.h" +#include "saga/sdata.h" namespace Saga { diff --git a/saga/isomap.cpp b/saga/isomap.cpp index d5f29acb3e8..6cc3dc6a795 100644 --- a/saga/isomap.cpp +++ b/saga/isomap.cpp @@ -22,12 +22,12 @@ */ // Isometric level module -#include "saga.h" +#include "saga/saga.h" -#include "game_mod.h" -#include "gfx.h" +#include "saga/game_mod.h" +#include "saga/gfx.h" -#include "isomap.h" +#include "saga/isomap.h" namespace Saga { diff --git a/saga/ite_introproc.cpp b/saga/ite_introproc.cpp index b6783bbe388..cd6aa8389c8 100644 --- a/saga/ite_introproc.cpp +++ b/saga/ite_introproc.cpp @@ -24,24 +24,24 @@ // Intro sequence scene procedures -#include "saga.h" -#include "gfx.h" -#include "yslib.h" +#include "saga/saga.h" +#include "saga/gfx.h" +#include "saga/yslib.h" -#include "animation.h" -#include "cvar_mod.h" -#include "events_mod.h" -#include "font_mod.h" -#include "game_mod.h" -#include "rscfile_mod.h" -#include "scene_mod.h" -#include "sndres.h" -#include "text_mod.h" -#include "palanim_mod.h" -#include "music.h" +#include "saga/animation.h" +#include "saga/cvar_mod.h" +#include "saga/events_mod.h" +#include "saga/font_mod.h" +#include "saga/game_mod.h" +#include "saga/rscfile_mod.h" +#include "saga/scene_mod.h" +#include "saga/sndres.h" +#include "saga/text_mod.h" +#include "saga/palanim_mod.h" +#include "saga/music.h" -#include "scene.h" -#include "ite_introproc.h" +#include "saga/scene.h" +#include "saga/ite_introproc.h" namespace Saga { diff --git a/saga/music.cpp b/saga/music.cpp index 81cf82a2276..19065430576 100644 --- a/saga/music.cpp +++ b/saga/music.cpp @@ -20,11 +20,11 @@ * $Header$ * */ -#include "saga.h" +#include "saga/saga.h" -#include "music.h" -#include "rscfile_mod.h" -#include "game_mod.h" +#include "saga/music.h" +#include "saga/rscfile_mod.h" +#include "saga/game_mod.h" #include "sound/mididrv.h" #include "sound/midiparser.h" #include "common/config-manager.h" diff --git a/saga/music.h b/saga/music.h index bfaaa2d3662..ca7ad2b7831 100644 --- a/saga/music.h +++ b/saga/music.h @@ -26,8 +26,8 @@ #ifndef SAGA_MUSIC_H_ #define SAGA_MUSIC_H_ -#include "rscfile_mod.h" -#include "game_mod.h" +#include "saga/rscfile_mod.h" +#include "saga/game_mod.h" #include "sound/mixer.h" #include "sound/mididrv.h" #include "sound/midiparser.h" diff --git a/saga/objectmap.cpp b/saga/objectmap.cpp index 2ecfea522b6..accd9fde9f3 100644 --- a/saga/objectmap.cpp +++ b/saga/objectmap.cpp @@ -26,13 +26,13 @@ // Polygon Hit Test code ( HitTestPoly() ) adapted from code (C) Eric Haines // appearing in Graphics Gems IV, "Point in Polygon Strategies." // p. 24-46, code: p. 34-45 -#include "saga.h" +#include "saga/saga.h" -#include "gfx.h" -#include "cvar_mod.h" -#include "console_mod.h" -#include "font_mod.h" -#include "objectmap.h" +#include "saga/gfx.h" +#include "saga/cvar_mod.h" +#include "saga/console_mod.h" +#include "saga/font_mod.h" +#include "saga/objectmap.h" namespace Saga { diff --git a/saga/palanim.cpp b/saga/palanim.cpp index 2dfa96b78c4..1f2747b5d65 100644 --- a/saga/palanim.cpp +++ b/saga/palanim.cpp @@ -22,14 +22,14 @@ */ // Palette animation module -#include "saga.h" -#include "gfx.h" +#include "saga/saga.h" +#include "saga/gfx.h" -#include "events_mod.h" -#include "game_mod.h" +#include "saga/events_mod.h" +#include "saga/game_mod.h" -#include "palanim_mod.h" -#include "palanim.h" +#include "saga/palanim_mod.h" +#include "saga/palanim.h" namespace Saga { diff --git a/saga/render.cpp b/saga/render.cpp index 2b8788da90a..829431ff3b9 100644 --- a/saga/render.cpp +++ b/saga/render.cpp @@ -22,23 +22,23 @@ */ // Main rendering loop -#include "saga.h" +#include "saga/saga.h" -#include "gfx.h" -#include "actor.h" -#include "console_mod.h" -#include "cvar_mod.h" -#include "font_mod.h" -#include "game_mod.h" -#include "interface_mod.h" -#include "scene_mod.h" -#include "sprite_mod.h" -#include "text_mod.h" +#include "saga/gfx.h" +#include "saga/actor.h" +#include "saga/console_mod.h" +#include "saga/cvar_mod.h" +#include "saga/font_mod.h" +#include "saga/game_mod.h" +#include "saga/interface_mod.h" +#include "saga/scene_mod.h" +#include "saga/sprite_mod.h" +#include "saga/text_mod.h" -#include "actionmap.h" -#include "objectmap.h" +#include "saga/actionmap.h" +#include "saga/objectmap.h" -#include "render.h" +#include "saga/render.h" #include namespace Saga { diff --git a/saga/rscfile.cpp b/saga/rscfile.cpp index f38aa9d3218..594232da996 100644 --- a/saga/rscfile.cpp +++ b/saga/rscfile.cpp @@ -22,10 +22,10 @@ */ // RSC Resource file management module -#include "saga.h" +#include "saga/saga.h" -#include "rscfile_mod.h" -#include "rscfile.h" +#include "saga/rscfile_mod.h" +#include "saga/rscfile.h" namespace Saga { diff --git a/saga/rscfile_mod.h b/saga/rscfile_mod.h index f3cb2de4858..c841f9f8c21 100644 --- a/saga/rscfile_mod.h +++ b/saga/rscfile_mod.h @@ -26,7 +26,7 @@ #ifndef SAGA_RSCFILE_MOD_H__ #define SAGA_RSCFILE_MOD_H__ -#include "resnames.h" +#include "saga/resnames.h" namespace Saga { diff --git a/saga/saga.cpp b/saga/saga.cpp index 91d64f31483..8b4c7238822 100644 --- a/saga/saga.cpp +++ b/saga/saga.cpp @@ -30,33 +30,33 @@ #include "common/file.h" #include "common/config-manager.h" -#include "saga.h" +#include "saga/saga.h" -#include "gfx.h" -#include "rscfile_mod.h" -#include "render.h" -#include "actor.h" -#include "animation.h" -#include "console_mod.h" -#include "cvar_mod.h" -#include "events_mod.h" -#include "actionmap.h" -#include "font_mod.h" -#include "game_mod.h" -#include "game.h" -#include "interface_mod.h" -#include "isomap.h" -#include "script.h" -#include "script_mod.h" -#include "scene_mod.h" -#include "sdata.h" -#include "sndres.h" -#include "sprite_mod.h" -#include "text_mod.h" -#include "objectmap.h" -#include "sound.h" -#include "music.h" -#include "game_mod.h" +#include "saga/gfx.h" +#include "saga/rscfile_mod.h" +#include "saga/render.h" +#include "saga/actor.h" +#include "saga/animation.h" +#include "saga/console_mod.h" +#include "saga/cvar_mod.h" +#include "saga/events_mod.h" +#include "saga/actionmap.h" +#include "saga/font_mod.h" +#include "saga/game_mod.h" +#include "saga/game.h" +#include "saga/interface_mod.h" +#include "saga/isomap.h" +#include "saga/script.h" +#include "saga/script_mod.h" +#include "saga/scene_mod.h" +#include "saga/sdata.h" +#include "saga/sndres.h" +#include "saga/sprite_mod.h" +#include "saga/text_mod.h" +#include "saga/objectmap.h" +#include "saga/sound.h" +#include "saga/music.h" +#include "saga/game_mod.h" GameList Engine_SAGA_gameList() { return Saga::GAME_GameList(); diff --git a/saga/scene.cpp b/saga/scene.cpp index ec67b2cedd2..4ec3d0ed5c8 100644 --- a/saga/scene.cpp +++ b/saga/scene.cpp @@ -22,29 +22,29 @@ */ // Scene management module -#include "saga.h" -#include "yslib.h" +#include "saga/saga.h" +#include "saga/yslib.h" -#include "gfx.h" -#include "game_mod.h" -#include "animation.h" -#include "console_mod.h" -#include "cvar_mod.h" -#include "events_mod.h" -#include "actionmap.h" -#include "isomap.h" -#include "script_mod.h" -#include "objectmap.h" -#include "palanim_mod.h" -#include "render.h" -#include "rscfile_mod.h" -#include "script.h" -#include "text_mod.h" -#include "sound.h" -#include "music.h" +#include "saga/gfx.h" +#include "saga/game_mod.h" +#include "saga/animation.h" +#include "saga/console_mod.h" +#include "saga/cvar_mod.h" +#include "saga/events_mod.h" +#include "saga/actionmap.h" +#include "saga/isomap.h" +#include "saga/script_mod.h" +#include "saga/objectmap.h" +#include "saga/palanim_mod.h" +#include "saga/render.h" +#include "saga/rscfile_mod.h" +#include "saga/script.h" +#include "saga/text_mod.h" +#include "saga/sound.h" +#include "saga/music.h" -#include "scene_mod.h" -#include "scene.h" +#include "saga/scene_mod.h" +#include "saga/scene.h" namespace Saga { diff --git a/saga/scene_mod.h b/saga/scene_mod.h index 84430c86796..0428e9d8be5 100644 --- a/saga/scene_mod.h +++ b/saga/scene_mod.h @@ -26,7 +26,7 @@ #ifndef SAGA_SCENE_MOD_H__ #define SAGA_SCENE_MOD_H__ -#include "text_mod.h" +#include "saga/text_mod.h" namespace Saga { diff --git a/saga/script.cpp b/saga/script.cpp index 541f306b7bc..88d78b4b896 100644 --- a/saga/script.cpp +++ b/saga/script.cpp @@ -22,20 +22,20 @@ */ // Scripting module: Script resource handling functions -#include "saga.h" -#include "yslib.h" +#include "saga/saga.h" +#include "saga/yslib.h" -#include "gfx.h" -#include "rscfile_mod.h" -#include "game_mod.h" -#include "text_mod.h" -#include "console_mod.h" -#include "cvar_mod.h" +#include "saga/gfx.h" +#include "saga/rscfile_mod.h" +#include "saga/game_mod.h" +#include "saga/text_mod.h" +#include "saga/console_mod.h" +#include "saga/cvar_mod.h" -#include "script_mod.h" -#include "script.h" -#include "sstack.h" -#include "sthread.h" +#include "saga/script_mod.h" +#include "saga/script.h" +#include "saga/sstack.h" +#include "saga/sthread.h" namespace Saga { diff --git a/saga/script.h b/saga/script.h index 5df5f79587b..4478547d56d 100644 --- a/saga/script.h +++ b/saga/script.h @@ -26,10 +26,10 @@ #ifndef SAGA_SCRIPT_H #define SAGA_SCRIPT_H -#include "sstack.h" -#include "sdata.h" -#include "text_mod.h" -#include "yslib.h" +#include "saga/sstack.h" +#include "saga/sdata.h" +#include "saga/text_mod.h" +#include "saga/yslib.h" namespace Saga { diff --git a/saga/sdata.cpp b/saga/sdata.cpp index 0e791d70632..76e746de5f9 100644 --- a/saga/sdata.cpp +++ b/saga/sdata.cpp @@ -21,13 +21,13 @@ * */ // Type SDataWord_T must be unpadded -#include "saga.h" +#include "saga/saga.h" -#include "gfx.h" -#include "text_mod.h" -#include "script_mod.h" -#include "script.h" -#include "sdata.h" +#include "saga/gfx.h" +#include "saga/text_mod.h" +#include "saga/script_mod.h" +#include "saga/script.h" +#include "saga/sdata.h" namespace Saga { diff --git a/saga/sdebug.cpp b/saga/sdebug.cpp index bbbe21ddf93..bfc9a14322d 100644 --- a/saga/sdebug.cpp +++ b/saga/sdebug.cpp @@ -22,16 +22,16 @@ */ // Scripting module simple thread debugging support -#include "saga.h" +#include "saga/saga.h" -#include "gfx.h" -#include "console_mod.h" -#include "text_mod.h" -#include "scene_mod.h" -#include "font_mod.h" +#include "saga/gfx.h" +#include "saga/console_mod.h" +#include "saga/text_mod.h" +#include "saga/scene_mod.h" +#include "saga/font_mod.h" -#include "script.h" -#include "sthread.h" +#include "saga/script.h" +#include "saga/sthread.h" namespace Saga { diff --git a/saga/sfuncs.cpp b/saga/sfuncs.cpp index d4246ee41c9..4f26c74dfa1 100644 --- a/saga/sfuncs.cpp +++ b/saga/sfuncs.cpp @@ -23,17 +23,17 @@ // Scripting module script function component -#include "saga.h" +#include "saga/saga.h" -#include "gfx.h" -#include "actor.h" -#include "animation.h" -#include "console_mod.h" -#include "interface_mod.h" -#include "text_mod.h" +#include "saga/gfx.h" +#include "saga/actor.h" +#include "saga/animation.h" +#include "saga/console_mod.h" +#include "saga/interface_mod.h" +#include "saga/text_mod.h" -#include "script.h" -#include "sfuncs.h" +#include "saga/script.h" +#include "saga/sfuncs.h" namespace Saga { diff --git a/saga/sfuncs.h b/saga/sfuncs.h index ffa36f22215..bd9d75d3197 100644 --- a/saga/sfuncs.h +++ b/saga/sfuncs.h @@ -26,7 +26,7 @@ #ifndef SAGA_SFUNCS_H #define SAGA_SFUNCS_H -#include "sthread.h" +#include "saga/sthread.h" namespace Saga { diff --git a/saga/sndres.cpp b/saga/sndres.cpp index d964ec738d2..5fef6afd231 100644 --- a/saga/sndres.cpp +++ b/saga/sndres.cpp @@ -23,13 +23,13 @@ // Sound resource management class -#include "saga.h" +#include "saga/saga.h" -#include "game_mod.h" -#include "rscfile_mod.h" +#include "saga/game_mod.h" +#include "saga/rscfile_mod.h" -#include "sndres.h" -#include "sound.h" +#include "saga/sndres.h" +#include "saga/sound.h" #include "common/file.h" diff --git a/saga/sndres.h b/saga/sndres.h index 23b144b632f..49956c4fd38 100644 --- a/saga/sndres.h +++ b/saga/sndres.h @@ -26,9 +26,9 @@ #ifndef SAGA_SNDRES_H_ #define SAGA_SNDRES_H_ -#include "rscfile_mod.h" -#include "game_mod.h" -#include "sound.h" +#include "saga/rscfile_mod.h" +#include "saga/game_mod.h" +#include "saga/sound.h" namespace Saga { diff --git a/saga/sound.cpp b/saga/sound.cpp index ff942634876..8fb38b1f197 100644 --- a/saga/sound.cpp +++ b/saga/sound.cpp @@ -20,10 +20,10 @@ * $Header$ * */ -#include "saga.h" +#include "saga/saga.h" -#include "sound.h" -#include "game_mod.h" +#include "saga/sound.h" +#include "saga/game_mod.h" #include "sound/mixer.h" diff --git a/saga/sound.h b/saga/sound.h index 9f35a94e50c..819f82a1527 100644 --- a/saga/sound.h +++ b/saga/sound.h @@ -26,8 +26,8 @@ #ifndef SAGA_SOUND_H_ #define SAGA_SOUND_H_ -#include "rscfile_mod.h" -#include "game_mod.h" +#include "saga/rscfile_mod.h" +#include "saga/game_mod.h" #include "sound/mixer.h" namespace Saga { diff --git a/saga/sprite.cpp b/saga/sprite.cpp index de18fed4939..ddb44d958f9 100644 --- a/saga/sprite.cpp +++ b/saga/sprite.cpp @@ -22,18 +22,18 @@ */ // Sprite management module -#include "saga.h" +#include "saga/saga.h" -#include "game_mod.h" -#include "gfx.h" -#include "scene_mod.h" -#include "rscfile_mod.h" +#include "saga/game_mod.h" +#include "saga/gfx.h" +#include "saga/scene_mod.h" +#include "saga/rscfile_mod.h" -#include "text_mod.h" -#include "font_mod.h" +#include "saga/text_mod.h" +#include "saga/font_mod.h" -#include "sprite_mod.h" -#include "sprite.h" +#include "saga/sprite_mod.h" +#include "saga/sprite.h" namespace Saga { diff --git a/saga/sstack.cpp b/saga/sstack.cpp index aa8c04474b8..4bba740473f 100644 --- a/saga/sstack.cpp +++ b/saga/sstack.cpp @@ -23,14 +23,14 @@ // Scripting engine stack component -#include "saga.h" +#include "saga/saga.h" -#include "gfx.h" -#include "console_mod.h" -#include "text_mod.h" +#include "saga/gfx.h" +#include "saga/console_mod.h" +#include "saga/text_mod.h" -#include "script.h" -#include "sstack.h" +#include "saga/script.h" +#include "saga/sstack.h" namespace Saga { diff --git a/saga/sstack.h b/saga/sstack.h index f5b1c3181b7..f73888ac013 100644 --- a/saga/sstack.h +++ b/saga/sstack.h @@ -26,7 +26,7 @@ #ifndef SAGA_SSTACK_H #define SAGA_SSTACK_H -#include "script_mod.h" +#include "saga/script_mod.h" namespace Saga { diff --git a/saga/sthread.cpp b/saga/sthread.cpp index 001bde2b1b1..5837b88e6fa 100644 --- a/saga/sthread.cpp +++ b/saga/sthread.cpp @@ -22,22 +22,21 @@ */ // Scripting module thread management component -#include "saga.h" +#include "saga/saga.h" +#include "saga/yslib.h" -#include "yslib.h" +#include "saga/gfx.h" +#include "saga/actor.h" +#include "saga/console_mod.h" +#include "saga/text_mod.h" -#include "gfx.h" -#include "actor.h" -#include "console_mod.h" -#include "text_mod.h" +#include "saga/script.h" +#include "saga/script_mod.h" -#include "script.h" -#include "script_mod.h" - -#include "sdata.h" -#include "sstack.h" -#include "sthread.h" -#include "sfuncs.h" +#include "saga/sdata.h" +#include "saga/sstack.h" +#include "saga/sthread.h" +#include "saga/sfuncs.h" namespace Saga { diff --git a/saga/sthread.h b/saga/sthread.h index 80306503c13..c3ef69b1206 100644 --- a/saga/sthread.h +++ b/saga/sthread.h @@ -26,7 +26,7 @@ #ifndef SAGA_STHREAD_H__ #define SAGA_STHREAD_H__ -#include "sstack.h" +#include "saga/sstack.h" namespace Saga { diff --git a/saga/text.cpp b/saga/text.cpp index 7131463d3f6..456b8ca0b9d 100644 --- a/saga/text.cpp +++ b/saga/text.cpp @@ -23,14 +23,14 @@ // Text / dialogue display management module -#include "saga.h" -#include "yslib.h" +#include "saga/saga.h" +#include "saga/yslib.h" -#include "gfx.h" -#include "font_mod.h" +#include "saga/gfx.h" +#include "saga/font_mod.h" -#include "text_mod.h" -#include "text.h" +#include "saga/text_mod.h" +#include "saga/text.h" namespace Saga { diff --git a/saga/transitions.cpp b/saga/transitions.cpp index 23b9d074608..93daa18282c 100644 --- a/saga/transitions.cpp +++ b/saga/transitions.cpp @@ -22,7 +22,7 @@ */ //Background transition routines -#include "saga.h" +#include "saga/saga.h" namespace Saga { diff --git a/saga/ys_dl_list.cpp b/saga/ys_dl_list.cpp index 1df5fdb3760..db7adfe4ce1 100644 --- a/saga/ys_dl_list.cpp +++ b/saga/ys_dl_list.cpp @@ -20,8 +20,8 @@ * $Header$ * */ -#include "saga.h" -#include "yslib.h" +#include "saga/saga.h" +#include "saga/yslib.h" namespace Saga {