Moved the "router" code into a new Router class. I'm hoping this is

analogous to the SkyAutoRoute class.

svn-id: r10754
This commit is contained in:
Torbjörn Andersson 2003-10-12 14:40:04 +00:00
parent c38ca923d8
commit 1b52e11d55
10 changed files with 947 additions and 967 deletions

View file

@ -241,7 +241,7 @@ uint32 SaveData(uint16 slotNo, uint8 *buffer, uint32 bufferSize) {
SaveFileManager *mgr = g_system->get_savefile_manager();
// construct filename
sprintf(saveFileName, "%s.%.3d", g_sword2->_game_name, slotNo);
sprintf(saveFileName, "%s.%.3d", g_sword2->_gameName, slotNo);
if (!(out = mgr->open_savefile(saveFileName, g_sword2->getSavePath(), true))) {
// error: couldn't open file
@ -304,7 +304,7 @@ uint32 RestoreData(uint16 slotNo, uint8 *buffer, uint32 bufferSize) {
uint32 itemsRead;
// construct filename
sprintf(saveFileName, "%s.%.3d", g_sword2->_game_name, slotNo);
sprintf(saveFileName, "%s.%.3d", g_sword2->_gameName, slotNo);
if (!(in = mgr->open_savefile(saveFileName, g_sword2->getSavePath(), false))) {
// error: couldn't open file
@ -469,7 +469,7 @@ uint32 GetSaveDescription(uint16 slotNo, uint8 *description) {
SaveFileManager *mgr = g_system->get_savefile_manager();
// construct filename
sprintf(saveFileName, "%s.%.3d", g_sword2->_game_name, slotNo);
sprintf(saveFileName, "%s.%.3d", g_sword2->_gameName, slotNo);
if (!(in = mgr->open_savefile(saveFileName, g_sword2->getSavePath(), false))) {
// error: couldn't open file
@ -492,7 +492,7 @@ bool SaveExists(uint16 slotNo) {
SaveFile *in;
// construct filename
sprintf(saveFileName, "%s.%.3d", g_sword2->_game_name, slotNo);
sprintf(saveFileName, "%s.%.3d", g_sword2->_gameName, slotNo);
if (!(in = mgr->open_savefile(saveFileName, g_sword2->getSavePath(), false))) {
delete mgr;