BASE: change the method name to adapt for new api
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a64a097ca3
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1c333f66e2
2 changed files with 3 additions and 3 deletions
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@ -735,7 +735,7 @@ DetectionResults EngineManager::detectGames(const Common::FSList &fslist) const
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const MetaEngineDetection &metaEngine = (*iter)->get<MetaEngineDetection>();
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// set the debug flags
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DebugMan.debugFlagsClear();
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DebugMan.debugFlagsRegister(metaEngine.getDebugChannelOptions());
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DebugMan.debugFlagsRegister(metaEngine.getDebugChannels());
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DetectedGames engineCandidates = metaEngine.detectGames(fslist);
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for (uint i = 0; i < engineCandidates.size(); i++) {
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@ -933,7 +933,7 @@ void EngineManager::upgradeTargetForEngineId(const Common::String &target) const
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const MetaEngineDetection &metaEngine = plugin->get<MetaEngineDetection>();
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// set debug flags before call detectGames
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DebugMan.debugFlagsClear();
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DebugMan.debugFlagsRegister(metaEngine.getDebugChannelOptions());
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DebugMan.debugFlagsRegister(metaEngine.getDebugChannels());
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DetectedGames candidates = metaEngine.detectGames(files);
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if (candidates.empty()) {
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warning("No games supported by the engine '%s' were found in path '%s' when upgrading target '%s'",
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