GLK: Mark text strings as translateable
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2 changed files with 57 additions and 54 deletions
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@ -30,7 +30,7 @@
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#include "glk/window_graphics.h"
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#include "glk/window_text_buffer.h"
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#include "glk/window_pair.h"
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#include "common/translation.h"
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namespace Glk {
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@ -59,7 +59,7 @@ GlkAPI::GlkAPI(OSystem *syst, const GlkGameDescription &gameDesc) :
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}
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void GlkAPI::glk_exit(void) {
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glk_put_string("[ press any key to exit ]");
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glk_put_string(_("[ press any key to exit ]"));
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_events->waitForPress();
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// Trigger a ScumMVM shutdown of game
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