animation scripts are now parsed through the same pipeline used for location scripts. Thus, animation scripts are now cached instead of being read line by line.

svn-id: r25737
This commit is contained in:
Nicola Mettifogo 2007-02-20 09:10:21 +00:00
parent 7f31211e4f
commit 1bd5f9932b
3 changed files with 19 additions and 8 deletions

View file

@ -221,7 +221,7 @@ uint16 tableFillBuffers(Common::SeekableReadStream &stream) {
return fillTokens(line);
}
*/
// FIXME
// this function does the same Job as fillBuffers, except that
@ -243,5 +243,5 @@ uint16 scriptFillBuffers(ArchivedFile *file) {
return fillTokens(line);
}
*/
} // namespace Parallaction