version 0.5.3cvs

svn-id: r9304
This commit is contained in:
Max Horn 2003-07-30 20:26:59 +00:00
parent c2e9916199
commit 1a70fe4413
5 changed files with 12 additions and 12 deletions

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@ -9,7 +9,7 @@
<key>CFBundleExecutable</key>
<string>scummvm</string>
<key>CFBundleGetInfoString</key>
<string>0.4.2cvs, Copyright 2001-2003 The ScummVM team</string>
<string>0.5.3cvs, Copyright 2001-2003 The ScummVM team</string>
<key>CFBundleIconFile</key>
<string>scummvm.icns</string>
<key>CFBundleInfoDictionaryVersion</key>
@ -19,9 +19,9 @@
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>0.4.2cvs</string>
<string>0.5.3cvs</string>
<key>CFBundleVersion</key>
<string>0.4.2cvs</string>
<string>0.5.3cvs</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
<key>NSHumanReadableCopyright</key>

4
README
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@ -1,6 +1,6 @@
ScummVM README
Last updated: 2003-07-14
Release version: 0.5.0-Pre(CVS)
Last updated: 2003-07-30
Release version: 0.5.3-cvs
------------------------------------------------------------------------
For more information, compatibility lists, details on donating, the latest

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@ -64,9 +64,9 @@
* to setup, but I have no idea if/how one can also change files which are not
* currently being commit'ed.
*/
const char *gScummVMVersion = "0.5.3-cvs";
const char *gScummVMVersion = "0.5.3cvs";
const char *gScummVMBuildDate = __DATE__ " " __TIME__;
const char *gScummVMFullVersion = "ScummVM 0.5.3-cvs (" __DATE__ " " __TIME__ ")";
const char *gScummVMFullVersion = "ScummVM 0.5.3cvs (" __DATE__ " " __TIME__ ")";
/* FIXME - BIG HACK for MidiEmu */
OSystem *g_system = 0;

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@ -8,7 +8,7 @@
# Prologue information
#------------------------------------------------------------------------------
Name : scummvm
Version : 0.4.2cvs
Version : 0.5.3cvs
Release : @RELEASE@
Summary : SCUMM graphic adventure game interpreter
Group : Interpreters

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@ -44,8 +44,8 @@ END
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 0,4,2,0
PRODUCTVERSION 0,4,2,0
FILEVERSION 0,5,3,0
PRODUCTVERSION 0,5,3,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
@ -63,14 +63,14 @@ BEGIN
VALUE "Comments", "Look! A three headed monkey (TM)! .. Nice use of the TM!\0"
VALUE "CompanyName", "ScummVM Team\0"
VALUE "FileDescription", "http://www.scummvm.org/\0"
VALUE "FileVersion", "0.4.2cvs\0"
VALUE "FileVersion", "0.5.3cvs\0"
VALUE "InternalName", "scummvm\0"
VALUE "LegalCopyright", "Copyright © 2001-2003 The ScummVM Team\0"
VALUE "LegalTrademarks", "'SCUMM', and all SCUMM games are a TM of LucasArts. Simon The Sorcerer is a TM of AdventureSoft. Beneath a Steel Sky is TM of Revolution.\0"
VALUE "OriginalFilename", "scummvm.exe\0"
VALUE "PrivateBuild", "\0"
VALUE "ProductName", "ScummVM\0"
VALUE "ProductVersion", "0.4.2cvs\0"
VALUE "ProductVersion", "0.5.3cvs\0"
VALUE "SpecialBuild", "\0"
END
END