Lure works with the new GMM implementation
svn-id: r32996
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1fd613afa6
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17ce8db211
10 changed files with 26 additions and 34 deletions
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@ -64,7 +64,7 @@ bool Introduction::showScreen(uint16 screenId, uint16 paletteId, uint16 delaySiz
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else screen.paletteFadeIn(&p);
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bool result = interruptableDelay(delaySize);
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if (LureEngine::getReference()._quit) return true;
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if (LureEngine::getReference().quit()) return true;
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if (!isEGA)
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screen.paletteFadeOut();
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