Remove old FixMe. This fixes Zak256 verbs not showing.
svn-id: r4070
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1 changed files with 0 additions and 3 deletions
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@ -2087,9 +2087,6 @@ void Scumm::o5_saveRestoreVerbs()
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switch (_opcode) {
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case 1: /* hide verbs */
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if (_gameId == GID_ZAK256) // FIXME?
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return;
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while (a <= b) {
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slot = getVerbSlot(a, 0);
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if (slot && _verbs[slot].saveid == 0) {
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