WINCE: Fix main(), update config file handling, update module.mk
The WinCE backend will require many more changes to work again after the changes made to SDL backend. This is just a tiny first step towards this goal. svn-id: r54525
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3 changed files with 13 additions and 23 deletions
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@ -20,10 +20,6 @@ MODULE_OBJS := \
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../../../gui/Actions.o \
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../../../gui/Key.o \
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../../../gui/KeysDialog.o \
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../sdl/sdl.o \
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../sdl/graphics.o \
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../sdl/events.o \
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../sdl/hardwarekeys.o \
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missing/missing.o \
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PocketSCUMM.o \
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smartLandScale.o
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@ -32,3 +28,6 @@ MODULE_OBJS := \
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MODULE_OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS))
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OBJS := $(MODULE_OBJS) $(OBJS)
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MODULE_DIRS += $(sort $(dir $(MODULE_OBJS)))
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# HACK: The wince backend is based on the SDL one, so we load that, too.
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include $(srcdir)/backends/platform/sdl/module.mk
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@ -164,10 +164,6 @@ int handleException(EXCEPTION_POINTERS *exceptionPointers) {
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}
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#endif
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OSystem *OSystem_WINCE3_create() {
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return new OSystem_WINCE3();
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}
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extern "C" char *getcwd(char *buf, int size);
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int SDL_main(int argc, char **argv) {
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FILE *newfp = NULL;
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@ -232,12 +228,17 @@ int SDL_main(int argc, char **argv) {
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#if !defined(DEBUG) && !defined(__GNUC__)
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__try {
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#endif
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g_system = OSystem_WINCE3_create();
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g_system = new OSystem_WINCE3();
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assert(g_system);
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// Pre initialize the backend
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((OSystem_WINCE3 *)g_system)->init();
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// Invoke the actual ScummVM main entry point:
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res = scummvm_main(argc, argv);
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g_system->quit(); // TODO: Consider removing / replacing this!
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// Free OSystem
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delete (OSystem_WINCE3 *)g_system;
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#if !defined(DEBUG) && !defined(__GNUC__)
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}
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__except (handleException(GetExceptionInformation())) {
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@ -460,7 +461,7 @@ bool OSystem_WINCE3::isOzone() {
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return _isOzone;
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}
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static Common::String getDefaultConfigFileName() {
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Common::String OSystem_WINCE3::getDefaultConfigFileName() {
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char configFile[MAXPATHLEN];
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strcpy(configFile, getcwd(NULL, MAX_PATH));
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strcat(configFile, "\\");
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@ -468,16 +469,6 @@ static Common::String getDefaultConfigFileName() {
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return configFile;
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}
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Common::SeekableReadStream *OSystem_WINCE3::createConfigReadStream() {
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Common::FSNode file(getDefaultConfigFileName());
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return file.createReadStream();
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}
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Common::WriteStream *OSystem_WINCE3::createConfigWriteStream() {
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Common::FSNode file(getDefaultConfigFileName());
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return file.createWriteStream();
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}
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// ********************************************************************************************
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@ -71,8 +71,8 @@ public:
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// Overloaded from OSystem
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void engineInit();
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void getTimeAndDate(TimeDate &t) const;
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virtual Common::SeekableReadStream *createConfigReadStream();
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virtual Common::WriteStream *createConfigWriteStream();
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virtual Common::String getDefaultConfigFileName();
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// Overloaded from SDL_Common (FIXME)
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