removed duplicate g_timer object (one was global, one was static to timer.cpp); set g_system earlier (might prevent a few race conditions)
svn-id: r10471
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84ed3e272d
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10 changed files with 17 additions and 27 deletions
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@ -29,7 +29,6 @@
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#include "sound/mixer.h"
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/* FIXME - BIG HACK for MidiEmu */
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OSystem *g_system = 0;
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Engine *g_engine = 0;
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Engine::Engine(GameDetector *detector, OSystem *syst)
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@ -39,9 +38,6 @@ Engine::Engine(GameDetector *detector, OSystem *syst)
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_gameDataPath = detector->_gameDataPath;
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g_system = _system; // FIXME - BIG HACK for MidiEmu
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extern Timer *g_timer;
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_timer = g_timer;
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}
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