SDL: Always initialize video subsystem in initSDL.

This commit is contained in:
Johannes Schickel 2013-10-20 23:00:28 +02:00
parent 6e46e9dfaf
commit 1a56b521b5
6 changed files with 27 additions and 32 deletions

View file

@ -563,7 +563,7 @@ void OSystem_WINCE3::setGraphicsModeIntern() {
void OSystem_WINCE3::initSDL() {
// Check if SDL has not been initialized
if (!_initedSDL) {
uint32 sdlFlags = SDL_INIT_EVENTTHREAD;
uint32 sdlFlags = SDL_INIT_EVENTTHREAD | SDL_INIT_VIDEO;
if (ConfMan.hasKey("disable_sdl_parachute"))
sdlFlags |= SDL_INIT_NOPARACHUTE;
@ -579,6 +579,9 @@ void OSystem_WINCE3::initSDL() {
// Enable unicode support if possible
SDL_EnableUNICODE(1);
// Disable OS cursor
SDL_ShowCursor(SDL_DISABLE);
_initedSDL = true;
}
}