Modified SIMON engine to use DetectedGame::updateDesc
svn-id: r21176
This commit is contained in:
parent
a4a79dd951
commit
1d14d18893
2 changed files with 63 additions and 56 deletions
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@ -382,7 +382,7 @@ static GameDescription gameDescriptions[] = {
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"simon1",
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GType_SIMON1,
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GID_SIMON1ACORNDEMO,
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"Simon the Sorcerer 1 (English Acorn CD Demo)",
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"CD Demo",
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ARRAYSIZE(SIMON1ACORN_GameFiles),
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SIMON1ACORN_GameFiles,
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GF_TALKIE,
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@ -395,7 +395,7 @@ static GameDescription gameDescriptions[] = {
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"simon1",
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GType_SIMON1,
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GID_SIMON1ACORN,
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"Simon the Sorcerer 1 (English Acorn CD)",
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"CD",
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ARRAYSIZE(SIMON1ACORN_GameFiles),
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SIMON1ACORN_GameFiles,
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GF_TALKIE,
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@ -408,7 +408,7 @@ static GameDescription gameDescriptions[] = {
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"simon1",
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GType_SIMON1,
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GID_SIMON1AMIGA,
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"Simon the Sorcerer 1 (English Amiga AGA Floppy)",
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"AGA Floppy",
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ARRAYSIZE(SIMON1CD32_GameFiles),
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SIMON1CD32_GameFiles,
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GF_CRUNCHED | GF_OLD_BUNDLE,
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@ -421,7 +421,7 @@ static GameDescription gameDescriptions[] = {
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"simon1",
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GType_SIMON1,
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GID_SIMON1AMIGA_FR,
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"Simon the Sorcerer 1 (French Amiga AGA Floppy)",
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"AGA Floppy",
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ARRAYSIZE(SIMON1CD32_GameFiles),
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SIMON1CD32_GameFiles,
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GF_CRUNCHED | GF_OLD_BUNDLE,
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@ -434,7 +434,7 @@ static GameDescription gameDescriptions[] = {
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"simon1",
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GType_SIMON1,
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GID_SIMON1AMIGA_DE,
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"Simon the Sorcerer 1 (German Amiga AGA Floppy)",
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"AGA Floppy",
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ARRAYSIZE(SIMON1CD32_GameFiles),
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SIMON1CD32_GameFiles,
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GF_CRUNCHED | GF_OLD_BUNDLE,
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@ -447,7 +447,7 @@ static GameDescription gameDescriptions[] = {
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"simon1",
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GType_SIMON1,
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GID_SIMON1AMIGADEMO,
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"Simon the Sorcerer 1 (English Amiga ECS Demo)",
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"ECS Demo",
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ARRAYSIZE(SIMON1CD32_GameFiles),
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SIMON1CD32_GameFiles,
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GF_CRUNCHED | GF_OLD_BUNDLE,
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@ -460,7 +460,7 @@ static GameDescription gameDescriptions[] = {
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"simon1",
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GType_SIMON1,
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GID_SIMON1CD32,
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"Simon the Sorcerer 1 (English Amiga CD32)",
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"CD32",
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ARRAYSIZE(SIMON1CD32_GameFiles),
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SIMON1CD32_GameFiles,
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GF_TALKIE | GF_OLD_BUNDLE,
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@ -473,7 +473,7 @@ static GameDescription gameDescriptions[] = {
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"simon1",
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GType_SIMON1,
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GID_SIMON1CD32_2,
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"Simon the Sorcerer 1 (English Amiga CD32)",
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"CD32",
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ARRAYSIZE(SIMON1CD32_GameFiles),
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SIMON1CD32_GameFiles,
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GF_TALKIE | GF_OLD_BUNDLE,
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@ -486,7 +486,7 @@ static GameDescription gameDescriptions[] = {
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"simon1",
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GType_SIMON1,
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GID_SIMON1DEMO,
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"Simon the Sorcerer 1 (English DOS Floppy Demo)",
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"Floppy Demo",
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ARRAYSIZE(SIMON1DEMO_GameFiles),
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SIMON1DEMO_GameFiles,
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GF_OLD_BUNDLE,
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@ -499,7 +499,7 @@ static GameDescription gameDescriptions[] = {
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"simon1",
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GType_SIMON1,
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GID_SIMON1DOS,
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"Simon the Sorcerer 1 (English DOS Floppy)",
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"Floppy",
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ARRAYSIZE(SIMON1DOS_GameFiles),
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SIMON1DOS_GameFiles,
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GF_OLD_BUNDLE,
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@ -512,7 +512,7 @@ static GameDescription gameDescriptions[] = {
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"simon1",
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GType_SIMON1,
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GID_SIMON1DOS_RU,
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"Simon the Sorcerer 1 (Russian DOS Floppy)",
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"Floppy",
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ARRAYSIZE(SIMON1DOS_GameFiles),
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SIMON1DOS_GameFiles,
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GF_OLD_BUNDLE,
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@ -525,7 +525,7 @@ static GameDescription gameDescriptions[] = {
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"simon1",
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GType_SIMON1,
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GID_SIMON1DOS_INF,
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"Simon the Sorcerer 1 (English DOS Floppy)",
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"Floppy",
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ARRAYSIZE(SIMON1DOS_GameFiles),
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SIMON1DOS_GameFiles,
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GF_OLD_BUNDLE,
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@ -538,7 +538,7 @@ static GameDescription gameDescriptions[] = {
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"simon1",
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GType_SIMON1,
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GID_SIMON1DOS_INF_RU,
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"Simon the Sorcerer 1 (Russian DOS Floppy)",
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"Floppy",
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ARRAYSIZE(SIMON1DOS_GameFiles),
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SIMON1DOS_GameFiles,
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GF_OLD_BUNDLE,
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@ -551,7 +551,7 @@ static GameDescription gameDescriptions[] = {
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"simon1",
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GType_SIMON1,
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GID_SIMON1DOS_FR,
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"Simon the Sorcerer 1 (French DOS Floppy)",
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"Floppy",
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ARRAYSIZE(SIMON1DOS_GameFiles),
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SIMON1DOS_GameFiles,
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GF_OLD_BUNDLE,
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@ -564,7 +564,7 @@ static GameDescription gameDescriptions[] = {
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"simon1",
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GType_SIMON1,
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GID_SIMON1DOS_DE,
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"Simon the Sorcerer 1 (German DOS Floppy)",
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"Floppy",
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ARRAYSIZE(SIMON1DOS_GameFiles),
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SIMON1DOS_GameFiles,
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GF_OLD_BUNDLE,
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@ -577,7 +577,7 @@ static GameDescription gameDescriptions[] = {
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"simon1",
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GType_SIMON1,
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GID_SIMON1DOS_IT,
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"Simon the Sorcerer 1 (Italian DOS Floppy)",
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"Floppy",
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ARRAYSIZE(SIMON1DOS_GameFiles),
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SIMON1DOS_GameFiles,
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GF_OLD_BUNDLE,
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@ -590,7 +590,7 @@ static GameDescription gameDescriptions[] = {
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"simon1",
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GType_SIMON1,
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GID_SIMON1DOS_ES,
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"Simon the Sorcerer 1 (Spanish DOS Floppy)",
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"Floppy",
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ARRAYSIZE(SIMON1DOS_GameFiles),
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SIMON1DOS_GameFiles,
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GF_OLD_BUNDLE,
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@ -603,7 +603,7 @@ static GameDescription gameDescriptions[] = {
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"simon1",
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GType_SIMON1,
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GID_SIMON1TALKIE,
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"Simon the Sorcerer 1 (English DOS CD)",
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"CD",
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ARRAYSIZE(SIMON1_GameFiles),
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SIMON1_GameFiles,
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GF_TALKIE,
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@ -616,7 +616,7 @@ static GameDescription gameDescriptions[] = {
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"simon1",
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GType_SIMON1,
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GID_SIMON1TALKIE2,
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"Simon the Sorcerer 1 (English DOS CD)",
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"CD",
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ARRAYSIZE(SIMON1_GameFiles),
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SIMON1_GameFiles,
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GF_TALKIE,
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@ -629,7 +629,7 @@ static GameDescription gameDescriptions[] = {
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"simon1",
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GType_SIMON1,
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GID_SIMON1TALKIE_FR,
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"Simon the Sorcerer 1 (French DOS CD)",
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"CD",
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ARRAYSIZE(SIMON1_GameFiles),
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SIMON1_GameFiles,
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GF_TALKIE,
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@ -642,7 +642,7 @@ static GameDescription gameDescriptions[] = {
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"simon1",
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GType_SIMON1,
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GID_SIMON1TALKIE_DE,
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"Simon the Sorcerer 1 (German DOS CD)",
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"CD",
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ARRAYSIZE(SIMON1_GameFiles),
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SIMON1_GameFiles,
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GF_TALKIE,
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@ -655,7 +655,7 @@ static GameDescription gameDescriptions[] = {
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"simon1",
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GType_SIMON1,
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GID_SIMON1TALKIE_HB,
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"Simon the Sorcerer 1 (Hebrew DOS CD)",
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"CD",
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ARRAYSIZE(SIMON1_GameFiles),
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SIMON1_GameFiles,
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GF_TALKIE,
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@ -668,7 +668,7 @@ static GameDescription gameDescriptions[] = {
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"simon1",
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GType_SIMON1,
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GID_SIMON1TALKIE_IT,
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"Simon the Sorcerer 1 (Italian DOS CD)",
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"CD",
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ARRAYSIZE(SIMON1_GameFiles),
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SIMON1_GameFiles,
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GF_TALKIE,
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@ -681,7 +681,7 @@ static GameDescription gameDescriptions[] = {
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"simon1",
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GType_SIMON1,
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GID_SIMON1TALKIE_ES,
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"Simon the Sorcerer 1 (Spanish DOS CD)",
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"CD",
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ARRAYSIZE(SIMON1_GameFiles),
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SIMON1_GameFiles,
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GF_TALKIE,
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@ -694,7 +694,7 @@ static GameDescription gameDescriptions[] = {
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"simon1",
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GType_SIMON1,
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GID_SIMON1WIN,
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"Simon the Sorcerer 1 (English Windows CD)",
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"CD",
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ARRAYSIZE(SIMON1_GameFiles),
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SIMON1_GameFiles,
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GF_TALKIE,
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@ -707,7 +707,7 @@ static GameDescription gameDescriptions[] = {
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"simon1",
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GType_SIMON1,
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GID_SIMON1WIN_DE,
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"Simon the Sorcerer 1 (German Windows CD)",
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"CD",
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ARRAYSIZE(SIMON1_GameFiles),
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SIMON1_GameFiles,
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GF_TALKIE,
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@ -720,7 +720,7 @@ static GameDescription gameDescriptions[] = {
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"simon2",
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GType_SIMON2,
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GID_SIMON2DOS,
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"Simon the Sorcerer 2 (English DOS Floppy)",
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"Floppy",
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ARRAYSIZE(SIMON2DOS_GameFiles),
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SIMON2DOS_GameFiles,
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0,
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@ -733,7 +733,7 @@ static GameDescription gameDescriptions[] = {
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"simon2",
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GType_SIMON2,
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GID_SIMON2DOS_RU,
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"Simon the Sorcerer 2 (Russian DOS Floppy)",
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"Floppy",
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ARRAYSIZE(SIMON2DOS_GameFiles),
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SIMON2DOS_GameFiles,
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0,
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@ -746,7 +746,7 @@ static GameDescription gameDescriptions[] = {
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"simon2",
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GType_SIMON2,
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GID_SIMON2DOS2,
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"Simon the Sorcerer 2 (English DOS Floppy)",
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"Floppy",
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ARRAYSIZE(SIMON2DOS_GameFiles),
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SIMON2DOS_GameFiles,
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0,
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@ -759,7 +759,7 @@ static GameDescription gameDescriptions[] = {
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"simon2",
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GType_SIMON2,
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GID_SIMON2DOS2_RU,
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"Simon the Sorcerer 2 (Russian DOS Floppy)",
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"Floppy",
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ARRAYSIZE(SIMON2DOS_GameFiles),
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SIMON2DOS_GameFiles,
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0,
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@ -772,7 +772,7 @@ static GameDescription gameDescriptions[] = {
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"simon2",
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GType_SIMON2,
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GID_SIMON2DOS_DE,
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"Simon the Sorcerer 2 (German DOS Floppy)",
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"Floppy",
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ARRAYSIZE(SIMON2DOS_GameFiles),
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SIMON2DOS_GameFiles,
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0,
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@ -785,7 +785,7 @@ static GameDescription gameDescriptions[] = {
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"simon2",
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GType_SIMON2,
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GID_SIMON2DOS_IT,
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"Simon the Sorcerer 2 (Italian DOS Floppy)",
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"Floppy",
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ARRAYSIZE(SIMON2DOS_GameFiles),
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SIMON2DOS_GameFiles,
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0,
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@ -798,7 +798,7 @@ static GameDescription gameDescriptions[] = {
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"simon2",
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GType_SIMON2,
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GID_SIMON2DEMO,
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"Simon the Sorcerer 2 (English DOS CD Demo)",
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"CD Demo",
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ARRAYSIZE(SIMON2_GameFiles),
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SIMON2_GameFiles,
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GF_TALKIE,
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@ -811,7 +811,7 @@ static GameDescription gameDescriptions[] = {
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"simon2",
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GType_SIMON2,
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GID_SIMON2TALKIE,
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"Simon the Sorcerer 2 (English DOS CD)",
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"CD",
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ARRAYSIZE(SIMON2_GameFiles),
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SIMON2_GameFiles,
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GF_TALKIE,
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@ -825,7 +825,7 @@ static GameDescription gameDescriptions[] = {
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"simon2",
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GType_SIMON2,
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GID_SIMON2TALKIE2,
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"Simon the Sorcerer 2 (English DOS CD)",
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"CD",
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ARRAYSIZE(SIMON2_GameFiles),
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SIMON2_GameFiles,
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GF_TALKIE,
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@ -838,7 +838,7 @@ static GameDescription gameDescriptions[] = {
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"simon2",
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GType_SIMON2,
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GID_SIMON2TALKIE_FR,
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"Simon the Sorcerer 2 (French DOS CD)",
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"CD",
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ARRAYSIZE(SIMON2_GameFiles),
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SIMON2_GameFiles,
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GF_TALKIE,
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@ -851,7 +851,7 @@ static GameDescription gameDescriptions[] = {
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"simon2",
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GType_SIMON2,
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GID_SIMON2TALKIE_DE,
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"Simon the Sorcerer 2 (German DOS CD)",
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"CD",
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ARRAYSIZE(SIMON2_GameFiles),
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SIMON2_GameFiles,
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GF_TALKIE,
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@ -864,7 +864,7 @@ static GameDescription gameDescriptions[] = {
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"simon2",
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GType_SIMON2,
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GID_SIMON2TALKIE_DE2,
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"Simon the Sorcerer 2 (German DOS CD)",
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"CD",
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ARRAYSIZE(SIMON2_GameFiles),
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SIMON2_GameFiles,
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GF_TALKIE,
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@ -877,7 +877,7 @@ static GameDescription gameDescriptions[] = {
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"simon2",
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GType_SIMON2,
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GID_SIMON2TALKIE_HB,
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"Simon the Sorcerer 2 (Hebrew DOS CD)",
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"CD",
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ARRAYSIZE(SIMON2_GameFiles),
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SIMON2_GameFiles,
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GF_TALKIE,
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@ -890,7 +890,7 @@ static GameDescription gameDescriptions[] = {
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"simon2",
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GType_SIMON2,
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GID_SIMON2TALKIE_IT,
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"Simon the Sorcerer 2 (Italian DOS CD)",
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"CD",
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ARRAYSIZE(SIMON2_GameFiles),
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SIMON2_GameFiles,
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GF_TALKIE,
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@ -904,7 +904,7 @@ static GameDescription gameDescriptions[] = {
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"simon2",
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GType_SIMON2,
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GID_SIMON2TALKIE_ES,
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"Simon the Sorcerer 2 (Spanish DOS CD)",
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"CD",
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ARRAYSIZE(SIMON2_GameFiles),
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SIMON2_GameFiles,
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GF_TALKIE,
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@ -917,7 +917,7 @@ static GameDescription gameDescriptions[] = {
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"simon2",
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GType_SIMON2,
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GID_SIMON2WIN,
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"Simon the Sorcerer 2 (English Windows CD)",
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"CD",
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ARRAYSIZE(SIMON2_GameFiles),
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SIMON2_GameFiles,
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GF_TALKIE,
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@ -930,7 +930,7 @@ static GameDescription gameDescriptions[] = {
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"simon2",
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GType_SIMON2,
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GID_SIMON2WIN_DE,
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"Simon the Sorcerer 2 (German Windows CD)",
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"CD",
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ARRAYSIZE(SIMON2_GameFiles),
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SIMON2_GameFiles,
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GF_TALKIE,
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@ -943,7 +943,7 @@ static GameDescription gameDescriptions[] = {
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"simon2",
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GType_SIMON2,
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GID_SIMON2WIN_DE2,
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"Simon the Sorcerer 2 (German Windows CD)",
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"CD",
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ARRAYSIZE(SIMON2_GameFiles),
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SIMON2_GameFiles,
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GF_TALKIE,
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@ -956,7 +956,7 @@ static GameDescription gameDescriptions[] = {
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"simon2",
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GType_SIMON2,
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GID_SIMON2WIN_PL,
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"Simon the Sorcerer 2 (Polish Windows CD)",
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"CD",
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ARRAYSIZE(SIMON2_GameFiles),
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SIMON2_GameFiles,
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GF_TALKIE,
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@ -969,7 +969,7 @@ static GameDescription gameDescriptions[] = {
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"feeble",
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GType_FF,
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GID_FEEBLEFILES_2CD,
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"The Feeble Files (English 2CD)",
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"2CD",
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ARRAYSIZE(FEEBLEFILES_GameFiles),
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FEEBLEFILES_GameFiles,
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GF_OLD_BUNDLE | GF_TALKIE,
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@ -982,7 +982,7 @@ static GameDescription gameDescriptions[] = {
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"feeble",
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GType_FF,
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GID_FEEBLEFILES_4CD,
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"The Feeble Files (English 4CD)",
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"4CD",
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ARRAYSIZE(FEEBLEFILES_GameFiles),
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FEEBLEFILES_GameFiles,
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GF_OLD_BUNDLE | GF_TALKIE,
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@ -995,7 +995,7 @@ static GameDescription gameDescriptions[] = {
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"feeble",
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GType_FF,
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GID_FEEBLEFILES_DE,
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"The Feeble Files (German 4CD)",
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"4CD",
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ARRAYSIZE(FEEBLEFILES_GameFiles),
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FEEBLEFILES_GameFiles,
|
||||
GF_OLD_BUNDLE | GF_TALKIE,
|
||||
|
@ -1013,7 +1013,7 @@ bool SimonEngine::initGame(void) {
|
|||
return false;
|
||||
}
|
||||
|
||||
debug(0, "Running %s", gameDescriptions[gameNumber].title);
|
||||
debug(0, "Running %d (%s)", gameNumber, gameDescriptions[gameNumber].extra);
|
||||
|
||||
_gameDescription = &gameDescriptions[gameNumber];
|
||||
|
||||
|
@ -1060,7 +1060,7 @@ DetectedGameList GAME_ProbeGame(const FSList &fslist, int **retmatches) {
|
|||
if (gameMD5[j].id == gameDescriptions[matches[i]].gameId)
|
||||
count++;
|
||||
if (count < maxcount) {
|
||||
debug(2, "Purged: %s", gameDescriptions[matches[i]].title);
|
||||
debug(2, "Purged: %d (%s)", matches[i], gameDescriptions[matches[i]].extra);
|
||||
matches[i] = -1;
|
||||
}
|
||||
}
|
||||
|
@ -1071,9 +1071,16 @@ DetectedGameList GAME_ProbeGame(const FSList &fslist, int **retmatches) {
|
|||
for (i = 0; i < index; i++)
|
||||
if (matches[i] != -1) {
|
||||
GameDescription &g = gameDescriptions[matches[i]];
|
||||
detectedGames.push_back(DetectedGame(g.name, g.title,
|
||||
g.language,
|
||||
g.platform));
|
||||
const char *title = 0;
|
||||
if (g.gameType == GType_SIMON1)
|
||||
title = "Simon the Sorcerer 1";
|
||||
else if (g.gameType == GType_SIMON2)
|
||||
title = "Simon the Sorcerer 2";
|
||||
else if (g.gameType == GType_FF)
|
||||
title = "The Feeble Files";
|
||||
DetectedGame dg(g.name, title, g.language, g.platform);
|
||||
dg.updateDesc(g.extra);
|
||||
detectedGames.push_back(dg);
|
||||
}
|
||||
|
||||
if (retmatches) {
|
||||
|
@ -1172,7 +1179,7 @@ int detectGame(const FSList &fslist, bool mode, int start) {
|
|||
} else {
|
||||
bool match = true;
|
||||
|
||||
debug(0, "Probing game: %s", gameDescriptions[game_n].title);
|
||||
debug(0, "Probing game: %d (%s)", game_n, gameDescriptions[game_n].extra);
|
||||
|
||||
for (int i = 0; i < ARRAYSIZE(gameMD5); i++) {
|
||||
if (gameMD5[i].id == gameDescriptions[game_n].gameId) {
|
||||
|
@ -1187,7 +1194,7 @@ int detectGame(const FSList &fslist, bool mode, int start) {
|
|||
if (!match)
|
||||
continue;
|
||||
|
||||
debug(0, "Found game: %s", gameDescriptions[game_n].title);
|
||||
debug(0, "Found game: %d (%s)", game_n, gameDescriptions[game_n].extra);
|
||||
|
||||
return game_n;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue