SCI: reverting r48787 port updates were actually introduced (heard that before) in SCI1. I used the outdated wiki before and that one lists qfg2 and xmas90ega being SCI01. They are actually SCI1

svn-id: r48789
This commit is contained in:
Martin Kiewitz 2010-04-24 21:45:17 +00:00
parent 8f9dd90a87
commit 194bdd9b83
7 changed files with 15 additions and 27 deletions

View file

@ -36,8 +36,9 @@ namespace Sci {
#define SCANCODE_ROWS_NR 3
SciEvent::SciEvent(bool fontIsExtended)
: _fontIsExtended(fontIsExtended) {
SciEvent::SciEvent(ResourceManager *resMan) {
// Check, if font of current game includes extended chars
_fontIsExtended = resMan->detectFontExtended();
}
SciEvent::~SciEvent() {

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@ -113,7 +113,7 @@ struct sciEvent {
class SciEvent {
public:
SciEvent(bool fontIsExtended);
SciEvent(ResourceManager *resMgr);
~SciEvent();
sciEvent get(unsigned int mask);

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@ -42,8 +42,8 @@
namespace Sci {
GfxAnimate::GfxAnimate(EngineState *state, GfxCache *cache, GfxPorts *ports, GfxPaint16 *paint16, GfxScreen *screen, GfxPalette *palette, GfxCursor *cursor, GfxTransitions *transitions, bool fontIsExtended)
: _s(state), _cache(cache), _ports(ports), _paint16(paint16), _screen(screen), _palette(palette), _cursor(cursor), _transitions(transitions), _fontIsExtended(fontIsExtended) {
GfxAnimate::GfxAnimate(EngineState *state, GfxCache *cache, GfxPorts *ports, GfxPaint16 *paint16, GfxScreen *screen, GfxPalette *palette, GfxCursor *cursor, GfxTransitions *transitions)
: _s(state), _cache(cache), _ports(ports), _paint16(paint16), _screen(screen), _palette(palette), _cursor(cursor), _transitions(transitions) {
init();
}
@ -66,14 +66,6 @@ void GfxAnimate::init() {
// (found in larry 1)
if (!_s->_segMan->findObjectByName("fastCast").isNull())
_ignoreFastCast = true;
// SCI01 introduced port-update calls, although only the non multilingual games qfg2 and xmas90ega
// So we enable those for SCI1+ games all the time and for SCI01 games that don't have extended fonts
_doPortUpdate = false;
if ((getSciVersion() == SCI_VERSION_01) && (!_fontIsExtended))
_doPortUpdate = true;
if (getSciVersion() > SCI_VERSION_01)
_doPortUpdate = true;
}
void GfxAnimate::disposeLastCast() {
@ -639,13 +631,13 @@ void GfxAnimate::kernelAnimate(reg_t listReference, bool cycle, int argc, reg_t
fill(old_picNotValid);
if (old_picNotValid) {
// beginUpdate()/endUpdate() were introduced SCI01 (xmas90ega and qfg2 only), in SCI1+ all the time
// beginUpdate()/endUpdate() were introduced SCI1
// calling those for SCI0 will work most of the time but breaks minor stuff like percentage bar of qfg1ega
// at the character skill screen
if (_doPortUpdate)
if (getSciVersion() >= SCI_VERSION_1_EGA)
_ports->beginUpdate(_ports->_picWind);
update();
if (_doPortUpdate)
if (getSciVersion() >= SCI_VERSION_1_EGA)
_ports->endUpdate(_ports->_picWind);
}

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@ -86,7 +86,7 @@ class GfxTransitions;
*/
class GfxAnimate {
public:
GfxAnimate(EngineState *state, GfxCache *cache, GfxPorts *ports, GfxPaint16 *paint16, GfxScreen *screen, GfxPalette *palette, GfxCursor *cursor, GfxTransitions *transitions, bool fontIsExtended);
GfxAnimate(EngineState *state, GfxCache *cache, GfxPorts *ports, GfxPaint16 *paint16, GfxScreen *screen, GfxPalette *palette, GfxCursor *cursor, GfxTransitions *transitions);
virtual ~GfxAnimate();
// FIXME: Don't store EngineState
@ -133,8 +133,6 @@ private:
AnimateEntry *_lastCastData;
bool _ignoreFastCast;
bool _fontIsExtended;
bool _doPortUpdate;
};
} // End of namespace Sci

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@ -51,7 +51,7 @@
namespace Sci {
SciGui::SciGui(EngineState *state, GfxScreen *screen, GfxPalette *palette, GfxCache *cache, GfxCursor *cursor, GfxPorts *ports, AudioPlayer *audio, bool fontIsExtended)
SciGui::SciGui(EngineState *state, GfxScreen *screen, GfxPalette *palette, GfxCache *cache, GfxCursor *cursor, GfxPorts *ports, AudioPlayer *audio)
: _s(state), _screen(screen), _palette(palette), _cache(cache), _cursor(cursor), _ports(ports), _audio(audio) {
// FIXME/TODO: If SciGui inits all the stuff below, then it should *own* it,
@ -66,7 +66,7 @@ SciGui::SciGui(EngineState *state, GfxScreen *screen, GfxPalette *palette, GfxCa
_paint16 = new GfxPaint16(g_sci->getResMan(), _s->_segMan, g_sci->getKernel(), this, _cache, _ports, _coordAdjuster, _screen, _palette, _transitions);
g_sci->_gfxPaint = _paint16;
g_sci->_gfxPaint16 = _paint16;
_animate = new GfxAnimate(_s, _cache, _ports, _paint16, _screen, _palette, _cursor, _transitions, fontIsExtended);
_animate = new GfxAnimate(_s, _cache, _ports, _paint16, _screen, _palette, _cursor, _transitions);
g_sci->_gfxAnimate = _animate;
_text16 = new GfxText16(g_sci->getResMan(), _cache, _ports, _paint16, _screen);
_controls = new GfxControls(_s->_segMan, _ports, _paint16, _text16, _screen);

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@ -46,7 +46,7 @@ class GfxTransitions;
class SciGui {
public:
SciGui(EngineState *s, GfxScreen *screen, GfxPalette *palette, GfxCache *cache, GfxCursor *cursor, GfxPorts *ports, AudioPlayer *audio, bool fontIsExtended);
SciGui(EngineState *s, GfxScreen *screen, GfxPalette *palette, GfxCache *cache, GfxCursor *cursor, GfxPorts *ports, AudioPlayer *audio);
virtual ~SciGui();
virtual void init(bool usesOldGfxFunctions);

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@ -182,10 +182,7 @@ Common::Error SciEngine::run() {
_gamestate = new EngineState(_vocabulary, segMan);
// Detect extended font used in multilingual games
bool fontIsExtended = _resMan->detectFontExtended();
_gamestate->_event = new SciEvent(fontIsExtended);
_gamestate->_event = new SciEvent(_resMan);
if (script_init_engine(_gamestate))
return Common::kUnknownError;
@ -202,7 +199,7 @@ Common::Error SciEngine::run() {
} else {
#endif
_gfxPorts = new GfxPorts(segMan, screen);
_gui = new SciGui(_gamestate, screen, palette, cache, cursor, _gfxPorts, _audio, fontIsExtended);
_gui = new SciGui(_gamestate, screen, palette, cache, cursor, _gfxPorts, _audio);
#ifdef ENABLE_SCI32
_gui32 = 0;
_gfxFrameout = 0;