SCI: Handle master volume inside music drivers

svn-id: r47261
This commit is contained in:
Walter van Niftrik 2010-01-12 00:51:37 +00:00
parent dc45c729a9
commit 1a570df5dc
9 changed files with 53 additions and 18 deletions

View file

@ -178,6 +178,8 @@ Common::Error SciEngine::run() {
}
#endif
syncSoundSettings();
_gamestate->_gui->init(_gamestate->usesOldGfxFunctions());
debug("Emulating SCI version %s\n", getSciVersionDesc(getSciVersion()).c_str());
@ -187,6 +189,8 @@ Common::Error SciEngine::run() {
game_exit(_gamestate);
script_free_breakpoints(_gamestate);
ConfMan.flushToDisk();
delete _gamestate->_soundCmd;
delete _gamestate->_gui;
delete _gamestate->_event;
@ -281,4 +285,21 @@ void SciEngine::pauseEngineIntern(bool pause) {
_mixer->pauseAll(pause);
}
void SciEngine::syncSoundSettings() {
Engine::syncSoundSettings();
#ifndef USE_OLD_MUSIC_FUNCTIONS
bool mute = false;
if (ConfMan.hasKey("mute"))
mute = ConfMan.getBool("mute");
int soundVolumeMusic = (mute ? 0 : ConfMan.getInt("music_volume"));
if (_gamestate && _gamestate->_soundCmd) {
int vol = (soundVolumeMusic + 1) * SoundCommandParser::kMaxSciVolume / Audio::Mixer::kMaxMixerVolume;
_gamestate->_soundCmd->setMasterVolume(vol);
}
#endif
}
} // End of namespace Sci

View file

@ -122,6 +122,7 @@ public:
Common::Error saveGameState(int slot, const char *desc);
bool canLoadGameStateCurrently();
bool canSaveGameStateCurrently();
void syncSoundSettings();
const char* getGameID() const;
int getResourceVersion() const;

View file

@ -40,7 +40,7 @@ namespace Sci {
#define DISABLE_VOLUME_FADING
SciMusic::SciMusic(SciVersion soundVersion)
: _soundVersion(soundVersion), _soundOn(true) {
: _soundVersion(soundVersion), _soundOn(true), _masterVolume(0) {
// Reserve some space in the playlist, to avoid expensive insertion
// operations
@ -57,12 +57,6 @@ SciMusic::~SciMusic() {
void SciMusic::init() {
// system init
_pMixer = g_system->getMixer();
_pMixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt(
"sfx_volume"));
_pMixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType,
ConfMan.getInt("speech_volume"));
_pMixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType,
ConfMan.getInt("music_volume"));
// SCI sound init
_dwTempo = 0;
@ -469,15 +463,16 @@ void SciMusic::soundResume(MusicEntry *pSnd) {
}
uint16 SciMusic::soundGetMasterVolume() {
return (_pMixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) + 8) * 0xF / Audio::Mixer::kMaxMixerVolume;
return _masterVolume;
}
void SciMusic::soundSetMasterVolume(uint16 vol) {
vol = vol & 0xF; // 0..15
vol = vol * Audio::Mixer::kMaxMixerVolume / 0xF;
// "master volume" is music and SFX only, speech (audio resources) are supposed to be unaffected
_pMixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, vol);
_pMixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, vol);
_masterVolume = vol;
Common::StackLock lock(_mutex);
if (_pMidiDrv)
_pMidiDrv->setVolume(vol);
}
void SciMusic::printPlayList(Console *con) {

View file

@ -226,6 +226,7 @@ private:
MusicList _playList;
bool _soundOn;
byte _reverb;
byte _masterVolume;
};
} // End of namespace Sci

View file

@ -229,7 +229,7 @@ int MidiDriver_Adlib::open(bool isSCI0) {
MidiDriver_Emulated::open();
_mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_mixerSoundHandle, this, -1, _mixer->kMaxChannelVolume, 0, DisposeAfterUse::NO);
_mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_mixerSoundHandle, this, -1, _mixer->kMaxChannelVolume, 0, DisposeAfterUse::NO);
return 0;
}

View file

@ -541,7 +541,7 @@ int MidiDriver_Amiga::open() {
MidiDriver_Emulated::open();
_mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_mixerSoundHandle, this, -1, _mixer->kMaxChannelVolume, 0, DisposeAfterUse::NO);
_mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_mixerSoundHandle, this, -1, _mixer->kMaxChannelVolume, 0, DisposeAfterUse::NO);
return Common::kNoError;
}

View file

@ -219,7 +219,7 @@ int MidiDriver_PCJr::open(int channels) {
MidiDriver_Emulated::open();
_mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_mixerSoundHandle, this, -1, _mixer->kMaxChannelVolume, 0, DisposeAfterUse::NO);
_mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_mixerSoundHandle, this, -1, _mixer->kMaxChannelVolume, 0, DisposeAfterUse::NO);
return 0;
}

View file

@ -29,6 +29,7 @@
#include "sci/sound/iterator/iterator.h" // for SongIteratorStatus
#endif
#include "common/config-manager.h"
#include "sci/sound/music.h"
#include "sci/sound/soundcmd.h"
@ -610,8 +611,13 @@ void SoundCommandParser::cmdMasterVolume(reg_t obj, int16 value) {
_acc = make_reg(0, _state->sfx_getVolume());
#else
debugC(2, kDebugLevelSound, "cmdMasterVolume: %d", value);
if (_argc > 1) // the first parameter is the sound command
_music->soundSetMasterVolume(obj.toSint16());
if (_argc > 1) { // the first parameter is the sound command
int vol = CLIP<int16>(obj.toSint16(), 0, kMaxSciVolume);
vol = vol * Audio::Mixer::kMaxMixerVolume / kMaxSciVolume;
ConfMan.setInt("music_volume", vol);
ConfMan.setInt("sfx_volume", vol);
g_engine->syncSoundSettings();
}
_acc = make_reg(0, _music->soundGetMasterVolume());
#endif
}
@ -1090,4 +1096,10 @@ void SoundCommandParser::resetDriver() {
#endif
}
void SoundCommandParser::setMasterVolume(int vol) {
#ifndef USE_OLD_MUSIC_FUNCTIONS
_music->soundSetMasterVolume(vol);
#endif
}
} // End of namespace Sci

View file

@ -49,6 +49,10 @@ public:
SoundCommandParser(ResourceManager *resMan, SegManager *segMan, AudioPlayer *audio, SciVersion soundVersion);
~SoundCommandParser();
enum {
kMaxSciVolume = 15
};
#ifdef USE_OLD_MUSIC_FUNCTIONS
void updateSfxState(SfxState *newState) { _state = newState; }
#endif
@ -59,6 +63,7 @@ public:
void reconstructPlayList(int savegame_version);
void printPlayList(Console *con);
void resetDriver();
void setMasterVolume(int vol);
#ifndef USE_OLD_MUSIC_FUNCTIONS
/**