SAGA2: Fix some global constructor warnings
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4048869485
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6 changed files with 30 additions and 24 deletions
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@ -146,8 +146,6 @@ extern ObjectID pickedObject;
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const uint32 imageGroupID = MKTAG('I', 'M', 'A', 'G');
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extern TilePoint incDirTable[];
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bool unstickObject(GameObject *obj);
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/* ===================================================================== *
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