The dirty rect produced by drawMouse() is updated without going through any
scaling or aspect-ratio correction, so it has to be added using real surface coordinates. So I had to re-introduce the extra parameter to addDirtyRect(). svn-id: r22681
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1b2485f4af
commit
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2 changed files with 15 additions and 10 deletions
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@ -854,7 +854,7 @@ bool OSystem_SDL::grabRawScreen(Graphics::Surface *surf) {
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return true;
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}
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void OSystem_SDL::addDirtyRect(int x, int y, int w, int h) {
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void OSystem_SDL::addDirtyRect(int x, int y, int w, int h, bool realCoordinates) {
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if (_forceFull)
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return;
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@ -865,7 +865,7 @@ void OSystem_SDL::addDirtyRect(int x, int y, int w, int h) {
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int height, width;
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if (!_overlayVisible) {
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if (!_overlayVisible && !realCoordinates) {
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width = _screenWidth;
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height = _screenHeight;
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} else {
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@ -875,7 +875,7 @@ void OSystem_SDL::addDirtyRect(int x, int y, int w, int h) {
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// Extend the dirty region by 1 pixel for scalers
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// that "smear" the screen, e.g. 2xSAI
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if (_modeFlags & DF_UPDATE_EXPAND_1_PIXEL) {
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if ((_modeFlags & DF_UPDATE_EXPAND_1_PIXEL) && !realCoordinates) {
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x--;
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y--;
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w+=2;
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@ -902,7 +902,7 @@ void OSystem_SDL::addDirtyRect(int x, int y, int w, int h) {
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}
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#ifndef DISABLE_SCALERS
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if (_adjustAspectRatio && !_overlayVisible) {
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if (_adjustAspectRatio && !_overlayVisible && !realCoordinates) {
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makeRectStretchable(x, y, w, h);
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}
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#endif
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@ -1479,7 +1479,7 @@ void OSystem_SDL::drawMouse() {
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_mouseBackup.x = _mouseBackup.y = _mouseBackup.w = _mouseBackup.h = 0;
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return;
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}
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SDL_Rect dst;
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int scale;
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int width, height;
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@ -1502,15 +1502,14 @@ void OSystem_SDL::drawMouse() {
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dst.h = _mouseCurState.hH;
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}
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// Note that addDirtyRect() will perform any necessary clipping
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// The mouse is undrawn using virtual coordinates, i.e. they may be
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// scaled and aspect-ratio corrected.
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_mouseBackup.x = dst.x;
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_mouseBackup.y = dst.y;
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_mouseBackup.w = dst.w;
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_mouseBackup.h = dst.h;
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addDirtyRect(_mouseBackup.x, _mouseBackup.y, _mouseBackup.w, _mouseBackup.h);
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// We draw the pre-scaled cursor image, so now we need to adjust for
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// scaling, shake position and aspect ratio correction manually.
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@ -1526,10 +1525,16 @@ void OSystem_SDL::drawMouse() {
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dst.w = _mouseCurState.hW;
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dst.h = _mouseCurState.hH;
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// Note that SDL_BlitSurface() will perform any clipping necessary
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// Note that SDL_BlitSurface() and addDirtyRect() will both perform any
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// clipping necessary
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if (SDL_BlitSurface(_mouseSurface, NULL, _hwscreen, &dst) != 0)
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error("SDL_BlitSurface failed: %s", SDL_GetError());
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// The screen will be updated using real surface coordinates, i.e.
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// they will not be scaled or aspect-ratio corrected.
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addDirtyRect(dst.x, dst.y, dst.w, dst.h, true);
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}
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#pragma mark -
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