OPENGL: Implement high DPI support on Android (#1895)
* OPENGL: Implement high DPI support on Android * PSP2: Fix build
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5d0206b9c2
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177d709909
11 changed files with 51 additions and 23 deletions
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@ -305,7 +305,8 @@ void OpenGLSdlGraphicsManager::notifyResize(const int width, const int height) {
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getWindowSizeFromSdl(¤tWidth, ¤tHeight);
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if (width != currentWidth || height != currentHeight)
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return;
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handleResize(width, height);
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// TODO: Implement high DPI support
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handleResize(width, height, 90, 90);
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#else
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if (!_ignoreResizeEvents && _hwScreen && !(_hwScreen->flags & SDL_FULLSCREEN)) {
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// We save that we handled a resize event here. We need to know this
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@ -357,9 +358,9 @@ void *OpenGLSdlGraphicsManager::getProcAddress(const char *name) const {
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return SDL_GL_GetProcAddress(name);
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}
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void OpenGLSdlGraphicsManager::handleResizeImpl(const int width, const int height) {
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OpenGLGraphicsManager::handleResizeImpl(width, height);
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SdlGraphicsManager::handleResizeImpl(width, height);
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void OpenGLSdlGraphicsManager::handleResizeImpl(const int width, const int height, const int xdpi, const int ydpi) {
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OpenGLGraphicsManager::handleResizeImpl(width, height, xdpi, ydpi);
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SdlGraphicsManager::handleResizeImpl(width, height, xdpi, ydpi);
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}
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bool OpenGLSdlGraphicsManager::saveScreenshot(const Common::String &filename) const {
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@ -463,7 +464,8 @@ bool OpenGLSdlGraphicsManager::setupMode(uint width, uint height) {
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notifyContextCreate(rgba8888, rgba8888);
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int actualWidth, actualHeight;
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getWindowSizeFromSdl(&actualWidth, &actualHeight);
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handleResize(actualWidth, actualHeight);
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// TODO: Implement high DPI support
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handleResize(actualWidth, actualHeight, 90, 90);
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return true;
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#else
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// WORKAROUND: Working around infamous SDL bugs when switching
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@ -510,7 +512,7 @@ bool OpenGLSdlGraphicsManager::setupMode(uint width, uint height) {
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if (_hwScreen) {
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notifyContextCreate(rgba8888, rgba8888);
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handleResize(_hwScreen->w, _hwScreen->h);
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handleResize(_hwScreen->w, _hwScreen->h, 90, 90);
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}
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// Ignore resize events (from SDL) for a few frames, if this isn't
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