SCI: More cleanup

svn-id: r44129
This commit is contained in:
Max Horn 2009-09-17 00:44:22 +00:00
parent b26f744e23
commit 1f0e8ef470
5 changed files with 85 additions and 127 deletions

View file

@ -45,9 +45,6 @@ namespace Sci {
#define DEFAULT_OBJECTS 8 // default # of objects per script
#define DEFAULT_OBJECTS_INCREMENT 4 // Number of additional objects to instantiate if we're running out of them
//#define GC_DEBUG // Debug garbage collection
//#define GC_DEBUG_VERBOSE // Debug garbage verbosely
#undef DEBUG_segMan // Define to turn on debugging
SegManager::SegManager(ResourceManager *resMan) {
@ -133,34 +130,33 @@ Script *SegManager::allocateScript(int script_nr, SegmentId *seg_id) {
return (Script *)mem;
}
void Script::setScriptSize(int script_nr, ResourceManager *_resMan) {
Script &scr = *this; // FIXME: Hack
Resource *script = _resMan->findResource(ResourceId(kResourceTypeScript, script_nr), 0);
Resource *heap = _resMan->findResource(ResourceId(kResourceTypeHeap, script_nr), 0);
bool oldScriptHeader = (_resMan->sciVersion() == SCI_VERSION_0_EARLY);
void Script::setScriptSize(int script_nr, ResourceManager *resMan) {
Resource *script = resMan->findResource(ResourceId(kResourceTypeScript, script_nr), 0);
Resource *heap = resMan->findResource(ResourceId(kResourceTypeHeap, script_nr), 0);
bool oldScriptHeader = (_sciVersion == SCI_VERSION_0_EARLY);
scr._scriptSize = script->size;
scr._heapSize = 0; // Set later
_scriptSize = script->size;
_heapSize = 0; // Set later
if (!script || (_resMan->sciVersion() >= SCI_VERSION_1_1 && !heap)) {
if (!script || (_sciVersion >= SCI_VERSION_1_1 && !heap)) {
error("SegManager::setScriptSize: failed to load %s", !script ? "script" : "heap");
}
if (oldScriptHeader) {
scr._bufSize = script->size + READ_LE_UINT16(script->data) * 2;
_bufSize = script->size + READ_LE_UINT16(script->data) * 2;
//locals_size = READ_LE_UINT16(script->data) * 2;
} else if (_resMan->sciVersion() < SCI_VERSION_1_1) {
scr._bufSize = script->size;
} else if (_sciVersion < SCI_VERSION_1_1) {
_bufSize = script->size;
} else {
scr._bufSize = script->size + heap->size;
scr._heapSize = heap->size;
_bufSize = script->size + heap->size;
_heapSize = heap->size;
// Ensure that the start of the heap resource can be word-aligned.
if (script->size & 2) {
scr._bufSize++;
scr._scriptSize++;
_bufSize++;
_scriptSize++;
}
if (scr._bufSize > 65535) {
if (_bufSize > 65535) {
error("Script and heap sizes combined exceed 64K."
"This means a fundamental design bug was made in SCI\n"
"regarding SCI1.1 games.\nPlease report this so it can be"
@ -189,20 +185,19 @@ int SegManager::deallocate(SegmentId seg, bool recursive) {
return 1;
}
bool SegManager::scriptIsMarkedAsDeleted(SegmentId seg) {
Script *scr = getScriptIfLoaded(seg);
if (!scr)
bool SegManager::isHeapObject(reg_t pos) {
Object *obj = getObject(pos);
if (obj == NULL)
return false;
return scr->_markedAsDeleted;
if (obj->flags & OBJECT_FLAG_FREED)
return false;
Script *scr = getScriptIfLoaded(pos.segment);
return !(scr && scr->_markedAsDeleted);
}
int SegManager::deallocateScript(int script_nr) {
void SegManager::deallocateScript(int script_nr) {
SegmentId seg = getScriptSegment(script_nr);
deallocate(seg, true);
return 1;
}
Script *SegManager::getScript(const SegmentId seg) {
@ -297,10 +292,6 @@ bool SegManager::check(SegmentId seg) {
return true;
}
bool SegManager::scriptIsLoaded(SegmentId seg) {
return getScriptIfLoaded(seg) != 0;
}
void SegManager::setExportAreWide(bool flag) {
_exportsAreWide = flag;
}
@ -346,15 +337,13 @@ void Script::scriptAddCodeBlock(reg_t location) {
}
void Script::scriptRelocate(reg_t block) {
Script *scr = this; // FIXME: Hack
VERIFY(block.offset < (uint16)scr->_bufSize && READ_LE_UINT16(scr->_buf + block.offset) * 2 + block.offset < (uint16)scr->_bufSize,
VERIFY(block.offset < (uint16)_bufSize && READ_LE_UINT16(_buf + block.offset) * 2 + block.offset < (uint16)_bufSize,
"Relocation block outside of script\n");
int count = READ_LE_UINT16(scr->_buf + block.offset);
int count = READ_LE_UINT16(_buf + block.offset);
for (int i = 0; i <= count; i++) {
int pos = READ_LE_UINT16(scr->_buf + block.offset + 2 + (i * 2));
int pos = READ_LE_UINT16(_buf + block.offset + 2 + (i * 2));
if (!pos)
continue; // FIXME: A hack pending investigation
@ -362,26 +351,26 @@ void Script::scriptRelocate(reg_t block) {
bool done = false;
uint k;
for (k = 0; !done && k < scr->_objects.size(); k++) {
if (relocateObject(&scr->_objects[k], block.segment, pos))
for (k = 0; !done && k < _objects.size(); k++) {
if (relocateObject(&_objects[k], block.segment, pos))
done = true;
}
for (k = 0; !done && k < scr->_codeBlocks.size(); k++) {
if (pos >= scr->_codeBlocks[k].pos.offset &&
pos < scr->_codeBlocks[k].pos.offset + scr->_codeBlocks[k].size)
for (k = 0; !done && k < _codeBlocks.size(); k++) {
if (pos >= _codeBlocks[k].pos.offset &&
pos < _codeBlocks[k].pos.offset + _codeBlocks[k].size)
done = true;
}
if (!done) {
printf("While processing relocation block %04x:%04x:\n", PRINT_REG(block));
printf("Relocation failed for index %04x (%d/%d)\n", pos, i + 1, count);
if (scr->_localsBlock)
printf("- locals: %d at %04x\n", scr->_localsBlock->_locals.size(), scr->_localsOffset);
if (_localsBlock)
printf("- locals: %d at %04x\n", _localsBlock->_locals.size(), _localsOffset);
else
printf("- No locals\n");
for (k = 0; k < scr->_objects.size(); k++)
printf("- obj#%d at %04x w/ %d vars\n", k, scr->_objects[k].pos.offset, scr->_objects[k]._variables.size());
for (k = 0; k < _objects.size(); k++)
printf("- obj#%d at %04x w/ %d vars\n", k, _objects[k].pos.offset, _objects[k]._variables.size());
// SQ3 script 71 has broken relocation entries.
printf("Trying to continue anyway...\n");
}
@ -390,38 +379,35 @@ void Script::scriptRelocate(reg_t block) {
}
void Script::heapRelocate(reg_t block) {
Script *scr = this; // FIXME: Hack
VERIFY(block.offset < (uint16)scr->_heapSize && READ_LE_UINT16(scr->_heapStart + block.offset) * 2 + block.offset < (uint16)scr->_bufSize,
VERIFY(block.offset < (uint16)_heapSize && READ_LE_UINT16(_heapStart + block.offset) * 2 + block.offset < (uint16)_bufSize,
"Relocation block outside of script\n");
if (scr->_relocated)
if (_relocated)
return;
scr->_relocated = true;
int count = READ_LE_UINT16(scr->_heapStart + block.offset);
_relocated = true;
int count = READ_LE_UINT16(_heapStart + block.offset);
for (int i = 0; i < count; i++) {
int pos = READ_LE_UINT16(scr->_heapStart + block.offset + 2 + (i * 2)) + scr->_scriptSize;
int pos = READ_LE_UINT16(_heapStart + block.offset + 2 + (i * 2)) + _scriptSize;
if (!relocateLocal(block.segment, pos)) {
bool done = false;
uint k;
for (k = 0; !done && k < scr->_objects.size(); k++) {
if (relocateObject(&scr->_objects[k], block.segment, pos))
for (k = 0; !done && k < _objects.size(); k++) {
if (relocateObject(&_objects[k], block.segment, pos))
done = true;
}
if (!done) {
printf("While processing relocation block %04x:%04x:\n", PRINT_REG(block));
printf("Relocation failed for index %04x (%d/%d)\n", pos, i + 1, count);
if (scr->_localsBlock)
printf("- locals: %d at %04x\n", scr->_localsBlock->_locals.size(), scr->_localsOffset);
if (_localsBlock)
printf("- locals: %d at %04x\n", _localsBlock->_locals.size(), _localsOffset);
else
printf("- No locals\n");
for (k = 0; k < scr->_objects.size(); k++)
printf("- obj#%d at %04x w/ %d vars\n", k, scr->_objects[k].pos.offset, scr->_objects[k]._variables.size());
printf("Triggering breakpoint...\n");
for (k = 0; k < _objects.size(); k++)
printf("- obj#%d at %04x w/ %d vars\n", k, _objects[k].pos.offset, _objects[k]._variables.size());
error("Breakpoint in %s, line %d", __FILE__, __LINE__);
}
}
@ -480,16 +466,14 @@ Object *Script::scriptObjInit0(reg_t obj_pos) {
SciVersion version = _sciVersion; // for the offset defines
uint base = obj_pos.offset - SCRIPT_OBJECT_MAGIC_OFFSET;
Script *scr = this; // FIXME: Hack
VERIFY(base < _bufSize, "Attempt to initialize object beyond end of script\n");
VERIFY(base < scr->_bufSize, "Attempt to initialize object beyond end of script\n");
obj = allocateObject(base);
obj = scr->allocateObject(base);
VERIFY(base + SCRIPT_FUNCTAREAPTR_OFFSET < scr->_bufSize, "Function area pointer stored beyond end of script\n");
VERIFY(base + SCRIPT_FUNCTAREAPTR_OFFSET < _bufSize, "Function area pointer stored beyond end of script\n");
{
byte *data = (byte *)(scr->_buf + base);
byte *data = (byte *)(_buf + base);
int funct_area = READ_LE_UINT16(data + SCRIPT_FUNCTAREAPTR_OFFSET);
int variables_nr;
int functions_nr;
@ -499,7 +483,7 @@ Object *Script::scriptObjInit0(reg_t obj_pos) {
obj->flags = 0;
obj->pos = make_reg(obj_pos.segment, base);
VERIFY(base + funct_area < scr->_bufSize, "Function area pointer references beyond end of script");
VERIFY(base + funct_area < _bufSize, "Function area pointer references beyond end of script");
variables_nr = READ_LE_UINT16(data + SCRIPT_SELECTORCTR_OFFSET);
functions_nr = READ_LE_UINT16(data + funct_area - 2);
@ -507,12 +491,12 @@ Object *Script::scriptObjInit0(reg_t obj_pos) {
VERIFY(base + funct_area + functions_nr * 2
// add again for classes, since those also store selectors
+ (is_class ? functions_nr * 2 : 0) < scr->_bufSize, "Function area extends beyond end of script");
+ (is_class ? functions_nr * 2 : 0) < _bufSize, "Function area extends beyond end of script");
obj->_variables.resize(variables_nr);
obj->methods_nr = functions_nr;
obj->base = scr->_buf;
obj->base = _buf;
obj->base_obj = data;
obj->base_method = (uint16 *)(data + funct_area);
obj->base_vars = NULL;
@ -528,18 +512,16 @@ Object *Script::scriptObjInit11(reg_t obj_pos) {
Object *obj;
uint base = obj_pos.offset;
Script *scr = this; // FIXME: Hack
VERIFY(base < _bufSize, "Attempt to initialize object beyond end of script\n");
VERIFY(base < scr->_bufSize, "Attempt to initialize object beyond end of script\n");
obj = allocateObject(base);
obj = scr->allocateObject(base);
VERIFY(base + SCRIPT_FUNCTAREAPTR_OFFSET < scr->_bufSize, "Function area pointer stored beyond end of script\n");
VERIFY(base + SCRIPT_FUNCTAREAPTR_OFFSET < _bufSize, "Function area pointer stored beyond end of script\n");
{
byte *data = (byte *)(scr->_buf + base);
uint16 *funct_area = (uint16 *)(scr->_buf + READ_LE_UINT16(data + 6));
uint16 *prop_area = (uint16 *)(scr->_buf + READ_LE_UINT16(data + 4));
byte *data = (byte *)(_buf + base);
uint16 *funct_area = (uint16 *)(_buf + READ_LE_UINT16(data + 6));
uint16 *prop_area = (uint16 *)(_buf + READ_LE_UINT16(data + 4));
int variables_nr;
int functions_nr;
int is_class;
@ -548,7 +530,7 @@ Object *Script::scriptObjInit11(reg_t obj_pos) {
obj->flags = 0;
obj->pos = obj_pos;
VERIFY((byte *) funct_area < scr->_buf + scr->_bufSize, "Function area pointer references beyond end of script");
VERIFY((byte *) funct_area < _buf + _bufSize, "Function area pointer references beyond end of script");
variables_nr = READ_LE_UINT16(data + 2);
functions_nr = READ_LE_UINT16(funct_area);
@ -557,13 +539,13 @@ Object *Script::scriptObjInit11(reg_t obj_pos) {
obj->base_method = funct_area;
obj->base_vars = prop_area;
VERIFY(((byte *) funct_area + functions_nr) < scr->_buf + scr->_bufSize, "Function area extends beyond end of script");
VERIFY(((byte *) funct_area + functions_nr) < _buf + _bufSize, "Function area extends beyond end of script");
obj->variable_names_nr = variables_nr;
obj->_variables.resize(variables_nr);
obj->methods_nr = functions_nr;
obj->base = scr->_buf;
obj->base = _buf;
obj->base_obj = data;
for (i = 0; i < variables_nr; i++)