SHERLOCK: Move method comments from cpp to headers
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41 changed files with 1205 additions and 1071 deletions
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@ -36,16 +36,10 @@ struct SherlockGameDescription {
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GameType gameID;
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};
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/**
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* Returns the Id of the game
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*/
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GameType SherlockEngine::getGameID() const {
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return _gameDescription->gameID;
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}
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/**
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* Returns the platform the game's datafiles are for
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*/
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Common::Platform SherlockEngine::getPlatform() const {
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return _gameDescription->desc.platform;
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}
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@ -135,17 +129,37 @@ public:
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return "Sherlock Engine (C) 1992-1996 Mythos Software, 1992-1996 (C) Electronic Arts";
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}
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/**
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* Creates an instance of the game engine
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*/
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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/**
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* Returns a list of features the game's MetaEngine support
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*/
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virtual bool hasFeature(MetaEngineFeature f) const;
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/**
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* Return a list of savegames
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*/
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virtual SaveStateList listSaves(const char *target) const;
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/**
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* Returns the maximum number of allowed save slots
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*/
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virtual int getMaximumSaveSlot() const;
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/**
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* Deletes a savegame in the specified slot
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*/
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virtual void removeSaveState(const char *target, int slot) const;
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/**
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* Given a specified savegame slot, returns extended information for the save
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*/
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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};
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/**
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* Creates an instance of the game engine
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*/
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bool SherlockMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
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const Sherlock::SherlockGameDescription *gd = (const Sherlock::SherlockGameDescription *)desc;
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if (gd) {
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@ -164,9 +178,6 @@ bool SherlockMetaEngine::createInstance(OSystem *syst, Engine **engine, const AD
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return gd != 0;
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}
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/**
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* Returns a list of features the game's MetaEngine support
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*/
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bool SherlockMetaEngine::hasFeature(MetaEngineFeature f) const {
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return
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(f == kSupportsListSaves) ||
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@ -176,9 +187,6 @@ bool SherlockMetaEngine::hasFeature(MetaEngineFeature f) const {
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(f == kSavesSupportThumbnail);
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}
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/**
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* Returns a list of features the game itself supports
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*/
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bool Sherlock::SherlockEngine::hasFeature(EngineFeature f) const {
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return
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(f == kSupportsRTL) ||
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@ -186,38 +194,23 @@ bool Sherlock::SherlockEngine::hasFeature(EngineFeature f) const {
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(f == kSupportsSavingDuringRuntime);
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}
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/**
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* Returns whether the version is a demo
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*/
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bool Sherlock::SherlockEngine::isDemo() const {
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return _gameDescription->desc.flags & ADGF_DEMO;
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}
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/**
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* Return a list of savegames
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*/
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SaveStateList SherlockMetaEngine::listSaves(const char *target) const {
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return Sherlock::SaveManager::getSavegameList(target);
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}
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/**
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* Returns the maximum number of allowed save slots
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*/
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int SherlockMetaEngine::getMaximumSaveSlot() const {
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return MAX_SAVEGAME_SLOTS;
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}
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/**
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* Deletes a savegame in the specified slot
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*/
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void SherlockMetaEngine::removeSaveState(const char *target, int slot) const {
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Common::String filename = Sherlock::SaveManager(nullptr, target).generateSaveName(slot);
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g_system->getSavefileManager()->removeSavefile(filename);
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}
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/**
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* Given a specified savegame slot, returns extended information for the save
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*/
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SaveStateDescriptor SherlockMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
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Common::String filename = Sherlock::SaveManager(nullptr, target).generateSaveName(slot);
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Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(filename);
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