Allow the 3x scaler in fullscreen mode. Since we have aspect ratio
correction now it can look quite different from 1x and 2x. svn-id: r8674
This commit is contained in:
parent
c7fb2c9bbf
commit
1f0c925c2b
2 changed files with 0 additions and 10 deletions
|
@ -119,16 +119,11 @@ void OSystem_SDL::load_gfx_mode() {
|
|||
break;
|
||||
|
||||
case GFX_TRIPLESIZE:
|
||||
if (_full_screen) {
|
||||
warning("full screen in useless in triplesize mode, reverting to normal mode");
|
||||
goto normal_mode;
|
||||
}
|
||||
_scaleFactor = 3;
|
||||
_scaler_proc = Normal3x;
|
||||
break;
|
||||
|
||||
case GFX_NORMAL:
|
||||
normal_mode:;
|
||||
_scaleFactor = 1;
|
||||
_scaler_proc = Normal1x;
|
||||
break;
|
||||
|
|
|
@ -159,16 +159,11 @@ void OSystem_SDL_OpenGL::load_gfx_mode() {
|
|||
break;
|
||||
|
||||
case GFX_TRIPLESIZE:
|
||||
if (_full_screen) {
|
||||
warning("full screen in useless in triplesize mode, reverting to normal mode");
|
||||
goto normal_mode;
|
||||
}
|
||||
_scaleFactor = 3;
|
||||
_scaler_proc = Normal3x;
|
||||
break;
|
||||
|
||||
case GFX_NORMAL:
|
||||
normal_mode:;
|
||||
_scaleFactor = 1; //_usingOpenGL ? 2 : 1;
|
||||
_scaler_proc = Normal1x;
|
||||
break;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue