Added a section about sword2mp3 to the documentation. I don't have the
tools to test the changes to 07_05.tex, though. svn-id: r14924
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README
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README
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@ -860,6 +860,31 @@ For Flac add --flac and optional parameters, i.e.
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Eventually you will have a much smaller *.mp3, *.ogg or *.fla file, copy this
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Eventually you will have a much smaller *.mp3, *.ogg or *.fla file, copy this
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file to your game dir. You can safely remove the old file.
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file to your game dir. You can safely remove the old file.
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7.5.7) Compressing speech/music in Broken Sword 2
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------ ------------------------------------------
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Use our sword2mp3 util rom the scummvm-tools package to perform this task.
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You can choose between multiple target formats, but note that you can only use
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each if ScummVM was compiled with the respective decoder support enabled.
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sword2mp3 speech1.clu
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sword2mp3 music1.clu
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For Ogg Vorbis add --vorbis to the options, i.e.
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sword2mp3 --vorbis
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Eventually you will have a much smaller *.cl3 or *.clg file, copy this file to
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your game dir. You can safely remove the old file.
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It is possible to use Flac compression by adding the --flac option. However,
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the resulting *.clf file will actually be larger than the original.
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Please note that sword2mp3 will only work with the four speech/music files in
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Broken Sword 2. It will not work with any of the other *.clu files, nor will it
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work with the speech files from Broken Sword 1.
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7.6) Output sample rate:
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7.6) Output sample rate:
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---- -------------------
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---- -------------------
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@ -113,3 +113,30 @@ For Flac add --flac and optional parameters, i.e.
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%
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%
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Eventually you will have a much smaller *.mp3, *.ogg or *.fla file, copy this
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Eventually you will have a much smaller *.mp3, *.ogg or *.fla file, copy this
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file to your game dir. You can safely remove the old file.
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file to your game dir. You can safely remove the old file.
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\subsubsection{Compressing speech/music in Broken Sword 2}
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Use our sword2mp3 util rom the scummvm-tools package to perform this task.
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You can choose between multiple target formats, but note that you can only use
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each if ScummVM was compiled with the respective decoder support enabled.
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\begin{verbatim}
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sword2mp3 speech1.clu
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sword2mp3 music1.clu
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\end{verbatim}
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%
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For Ogg Vorbis add --vorbis to the options, i.e.
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\begin{verbatim}
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sword2mp3 --vorbis
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\end{verbatim}
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%
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Eventually you will have a much smaller *.cl3 or *.clg file, copy this file to
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your game dir. You can safely remove the old file.
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It is possible to use Flac compression by adding the --flac option. However,
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the resulting *.clf file will actually be larger than the original.
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Please note that sword2mp3 will only work with the four speech/music files in
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Broken Sword 2. It will not work with any of the other *.clu files, nor will it
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work with the speech files from Broken Sword 1.
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