GLK: Mark text strings as translateable

This commit is contained in:
Paul Gilbert 2018-11-23 21:22:22 -08:00 committed by Paul Gilbert
parent 4a3f517b71
commit 1c190e50b4
2 changed files with 57 additions and 54 deletions

View file

@ -30,7 +30,7 @@
#include "glk/window_graphics.h"
#include "glk/window_text_buffer.h"
#include "glk/window_pair.h"
#include "common/translation.h"
namespace Glk {
@ -59,7 +59,7 @@ GlkAPI::GlkAPI(OSystem *syst, const GlkGameDescription &gameDesc) :
}
void GlkAPI::glk_exit(void) {
glk_put_string("[ press any key to exit ]");
glk_put_string(_("[ press any key to exit ]"));
_events->waitForPress();
// Trigger a ScumMVM shutdown of game