const as const can!

svn-id: r8058
This commit is contained in:
Max Horn 2003-05-28 20:01:47 +00:00
parent 01ac371c6a
commit 1f70da0155
13 changed files with 217 additions and 166 deletions

View file

@ -1004,7 +1004,7 @@ void Actor::animateLimb(int limb, int f) {
if (costume == 0) if (costume == 0)
return; return;
byte *aksq, *akfo; const byte *aksq, *akfo;
uint size; uint size;
byte *akos = _vm->getResourceAddress(rtCostume, costume); byte *akos = _vm->getResourceAddress(rtCostume, costume);
assert(akos); assert(akos);
@ -1016,7 +1016,7 @@ void Actor::animateLimb(int limb, int f) {
while (f--) { while (f--) {
if (cost.active[limb] != 0) if (cost.active[limb] != 0)
_vm->akos_increaseAnim(this, limb, aksq, (uint16 *)akfo, size); _vm->akos_increaseAnim(this, limb, aksq, (const uint16 *)akfo, size);
} }
// needRedraw = true; // needRedraw = true;
@ -1422,7 +1422,7 @@ byte *Actor::getActorName() {
} }
void Actor::remapActorPalette(int r_fact, int g_fact, int b_fact, int threshold) { void Actor::remapActorPalette(int r_fact, int g_fact, int b_fact, int threshold) {
byte *akos, *rgbs, *akpl; const byte *akos, *rgbs, *akpl;
int akpl_size, i; int akpl_size, i;
int r, g, b; int r, g, b;
byte akpl_color; byte akpl_color;

View file

@ -101,12 +101,12 @@ enum AkosOpcodes {
bool Scumm::akos_hasManyDirections(Actor *a) { bool Scumm::akos_hasManyDirections(Actor *a) {
byte *akos; byte *akos;
AkosHeader *akhd; const AkosHeader *akhd;
akos = getResourceAddress(rtCostume, a->costume); akos = getResourceAddress(rtCostume, a->costume);
assert(akos); assert(akos);
akhd = (AkosHeader *) findResourceData(MKID('AKHD'), akos); akhd = (const AkosHeader *)findResourceData(MKID('AKHD'), akos);
return (akhd->flags & 2) != 0; return (akhd->flags & 2) != 0;
} }
@ -119,8 +119,8 @@ int Scumm::akos_frameToAnim(Actor *a, int frame) {
void Scumm::akos_decodeData(Actor *a, int frame, uint usemask) { void Scumm::akos_decodeData(Actor *a, int frame, uint usemask) {
uint anim; uint anim;
byte *akos, *r; const byte *akos, *r;
AkosHeader *akhd; const AkosHeader *akhd;
uint offs; uint offs;
int i; int i;
byte code; byte code;
@ -135,7 +135,7 @@ void Scumm::akos_decodeData(Actor *a, int frame, uint usemask) {
akos = getResourceAddress(rtCostume, a->costume); akos = getResourceAddress(rtCostume, a->costume);
assert(akos); assert(akos);
akhd = (AkosHeader *) findResourceData(MKID('AKHD'), akos); akhd = (const AkosHeader *)findResourceData(MKID('AKHD'), akos);
if (anim >= READ_LE_UINT16(&akhd->num_anims)) if (anim >= READ_LE_UINT16(&akhd->num_anims))
return; return;
@ -193,7 +193,7 @@ void Scumm::akos_decodeData(Actor *a, int frame, uint usemask) {
} }
void AkosRenderer::setPalette(byte *new_palette) { void AkosRenderer::setPalette(byte *new_palette) {
byte *the_akpl; const byte *the_akpl;
uint size, i; uint size, i;
the_akpl = _vm->findResourceData(MKID('AKPL'), akos); the_akpl = _vm->findResourceData(MKID('AKPL'), akos);
@ -220,8 +220,8 @@ void AkosRenderer::setCostume(int costume) {
akos = _vm->getResourceAddress(rtCostume, costume); akos = _vm->getResourceAddress(rtCostume, costume);
assert(akos); assert(akos);
akhd = (AkosHeader *) _vm->findResourceData(MKID('AKHD'), akos); akhd = (const AkosHeader *) _vm->findResourceData(MKID('AKHD'), akos);
akof = (AkosOffset *) _vm->findResourceData(MKID('AKOF'), akos); akof = (const AkosOffset *) _vm->findResourceData(MKID('AKOF'), akos);
akci = _vm->findResourceData(MKID('AKCI'), akos); akci = _vm->findResourceData(MKID('AKCI'), akos);
aksq = _vm->findResourceData(MKID('AKSQ'), akos); aksq = _vm->findResourceData(MKID('AKSQ'), akos);
akcd = _vm->findResourceData(MKID('AKCD'), akos); akcd = _vm->findResourceData(MKID('AKCD'), akos);
@ -237,9 +237,9 @@ void AkosRenderer::setFacing(Actor *a) {
byte AkosRenderer::drawLimb(const CostumeData &cost, int limb) { byte AkosRenderer::drawLimb(const CostumeData &cost, int limb) {
uint code; uint code;
byte *p; const byte *p;
AkosOffset *off; const AkosOffset *off;
AkosCI *the_akci; const AkosCI *the_akci;
uint i, extra; uint i, extra;
if (!cost.active[limb] || cost.stopped & (1 << limb)) if (!cost.active[limb] || cost.stopped & (1 << limb))
@ -257,11 +257,11 @@ byte AkosRenderer::drawLimb(const CostumeData &cost, int limb) {
if (code != AKC_ComplexChan) { if (code != AKC_ComplexChan) {
off = akof + (code & 0xFFF); off = akof + (code & 0xFFF);
assert((code & 0xFFF) * 6 < READ_BE_UINT32_UNALIGNED((byte *)akof - 4) - 8); assert((code & 0xFFF) * 6 < READ_BE_UINT32_UNALIGNED((const byte *)akof - 4) - 8);
assert((code & 0x7000) == 0); assert((code & 0x7000) == 0);
srcptr = akcd + READ_LE_UINT32(&off->akcd); srcptr = akcd + READ_LE_UINT32(&off->akcd);
the_akci = (AkosCI *) (akci + READ_LE_UINT16(&off->akci)); the_akci = (const AkosCI *) (akci + READ_LE_UINT16(&off->akci));
_xmoveCur = _xmove + (int16)READ_LE_UINT16(&the_akci->rel_x); _xmoveCur = _xmove + (int16)READ_LE_UINT16(&the_akci->rel_x);
_ymoveCur = _ymove + (int16)READ_LE_UINT16(&the_akci->rel_y); _ymoveCur = _ymove + (int16)READ_LE_UINT16(&the_akci->rel_y);
@ -294,7 +294,7 @@ byte AkosRenderer::drawLimb(const CostumeData &cost, int limb) {
off = akof + code; off = akof + code;
srcptr = akcd + READ_LE_UINT32(&off->akcd); srcptr = akcd + READ_LE_UINT32(&off->akcd);
the_akci = (AkosCI *) (akci + READ_LE_UINT16(&off->akci)); the_akci = (const AkosCI *) (akci + READ_LE_UINT16(&off->akci));
_xmoveCur = _xmove + (int16)READ_LE_UINT16(p + 0); _xmoveCur = _xmove + (int16)READ_LE_UINT16(p + 0);
_ymoveCur = _ymove + (int16)READ_LE_UINT16(p + 2); _ymoveCur = _ymove + (int16)READ_LE_UINT16(p + 2);
@ -324,7 +324,8 @@ byte AkosRenderer::drawLimb(const CostumeData &cost, int limb) {
} }
void AkosRenderer::codec1_genericDecode() { void AkosRenderer::codec1_genericDecode() {
byte *src, *dst; const byte *src;
byte *dst;
byte len, maskbit; byte len, maskbit;
uint y, color, height; uint y, color, height;
const byte *scaleytab, *mask; const byte *scaleytab, *mask;
@ -386,7 +387,8 @@ void AkosRenderer::codec1_genericDecode() {
} }
void AkosRenderer::codec1_spec1() { void AkosRenderer::codec1_spec1() {
byte *src, *dst; const byte *src;
byte *dst;
byte len, maskbit; byte len, maskbit;
uint y, color, height; uint y, color, height;
byte pcolor; byte pcolor;
@ -456,7 +458,8 @@ void AkosRenderer::codec1_spec2() {
} }
void AkosRenderer::codec1_spec3() { void AkosRenderer::codec1_spec3() {
byte *src, *dst; const byte *src;
byte *dst;
byte len, maskbit; byte len, maskbit;
uint y, color, height; uint y, color, height;
uint pcolor; uint pcolor;
@ -876,7 +879,7 @@ void AkosRenderer::codec1_ignorePakCols(int num) {
int n; int n;
byte repcolor; byte repcolor;
byte replen; byte replen;
byte *src; const byte *src;
n = _height; n = _height;
if (num > 1) if (num > 1)
@ -980,7 +983,7 @@ void AkosRenderer::codec5() {
_vm->_bompActorPalletePtr = NULL; _vm->_bompActorPalletePtr = NULL;
} }
void AkosRenderer::akos16SetupBitReader(byte *src) { void AkosRenderer::akos16SetupBitReader(const byte *src) {
akos16.unk5 = 0; akos16.unk5 = 0;
akos16.numbits = 16; akos16.numbits = 16;
akos16.mask = (1 << *src) - 1; akos16.mask = (1 << *src) - 1;
@ -990,7 +993,7 @@ void AkosRenderer::akos16SetupBitReader(byte *src) {
akos16.dataptr = src + 4; akos16.dataptr = src + 4;
} }
void AkosRenderer::akos16PutOnScreen(byte *dest, byte *src, byte transparency, int32 count) { void AkosRenderer::akos16PutOnScreen(byte *dest, const byte *src, byte transparency, int32 count) {
byte tmp_data; byte tmp_data;
if (count == 0) if (count == 0)
@ -1152,7 +1155,7 @@ void AkosRenderer::akos16ApplyMask(byte *dest, byte *maskptr, byte bits, int32 c
} }
} }
void AkosRenderer::akos16Decompress(byte *dest, int32 pitch, byte *src, int32 t_width, int32 t_height, int32 dir, int32 numskip_before, int32 numskip_after, byte transparency) { void AkosRenderer::akos16Decompress(byte *dest, int32 pitch, const byte *src, int32 t_width, int32 t_height, int32 dir, int32 numskip_before, int32 numskip_after, byte transparency) {
byte *tmp_buf = akos16.buffer; byte *tmp_buf = akos16.buffer;
if (dir < 0) { if (dir < 0) {
@ -1179,7 +1182,7 @@ void AkosRenderer::akos16Decompress(byte *dest, int32 pitch, byte *src, int32 t_
} }
} }
void AkosRenderer::akos16DecompressMask(byte *dest, int32 pitch, byte *src, int32 t_width, int32 t_height, int32 dir, int32 numskip_before, int32 numskip_after, byte transparency, byte * maskptr, int32 bitpos_start) { void AkosRenderer::akos16DecompressMask(byte *dest, int32 pitch, const byte *src, int32 t_width, int32 t_height, int32 dir, int32 numskip_before, int32 numskip_after, byte transparency, byte * maskptr, int32 bitpos_start) {
byte *tmp_buf = akos16.buffer; byte *tmp_buf = akos16.buffer;
int maskpitch; int maskpitch;
@ -1334,8 +1337,8 @@ void AkosRenderer::codec16() {
akos16DecompressMask(dest, pitch, srcptr, cur_x, out_height, dir, numskip_before, numskip_after, transparency, ptr, clip_left / 8); akos16DecompressMask(dest, pitch, srcptr, cur_x, out_height, dir, numskip_before, numskip_after, transparency, ptr, clip_left / 8);
} }
bool Scumm::akos_increaseAnims(byte *akos, Actor *a) { bool Scumm::akos_increaseAnims(const byte *akos, Actor *a) {
byte *aksq, *akfo; const byte *aksq, *akfo;
int i; int i;
uint size; uint size;
bool result; bool result;
@ -1348,7 +1351,7 @@ bool Scumm::akos_increaseAnims(byte *akos, Actor *a) {
result = false; result = false;
for (i = 0; i < 16; i++) { for (i = 0; i < 16; i++) {
if (a->cost.active[i] != 0) if (a->cost.active[i] != 0)
result |= akos_increaseAnim(a, i, aksq, (uint16 *)akfo, size); result |= akos_increaseAnim(a, i, aksq, (const uint16 *)akfo, size);
} }
return result; return result;
} }
@ -1357,7 +1360,7 @@ bool Scumm::akos_increaseAnims(byte *akos, Actor *a) {
#define GUW(o) READ_LE_UINT16(aksq+curpos+(o)) #define GUW(o) READ_LE_UINT16(aksq+curpos+(o))
#define GB(o) aksq[curpos+(o)] #define GB(o) aksq[curpos+(o)]
bool Scumm::akos_increaseAnim(Actor *a, int chan, byte *aksq, uint16 *akfo, int numakfo) { bool Scumm::akos_increaseAnim(Actor *a, int chan, const byte *aksq, const uint16 *akfo, int numakfo) {
byte active; byte active;
uint old_curpos, curpos, end; uint old_curpos, curpos, end;
uint code; uint code;

View file

@ -36,7 +36,7 @@ public:
protected: protected:
uint16 codec; uint16 codec;
byte *srcptr; const byte *srcptr;
// movement of cel to decode // movement of cel to decode
int _xmoveCur, _ymoveCur; int _xmoveCur, _ymoveCur;
@ -45,12 +45,12 @@ protected:
byte palette[256]; byte palette[256];
// pointer to various parts of the costume resource // pointer to various parts of the costume resource
byte *akos; const byte *akos;
AkosHeader *akhd; const AkosHeader *akhd;
byte *akpl, *akci, *aksq; const byte *akpl, *akci, *aksq;
AkosOffset *akof; const AkosOffset *akof;
byte *akcd; const byte *akcd;
struct { struct {
/* codec stuff */ /* codec stuff */
@ -77,7 +77,7 @@ protected:
byte shift; byte shift;
uint16 bits; uint16 bits;
byte numbits; byte numbits;
byte *dataptr; const byte *dataptr;
byte buffer[336]; byte buffer[336];
} akos16; } akos16;
@ -111,13 +111,13 @@ protected:
void codec5(); void codec5();
void codec16(); void codec16();
void akos16SetupBitReader(byte *src); void akos16SetupBitReader(const byte *src);
void akos16PutOnScreen(byte *dest, byte *src, byte transparency, int32 count); void akos16PutOnScreen(byte *dest, const byte *src, byte transparency, int32 count);
void akos16SkipData(int32 numskip); void akos16SkipData(int32 numskip);
void akos16DecodeLine(byte *buf, int32 numbytes, int32 dir); void akos16DecodeLine(byte *buf, int32 numbytes, int32 dir);
void akos16ApplyMask(byte *dest, byte *maskptr, byte bits, int32 count, byte fillwith); void akos16ApplyMask(byte *dest, byte *maskptr, byte bits, int32 count, byte fillwith);
void akos16Decompress(byte *dest, int32 pitch, byte *src, int32 t_width, int32 t_height, int32 dir, int32 numskip_before, int32 numskip_after, byte transparency); void akos16Decompress(byte *dest, int32 pitch, const byte *src, int32 t_width, int32 t_height, int32 dir, int32 numskip_before, int32 numskip_after, byte transparency);
void akos16DecompressMask(byte *dest, int32 pitch, byte *src, int32 t_width, int32 t_height, int32 dir, int32 numskip_before, int32 numskip_after, byte transparency, byte *maskptr, int32 bitpos_start); void akos16DecompressMask(byte *dest, int32 pitch, const byte *src, int32 t_width, int32 t_height, int32 dir, int32 numskip_before, int32 numskip_after, byte transparency, byte *maskptr, int32 bitpos_start);
}; };
#endif #endif

View file

@ -586,7 +586,7 @@ void Scumm::drawBox(int x, int y, int x2, int y2, int color) {
#pragma mark - #pragma mark -
void Scumm::initBGBuffers(int height) { void Scumm::initBGBuffers(int height) {
byte *ptr; const byte *ptr;
int size, itemsize, i; int size, itemsize, i;
byte *room; byte *room;
@ -923,15 +923,17 @@ bool Scumm::isMaskActiveAt(int l, int t, int r, int b, byte *mem) {
#pragma mark --- Image drawing --- #pragma mark --- Image drawing ---
#pragma mark - #pragma mark -
void Gdi::drawBitmap(byte *ptr, VirtScreen *vs, int x, int y, const int width, const int height, void Gdi::drawBitmap(const byte *ptr, VirtScreen *vs, int x, int y, const int width, const int height,
int stripnr, int numstrip, byte flag) { int stripnr, int numstrip, byte flag) {
assert(ptr); assert(ptr);
assert(height > 0); assert(height > 0);
byte *backbuff_ptr, *bgbak_ptr, *smap_ptr; byte *backbuff_ptr, *bgbak_ptr;
const byte *smap_ptr;
const byte *z_plane_ptr;
byte *mask_ptr; byte *mask_ptr;
int i; int i;
byte *zplane_list[9]; const byte *zplane_list[9];
int bottom; int bottom;
int numzbuf; int numzbuf;
@ -976,7 +978,7 @@ void Gdi::drawBitmap(byte *ptr, VirtScreen *vs, int x, int y, const int width, c
} }
} else if (_vm->_features & GF_AFTER_V8) { } else if (_vm->_features & GF_AFTER_V8) {
// Find the OFFS chunk of the ZPLN chunk // Find the OFFS chunk of the ZPLN chunk
byte *zplnOffsChunkStart = smap_ptr + READ_BE_UINT32(smap_ptr + 12) + 24; const byte *zplnOffsChunkStart = smap_ptr + READ_BE_UINT32(smap_ptr + 12) + 24;
// Each ZPLN contains a WRAP chunk, which has (as always) an OFFS subchunk pointing // Each ZPLN contains a WRAP chunk, which has (as always) an OFFS subchunk pointing
// at ZSTR chunks. These once more contain a WRAP chunk which contains nothing but // at ZSTR chunks. These once more contain a WRAP chunk which contains nothing but
@ -1039,7 +1041,7 @@ void Gdi::drawBitmap(byte *ptr, VirtScreen *vs, int x, int y, const int width, c
const int left = (stripnr << 3); const int left = (stripnr << 3);
const int right = left + (numstrip << 3); const int right = left + (numstrip << 3);
byte *dst = bgbak_ptr; byte *dst = bgbak_ptr;
byte *src = smap_ptr; const byte *src = smap_ptr;
byte color = 0, data = 0; byte color = 0, data = 0;
int run = 1; int run = 1;
bool dither = false; bool dither = false;
@ -1202,7 +1204,6 @@ void Gdi::drawBitmap(byte *ptr, VirtScreen *vs, int x, int y, const int width, c
// don't know what for. At the time of writing, these games // don't know what for. At the time of writing, these games
// are still too unstable for me to investigate. // are still too unstable for me to investigate.
byte *z_plane_ptr;
if (_vm->_features & GF_AFTER_V8) if (_vm->_features & GF_AFTER_V8)
z_plane_ptr = zplane_list[1] + READ_LE_UINT32(zplane_list[1] + stripnr * 4 + 8); z_plane_ptr = zplane_list[1] + READ_LE_UINT32(zplane_list[1] + stripnr * 4 + 8);
else else
@ -1235,7 +1236,7 @@ void Gdi::drawBitmap(byte *ptr, VirtScreen *vs, int x, int y, const int width, c
mask_ptr = _vm->getResourceAddress(rtBuffer, 9) + y * _numStrips + x + _imgBufOffs[i]; mask_ptr = _vm->getResourceAddress(rtBuffer, 9) + y * _numStrips + x + _imgBufOffs[i];
if (offs) { if (offs) {
byte *z_plane_ptr = zplane_list[i] + offs; z_plane_ptr = zplane_list[i] + offs;
if (useOrDecompress && (flag & dbAllowMaskOr)) { if (useOrDecompress && (flag & dbAllowMaskOr)) {
decompressMaskImgOr(mask_ptr, z_plane_ptr, height); decompressMaskImgOr(mask_ptr, z_plane_ptr, height);
@ -1339,10 +1340,10 @@ void Gdi::decodeStripEGA(byte *dst, const byte *src, int height) {
} }
} }
bool Gdi::decompressBitmap(byte *bgbak_ptr, byte *smap_ptr, int numLinesToProcess) { bool Gdi::decompressBitmap(byte *bgbak_ptr, const byte *src, int numLinesToProcess) {
assert(numLinesToProcess); assert(numLinesToProcess);
byte code = *smap_ptr++; byte code = *src++;
if (_vm->_features & GF_AMIGA) if (_vm->_features & GF_AMIGA)
_palette_mod = 16; _palette_mod = 16;
@ -1355,23 +1356,23 @@ bool Gdi::decompressBitmap(byte *bgbak_ptr, byte *smap_ptr, int numLinesToProces
switch (code) { switch (code) {
case 1: case 1:
unkDecode7(bgbak_ptr, smap_ptr, numLinesToProcess); unkDecode7(bgbak_ptr, src, numLinesToProcess);
break; break;
case 2: case 2:
unkDecode8(bgbak_ptr, smap_ptr, numLinesToProcess); /* Ender - Zak256/Indy256 */ unkDecode8(bgbak_ptr, src, numLinesToProcess); /* Ender - Zak256/Indy256 */
break; break;
case 3: case 3:
unkDecode9(bgbak_ptr, smap_ptr, numLinesToProcess); /* Ender - Zak256/Indy256 */ unkDecode9(bgbak_ptr, src, numLinesToProcess); /* Ender - Zak256/Indy256 */
break; break;
case 4: case 4:
unkDecode10(bgbak_ptr, smap_ptr, numLinesToProcess); /* Ender - Zak256/Indy256 */ unkDecode10(bgbak_ptr, src, numLinesToProcess); /* Ender - Zak256/Indy256 */
break; break;
case 7: case 7:
unkDecode11(bgbak_ptr, smap_ptr, numLinesToProcess); /* Ender - Zak256/Indy256 */ unkDecode11(bgbak_ptr, src, numLinesToProcess); /* Ender - Zak256/Indy256 */
break; break;
case 14: case 14:
@ -1379,7 +1380,7 @@ bool Gdi::decompressBitmap(byte *bgbak_ptr, byte *smap_ptr, int numLinesToProces
case 16: case 16:
case 17: case 17:
case 18: case 18:
unkDecodeC(bgbak_ptr, smap_ptr, numLinesToProcess); unkDecodeC(bgbak_ptr, src, numLinesToProcess);
break; break;
case 24: case 24:
@ -1387,7 +1388,7 @@ bool Gdi::decompressBitmap(byte *bgbak_ptr, byte *smap_ptr, int numLinesToProces
case 26: case 26:
case 27: case 27:
case 28: case 28:
unkDecodeB(bgbak_ptr, smap_ptr, numLinesToProcess); unkDecodeB(bgbak_ptr, src, numLinesToProcess);
break; break;
case 34: case 34:
@ -1396,7 +1397,7 @@ bool Gdi::decompressBitmap(byte *bgbak_ptr, byte *smap_ptr, int numLinesToProces
case 37: case 37:
case 38: case 38:
useOrDecompress = true; useOrDecompress = true;
unkDecodeC_trans(bgbak_ptr, smap_ptr, numLinesToProcess); unkDecodeC_trans(bgbak_ptr, src, numLinesToProcess);
break; break;
case 44: case 44:
@ -1405,7 +1406,7 @@ bool Gdi::decompressBitmap(byte *bgbak_ptr, byte *smap_ptr, int numLinesToProces
case 47: case 47:
case 48: case 48:
useOrDecompress = true; useOrDecompress = true;
unkDecodeB_trans(bgbak_ptr, smap_ptr, numLinesToProcess); unkDecodeB_trans(bgbak_ptr, src, numLinesToProcess);
break; break;
case 64: case 64:
@ -1418,7 +1419,7 @@ bool Gdi::decompressBitmap(byte *bgbak_ptr, byte *smap_ptr, int numLinesToProces
case 106: case 106:
case 107: case 107:
case 108: case 108:
unkDecodeA(bgbak_ptr, smap_ptr, numLinesToProcess); unkDecodeA(bgbak_ptr, src, numLinesToProcess);
break; break;
case 84: case 84:
@ -1432,7 +1433,7 @@ bool Gdi::decompressBitmap(byte *bgbak_ptr, byte *smap_ptr, int numLinesToProces
case 127: case 127:
case 128: case 128:
useOrDecompress = true; useOrDecompress = true;
unkDecodeA_trans(bgbak_ptr, smap_ptr, numLinesToProcess); unkDecodeA_trans(bgbak_ptr, src, numLinesToProcess);
break; break;
default: default:
@ -2791,7 +2792,7 @@ void Scumm::setDirtyColors(int min, int max) {
_palDirtyMax = max; _palDirtyMax = max;
} }
void Scumm::initCycl(byte *ptr) { void Scumm::initCycl(const byte *ptr) {
int j; int j;
ColorCycle *cycl; ColorCycle *cycl;
@ -3011,9 +3012,9 @@ void Scumm::setupShadowPalette(int slot, int redScale, int greenScale, int blueS
} }
void Scumm::setupShadowPalette(int redScale, int greenScale, int blueScale, int startColor, int endColor) { void Scumm::setupShadowPalette(int redScale, int greenScale, int blueScale, int startColor, int endColor) {
byte *basepal = getPalettePtr(); const byte *basepal = getPalettePtr();
byte *pal = basepal; const byte *pal = basepal;
byte *compareptr; const byte *compareptr;
byte *table = _shadowPalette; byte *table = _shadowPalette;
int i; int i;
@ -3086,9 +3087,8 @@ void Scumm::setupShadowPalette(int redScale, int greenScale, int blueScale, int
/* Yazoo: This function create the specialPalette used for semi-transparency in SamnMax */ /* Yazoo: This function create the specialPalette used for semi-transparency in SamnMax */
void Scumm::createSpecialPalette(int16 from, int16 to, int16 redScale, int16 greenScale, int16 blueScale, void Scumm::createSpecialPalette(int16 from, int16 to, int16 redScale, int16 greenScale, int16 blueScale,
int16 startColor, int16 endColor) { int16 startColor, int16 endColor) {
byte *palPtr; const byte *palPtr, *curPtr;
byte *curPtr; const byte *searchPtr;
byte *searchPtr;
uint bestResult; uint bestResult;
uint currentResult; uint currentResult;
@ -3141,7 +3141,8 @@ void Scumm::darkenPalette(int redScale, int greenScale, int blueScale, int start
return; return;
if (startColor <= endColor) { if (startColor <= endColor) {
byte *cptr, *cur; const byte *cptr;
byte *cur;
int j; int j;
int color; int color;
@ -3199,7 +3200,8 @@ void Scumm::desaturatePalette(int hueScale, int satScale, int lightScale, int st
// FIXME: Rewrite using integer arithmetics only? // FIXME: Rewrite using integer arithmetics only?
if (startColor <= endColor) { if (startColor <= endColor) {
byte *cptr, *cur; const byte *cptr;
byte *cur;
int j; int j;
cptr = getPalettePtr() + startColor * 3; cptr = getPalettePtr() + startColor * 3;
@ -3380,15 +3382,15 @@ void Scumm::setPalColor(int idx, int r, int g, int b) {
} }
void Scumm::setPalette(int palindex) { void Scumm::setPalette(int palindex) {
byte *pals; const byte *pals;
_curPalIndex = palindex; _curPalIndex = palindex;
pals = getPalettePtr(); pals = getPalettePtr();
setPaletteFromPtr(pals); setPaletteFromPtr(pals);
} }
byte *Scumm::findPalInPals(byte *pal, int idx) { const byte *Scumm::findPalInPals(const byte *pal, int idx) {
byte *offs; const byte *offs;
uint32 size; uint32 size;
pal = findResource(MKID('WRAP'), pal); pal = findResource(MKID('WRAP'), pal);
@ -3407,8 +3409,8 @@ byte *Scumm::findPalInPals(byte *pal, int idx) {
return offs + READ_LE_UINT32(offs + idx * sizeof(uint32)); return offs + READ_LE_UINT32(offs + idx * sizeof(uint32));
} }
byte *Scumm::getPalettePtr() { const byte *Scumm::getPalettePtr() {
byte *cptr; const byte *cptr;
cptr = getResourceAddress(rtRoom, _roomResource); cptr = getResourceAddress(rtRoom, _roomResource);
assert(cptr); assert(cptr);
@ -3459,9 +3461,10 @@ void Scumm::grabCursor(byte *ptr, int width, int height) {
updateCursor(); updateCursor();
} }
void Scumm::useIm01Cursor(byte *im, int w, int h) { void Scumm::useIm01Cursor(const byte *im, int w, int h) {
VirtScreen *vs = &virtscr[0]; VirtScreen *vs = &virtscr[0];
byte *buf, *src, *dst; byte *buf, *dst;
const byte *src;
int i; int i;
w <<= 3; w <<= 3;
@ -3529,7 +3532,7 @@ void Scumm::animateCursor() {
} }
} }
void Scumm::useBompCursor(byte *im, int width, int height) { void Scumm::useBompCursor(const byte *im, int width, int height) {
uint size; uint size;
width <<= 3; width <<= 3;
@ -3830,7 +3833,7 @@ void Scumm::drawBomp(BompDrawData *bd, int decode_mode, int mask) {
clip_bottom -= tmp_y - bd->outheight; clip_bottom -= tmp_y - bd->outheight;
} }
byte *src = bd->dataptr; const byte *src = bd->dataptr;
byte *dst = bd->out + bd->y * bd->outwidth + bd->x + clip_left; byte *dst = bd->out + bd->y * bd->outwidth + bd->x + clip_left;
mask_pitch = _screenWidth / 8; mask_pitch = _screenWidth / 8;

View file

@ -104,7 +104,7 @@ struct BompDrawData { /* Bomp graphics data */
int outwidth, outheight; int outwidth, outheight;
int x, y; int x, y;
byte scale_x, scale_y; byte scale_x, scale_y;
byte *dataptr; const byte *dataptr;
int srcwidth, srcheight; int srcwidth, srcheight;
uint16 shadowMode; uint16 shadowMode;
}; };
@ -133,7 +133,7 @@ protected:
bool _zbufferDisabled; bool _zbufferDisabled;
/* Bitmap decompressors */ /* Bitmap decompressors */
bool decompressBitmap(byte *bgbak_ptr, byte *smap_ptr, int numLinesToProcess); bool decompressBitmap(byte *bgbak_ptr, const byte *src, int numLinesToProcess);
void decodeStripEGA(byte *dst, const byte *src, int height); void decodeStripEGA(byte *dst, const byte *src, int height);
void decodeStripOldEGA(byte *dst, const byte *src, int height, int stripnr); void decodeStripOldEGA(byte *dst, const byte *src, int height, int stripnr);
void decompressMaskImgOld(byte *dst, const byte *src, int stripnr); void decompressMaskImgOld(byte *dst, const byte *src, int stripnr);
@ -161,7 +161,7 @@ protected:
void updateDirtyScreen(VirtScreen *vs); void updateDirtyScreen(VirtScreen *vs);
public: public:
void drawBitmap(byte *ptr, VirtScreen *vs, int x, int y, const int width, const int height, void drawBitmap(const byte *ptr, VirtScreen *vs, int x, int y, const int width, const int height,
int stripnr, int numstrip, byte flag); int stripnr, int numstrip, byte flag);
void clearUpperMask(); void clearUpperMask();

View file

@ -190,8 +190,8 @@ int Scumm::getObjectOrActorXY(int object, int &x, int &y) {
void Scumm::getObjectXYPos(int object, int &x, int &y, int &dir) { void Scumm::getObjectXYPos(int object, int &x, int &y, int &dir) {
ObjectData *od = &_objs[getObjectIndex(object)]; ObjectData *od = &_objs[getObjectIndex(object)];
int state; int state;
byte *ptr; const byte *ptr;
ImageHeader *imhd; const ImageHeader *imhd;
if (_features & GF_AFTER_V6) { if (_features & GF_AFTER_V6) {
state = getState(object) - 1; state = getState(object) - 1;
@ -206,7 +206,7 @@ void Scumm::getObjectXYPos(int object, int &x, int &y, int &dir) {
ptr += od->OBIMoffset; ptr += od->OBIMoffset;
} }
assert(ptr); assert(ptr);
imhd = (ImageHeader *)findResourceData(MKID('IMHD'), ptr); imhd = (const ImageHeader *)findResourceData(MKID('IMHD'), ptr);
if (_features & GF_AFTER_V8) { if (_features & GF_AFTER_V8) {
x = od->x_pos + (int32)READ_LE_UINT32(&imhd->v8.hotspot[state].x); x = od->x_pos + (int32)READ_LE_UINT32(&imhd->v8.hotspot[state].x);
y = od->y_pos + (int32)READ_LE_UINT32(&imhd->v8.hotspot[state].y); y = od->y_pos + (int32)READ_LE_UINT32(&imhd->v8.hotspot[state].y);
@ -343,7 +343,7 @@ static const uint32 IMxx_tags[] = {
void Scumm::drawObject(int obj, int arg) { void Scumm::drawObject(int obj, int arg) {
ObjectData *od; ObjectData *od;
int xpos, ypos, height, width; int xpos, ypos, height, width;
byte *ptr; const byte *ptr;
int x, a, numstrip; int x, a, numstrip;
int tmp; int tmp;
@ -451,16 +451,16 @@ void Scumm::clearRoomObjects() {
void Scumm::loadRoomObjects() { void Scumm::loadRoomObjects() {
int i, j; int i, j;
ObjectData *od; ObjectData *od;
byte *ptr; const byte *ptr;
uint16 obim_id; uint16 obim_id;
byte *room, *searchptr, *rootptr; const byte *room, *searchptr, *rootptr;
ImageHeader *imhd; const ImageHeader *imhd;
RoomHeader *roomhdr; const RoomHeader *roomhdr;
CodeHeader *cdhd; const CodeHeader *cdhd;
CHECK_HEAP CHECK_HEAP
room = getResourceAddress(rtRoom, _roomResource); room = getResourceAddress(rtRoom, _roomResource);
roomhdr = (RoomHeader *)findResourceData(MKID('RMHD'), room); roomhdr = (const RoomHeader *)findResourceData(MKID('RMHD'), room);
if (_features & GF_AFTER_V8) if (_features & GF_AFTER_V8)
_numObjectsInRoom = (byte)READ_LE_UINT32(&(roomhdr->v8.numObjects)); _numObjectsInRoom = (byte)READ_LE_UINT32(&(roomhdr->v8.numObjects));
@ -490,7 +490,7 @@ void Scumm::loadRoomObjects() {
error("Room %d missing object code block(s)", _roomResource); error("Room %d missing object code block(s)", _roomResource);
od->OBCDoffset = ptr - rootptr; od->OBCDoffset = ptr - rootptr;
cdhd = (CodeHeader *)findResourceData(MKID('CDHD'), ptr); cdhd = (const CodeHeader *)findResourceData(MKID('CDHD'), ptr);
if (_features & GF_AFTER_V7) if (_features & GF_AFTER_V7)
od->obj_nr = READ_LE_UINT16(&(cdhd->v7.obj_id)); od->obj_nr = READ_LE_UINT16(&(cdhd->v7.obj_id));
@ -515,7 +515,7 @@ void Scumm::loadRoomObjects() {
if (ptr == NULL) if (ptr == NULL)
error("Room %d missing image blocks(s)", _roomResource); error("Room %d missing image blocks(s)", _roomResource);
imhd = (ImageHeader *)findResourceData(MKID('IMHD'), ptr); imhd = (const ImageHeader *)findResourceData(MKID('IMHD'), ptr);
if (_features & GF_AFTER_V8) if (_features & GF_AFTER_V8)
// In V8, IMHD has no obj_id, but rather a name string. We map the name // In V8, IMHD has no obj_id, but rather a name string. We map the name
// back to an object id using a table derived from the DOBJ resource. // back to an object id using a table derived from the DOBJ resource.
@ -543,7 +543,7 @@ void Scumm::loadRoomObjects() {
void Scumm::loadRoomObjectsOldBundle() { void Scumm::loadRoomObjectsOldBundle() {
int i; int i;
ObjectData *od; ObjectData *od;
byte *room, *ptr; const byte *room, *ptr;
CHECK_HEAP CHECK_HEAP
room = getResourceAddress(rtRoom, _roomResource); room = getResourceAddress(rtRoom, _roomResource);
@ -583,14 +583,14 @@ void Scumm::loadRoomObjectsOldBundle() {
void Scumm::loadRoomObjectsSmall() { void Scumm::loadRoomObjectsSmall() {
int i, j; int i, j;
ObjectData *od; ObjectData *od;
byte *ptr; const byte *ptr;
uint16 obim_id; uint16 obim_id;
byte *room, *searchptr; const byte *room, *searchptr;
RoomHeader *roomhdr; const RoomHeader *roomhdr;
CHECK_HEAP CHECK_HEAP
room = getResourceAddress(rtRoom, _roomResource); room = getResourceAddress(rtRoom, _roomResource);
roomhdr = (RoomHeader *)findResourceData(MKID('RMHD'), room); roomhdr = (const RoomHeader *)findResourceData(MKID('RMHD'), room);
_numObjectsInRoom = READ_LE_UINT16(&(roomhdr->old.numObjects)); _numObjectsInRoom = READ_LE_UINT16(&(roomhdr->old.numObjects));
@ -643,15 +643,15 @@ void Scumm::loadRoomObjectsSmall() {
CHECK_HEAP CHECK_HEAP
} }
void Scumm::setupRoomObject(ObjectData *od, byte *room, byte *searchptr) { void Scumm::setupRoomObject(ObjectData *od, const byte *room, const byte *searchptr) {
CodeHeader *cdhd = NULL; const CodeHeader *cdhd = NULL;
ImageHeader *imhd = NULL; const ImageHeader *imhd = NULL;
assert(room); assert(room);
if (_features & GF_SMALL_HEADER) { if (_features & GF_SMALL_HEADER) {
byte *ptr = room + od->OBCDoffset; const byte *ptr = room + od->OBCDoffset;
if (_features & GF_OLD_BUNDLE) if (_features & GF_OLD_BUNDLE)
ptr -= 2; ptr -= 2;
@ -691,7 +691,7 @@ void Scumm::setupRoomObject(ObjectData *od, byte *room, byte *searchptr) {
searchptr = room; searchptr = room;
} }
cdhd = (CodeHeader *)findResourceData(MKID('CDHD'), searchptr + od->OBCDoffset); cdhd = (const CodeHeader *)findResourceData(MKID('CDHD'), searchptr + od->OBCDoffset);
if (cdhd == NULL) if (cdhd == NULL)
error("Room %d missing CDHD blocks(s)", _roomResource); error("Room %d missing CDHD blocks(s)", _roomResource);
@ -701,7 +701,7 @@ void Scumm::setupRoomObject(ObjectData *od, byte *room, byte *searchptr) {
od->parent = cdhd->v7.parent; od->parent = cdhd->v7.parent;
od->parentstate = cdhd->v7.parentstate; od->parentstate = cdhd->v7.parentstate;
imhd = (ImageHeader *)findResourceData(MKID('IMHD'), room + od->OBIMoffset); imhd = (const ImageHeader *)findResourceData(MKID('IMHD'), room + od->OBIMoffset);
od->x_pos = (int)READ_LE_UINT32(&imhd->v8.x_pos); od->x_pos = (int)READ_LE_UINT32(&imhd->v8.x_pos);
od->y_pos = (int)READ_LE_UINT32(&imhd->v8.y_pos); od->y_pos = (int)READ_LE_UINT32(&imhd->v8.y_pos);
od->width = (uint)READ_LE_UINT32(&imhd->v8.width); od->width = (uint)READ_LE_UINT32(&imhd->v8.width);
@ -715,7 +715,7 @@ void Scumm::setupRoomObject(ObjectData *od, byte *room, byte *searchptr) {
od->parent = cdhd->v7.parent; od->parent = cdhd->v7.parent;
od->parentstate = cdhd->v7.parentstate; od->parentstate = cdhd->v7.parentstate;
imhd = (ImageHeader *)findResourceData(MKID('IMHD'), room + od->OBIMoffset); imhd = (const ImageHeader *)findResourceData(MKID('IMHD'), room + od->OBIMoffset);
od->x_pos = READ_LE_UINT16(&imhd->v7.x_pos); od->x_pos = READ_LE_UINT16(&imhd->v7.x_pos);
od->y_pos = READ_LE_UINT16(&imhd->v7.y_pos); od->y_pos = READ_LE_UINT16(&imhd->v7.y_pos);
od->width = READ_LE_UINT16(&imhd->v7.width); od->width = READ_LE_UINT16(&imhd->v7.width);
@ -874,7 +874,7 @@ byte *Scumm::getObjOrActorName(int obj) {
} }
if (_features & GF_AFTER_V6) { if (_features & GF_AFTER_V6) {
for (i = 1; i < 50; i++) { for (i = 0; i < _numNewNames; i++) {
if (_newNames[i] == obj) { if (_newNames[i] == obj) {
debug(5, "Found new name for object %d at _newNames[i]", obj, i); debug(5, "Found new name for object %d at _newNames[i]", obj, i);
return getResourceAddress(rtObjectName, i); return getResourceAddress(rtObjectName, i);
@ -887,7 +887,50 @@ byte *Scumm::getObjOrActorName(int obj) {
if (objptr == NULL) if (objptr == NULL)
return NULL; return NULL;
#if 0
return findResourceData(MKID('OBNA'), objptr); return findResourceData(MKID('OBNA'), objptr);
#else
// FIXME: we can't use findResourceData anymore, because it returns const
// data, while this function *must* return a non-const pointer. That is so
// because in o2_setObjectName / o5_setObjectName we directly modify this
// data. Now, we could add a non-const version of findResourceData, too
// (C++ makes that easy); but this here is really the *only* place in all
// of ScummVM where it wold be needed! That seems kind of a waste...
//
// So for now, I duplicate some code from findResourceData / findResource
// here. However, a much nicer solution might be (with stress on "might")
// to use the same technique as in V6 games: that is, use a seperate
// resource for changed names. That would be the cleanest solution, but
// might proof to be infeasible, as it might lead to unforseen regressions.
uint32 tag = MKID('OBNA');
byte *searchin = objptr;
uint32 curpos, totalsize, size;
assert(searchin);
searchin += 4;
totalsize = READ_BE_UINT32_UNALIGNED(searchin);
curpos = 8;
searchin += 4;
while (curpos < totalsize) {
if (READ_UINT32_UNALIGNED(searchin) == tag)
return searchin + _resourceHeaderSize;
size = READ_BE_UINT32_UNALIGNED(searchin + 4);
if ((int32)size <= 0) {
error("(%c%c%c%c) Not found in %d... illegal block len %d",
tag & 0xFF, (tag >> 8) & 0xFF, (tag >> 16) & 0xFF, (tag >> 24) & 0xFF, 0, size);
return NULL;
}
curpos += size;
searchin += size;
}
return NULL;
#endif
} }
uint32 Scumm::getOBCDOffs(int object) { uint32 Scumm::getOBCDOffs(int object) {
@ -931,7 +974,8 @@ byte *Scumm::getOBCDFromObject(int obj) {
void Scumm::addObjectToInventory(uint obj, uint room) { void Scumm::addObjectToInventory(uint obj, uint room) {
int i, slot; int i, slot;
uint32 size; uint32 size;
byte *ptr, *dst; const byte *ptr;
byte *dst;
FindObjectInRoom foir; FindObjectInRoom foir;
debug(1, "Adding object %d from room %d into inventory", obj, room); debug(1, "Adding object %d from room %d into inventory", obj, room);
@ -963,10 +1007,10 @@ void Scumm::addObjectToInventory(uint obj, uint room) {
void Scumm::findObjectInRoom(FindObjectInRoom *fo, byte findWhat, uint id, uint room) { void Scumm::findObjectInRoom(FindObjectInRoom *fo, byte findWhat, uint id, uint room) {
CodeHeader *cdhd; const CodeHeader *cdhd;
int i, numobj; int i, numobj;
byte *roomptr, *obcdptr, *obimptr, *searchptr; const byte *roomptr, *obcdptr, *obimptr, *searchptr;
ImageHeader *imhd; const ImageHeader *imhd;
int id2; int id2;
int id3; int id3;
@ -978,10 +1022,10 @@ void Scumm::findObjectInRoom(FindObjectInRoom *fo, byte findWhat, uint id, uint
error("findObjectInRoom foCheckAlreadyLoaded NYI for GF_OLD_BUNDLE (id = %d, room = %d)", id, room); error("findObjectInRoom foCheckAlreadyLoaded NYI for GF_OLD_BUNDLE (id = %d, room = %d)", id, room);
} }
fo->obcd = obcdptr = getOBCDFromObject(id); fo->obcd = obcdptr = getOBCDFromObject(id);
assert((byte *)obcdptr > (byte *)256); assert((const byte *)obcdptr > (byte *)256);
fo->obim = obimptr = obcdptr + RES_SIZE(obcdptr); fo->obim = obimptr = obcdptr + RES_SIZE(obcdptr);
fo->cdhd = (CodeHeader *)findResourceData(MKID('CDHD'), obcdptr); fo->cdhd = (const CodeHeader *)findResourceData(MKID('CDHD'), obcdptr);
fo->imhd = (ImageHeader *)findResourceData(MKID('IMHD'), obimptr); fo->imhd = (const ImageHeader *)findResourceData(MKID('IMHD'), obimptr);
return; return;
} }
@ -992,7 +1036,7 @@ void Scumm::findObjectInRoom(FindObjectInRoom *fo, byte findWhat, uint id, uint
if (_features & GF_OLD_BUNDLE) { if (_features & GF_OLD_BUNDLE) {
numobj = roomptr[20]; numobj = roomptr[20];
} else { } else {
RoomHeader *roomhdr = (RoomHeader *)findResourceData(MKID('RMHD'), roomptr); const RoomHeader *roomhdr = (const RoomHeader *)findResourceData(MKID('RMHD'), roomptr);
if (_features & GF_AFTER_V8) if (_features & GF_AFTER_V8)
numobj = READ_LE_UINT32(&(roomhdr->v8.numObjects)); numobj = READ_LE_UINT32(&(roomhdr->v8.numObjects));
@ -1021,7 +1065,7 @@ void Scumm::findObjectInRoom(FindObjectInRoom *fo, byte findWhat, uint id, uint
if (id2 == (uint16)id) { if (id2 == (uint16)id) {
if (findWhat & foCodeHeader) { if (findWhat & foCodeHeader) {
fo->obcd = obcdptr; fo->obcd = obcdptr;
fo->cdhd = (CodeHeader *)(obcdptr + 10); // TODO - FIXME fo->cdhd = (const CodeHeader *)(obcdptr + 10); // TODO - FIXME
} }
if (findWhat & foImageHeader) { if (findWhat & foImageHeader) {
fo->obim = obimptr; fo->obim = obimptr;
@ -1047,7 +1091,7 @@ void Scumm::findObjectInRoom(FindObjectInRoom *fo, byte findWhat, uint id, uint
obcdptr = findResource(MKID('OBCD'), searchptr); obcdptr = findResource(MKID('OBCD'), searchptr);
if (obcdptr == NULL) if (obcdptr == NULL)
error("findObjectInRoom: Not enough code blocks in room %d", room); error("findObjectInRoom: Not enough code blocks in room %d", room);
cdhd = (CodeHeader *)findResourceData(MKID('CDHD'), obcdptr); cdhd = (const CodeHeader *)findResourceData(MKID('CDHD'), obcdptr);
if (_features & GF_SMALL_HEADER) if (_features & GF_SMALL_HEADER)
id2 = READ_LE_UINT16(obcdptr + 6); id2 = READ_LE_UINT16(obcdptr + 6);
@ -1080,7 +1124,7 @@ void Scumm::findObjectInRoom(FindObjectInRoom *fo, byte findWhat, uint id, uint
obimptr = findResource(MKID('OBIM'), searchptr); obimptr = findResource(MKID('OBIM'), searchptr);
if (obimptr == NULL) if (obimptr == NULL)
error("findObjectInRoom: Not enough image blocks in room %d", room); error("findObjectInRoom: Not enough image blocks in room %d", room);
imhd = (ImageHeader *)findResourceData(MKID('IMHD'), obimptr); imhd = (const ImageHeader *)findResourceData(MKID('IMHD'), obimptr);
if (_features & GF_SMALL_HEADER) if (_features & GF_SMALL_HEADER)
id3 = READ_LE_UINT16(obimptr + 6); id3 = READ_LE_UINT16(obimptr + 6);
else if (_features & GF_AFTER_V8) else if (_features & GF_AFTER_V8)
@ -1272,7 +1316,7 @@ int Scumm::getDistanceBetween(bool is_obj_1, int b, int c, bool is_obj_2, int e,
void Scumm::setCursorImg(uint img, uint room, uint imgindex) { void Scumm::setCursorImg(uint img, uint room, uint imgindex) {
int w, h; int w, h;
byte *dataptr, *bomp; const byte *dataptr, *bomp;
uint32 size; uint32 size;
FindObjectInRoom foir; FindObjectInRoom foir;
@ -1395,7 +1439,7 @@ void Scumm::drawBlastObjects() {
void Scumm::drawBlastObject(BlastObject *eo) { void Scumm::drawBlastObject(BlastObject *eo) {
VirtScreen *vs; VirtScreen *vs;
byte *bomp, *ptr; const byte *bomp, *ptr;
int idx, objnum; int idx, objnum;
BompDrawData bdd; BompDrawData bdd;
@ -1432,7 +1476,7 @@ void Scumm::drawBlastObject(BlastObject *eo) {
// Get the address of the specified BOMP (we really should verify it's a BOMP and not a SMAP // Get the address of the specified BOMP (we really should verify it's a BOMP and not a SMAP
bomp = ptr + READ_LE_UINT32(ptr + 4 + 4*eo->image) + 8; bomp = ptr + READ_LE_UINT32(ptr + 4 + 4*eo->image) + 8;
} else { } else {
byte *img = findResource(IMxx_tags[eo->image], ptr); const byte *img = findResource(IMxx_tags[eo->image], ptr);
if (!img) if (!img)
img = findResource(IMxx_tags[1], ptr); // Backward compatibility with samnmax blast objects img = findResource(IMxx_tags[1], ptr); // Backward compatibility with samnmax blast objects
@ -1448,11 +1492,11 @@ void Scumm::drawBlastObject(BlastObject *eo) {
//hexdump(bomp,32); //hexdump(bomp,32);
if (_features & GF_AFTER_V8) { if (_features & GF_AFTER_V8) {
bdd.srcwidth = READ_LE_UINT32(&((BompHeader *)bomp)->v8.width); bdd.srcwidth = READ_LE_UINT32(&((const BompHeader *)bomp)->v8.width);
bdd.srcheight = READ_LE_UINT32(&((BompHeader *)bomp)->v8.height); bdd.srcheight = READ_LE_UINT32(&((const BompHeader *)bomp)->v8.height);
} else { } else {
bdd.srcwidth = READ_LE_UINT16(&((BompHeader *)bomp)->old.width); bdd.srcwidth = READ_LE_UINT16(&((const BompHeader *)bomp)->old.width);
bdd.srcheight = READ_LE_UINT16(&((BompHeader *)bomp)->old.height); bdd.srcheight = READ_LE_UINT16(&((const BompHeader *)bomp)->old.height);
} }
bdd.out = vs->screenPtr + vs->xstart; bdd.out = vs->screenPtr + vs->xstart;
@ -1746,7 +1790,7 @@ void Scumm::loadFlObject(uint object, uint room) {
// Dump object script // Dump object script
if (_dumpScripts) { if (_dumpScripts) {
char buf[32]; char buf[32];
byte *ptr = foir.obcd; const byte *ptr = foir.obcd;
sprintf(buf, "roomobj-%d-", room); sprintf(buf, "roomobj-%d-", room);
ptr = findResource(MKID('VERB'), ptr, 0); ptr = findResource(MKID('VERB'), ptr, 0);
dumpResource(buf, object, ptr); dumpResource(buf, object, ptr);

View file

@ -136,11 +136,11 @@ struct ImageHeader { /* file format */
#endif #endif
struct FindObjectInRoom { struct FindObjectInRoom {
CodeHeader *cdhd; const CodeHeader *cdhd;
byte *obcd; const byte *obcd;
ImageHeader *imhd; const ImageHeader *imhd;
byte *obim; const byte *obim;
byte *roomptr; const byte *roomptr;
}; };
enum FindObjectWhat { enum FindObjectWhat {

View file

@ -1344,7 +1344,7 @@ void Scumm::nukeResource(int type, int idx) {
} }
} }
byte *Scumm::findResourceData(uint32 tag, byte *ptr) { const byte *Scumm::findResourceData(uint32 tag, const byte *ptr) {
if (_features & GF_OLD_BUNDLE) if (_features & GF_OLD_BUNDLE)
error("findResourceData must not be used in GF_OLD_BUNDLE games"); error("findResourceData must not be used in GF_OLD_BUNDLE games");
else if (_features & GF_SMALL_HEADER) else if (_features & GF_SMALL_HEADER)
@ -1371,11 +1371,11 @@ int Scumm::getResourceDataSize(const byte *ptr) const {
struct FindResourceState { struct FindResourceState {
uint32 size, pos; uint32 size, pos;
byte *ptr; const byte *ptr;
}; };
/* just O(N) complexity when iterating with this function */ /* just O(N) complexity when iterating with this function */
byte *findResource(uint32 tag, byte *searchin) { const byte *findResource(uint32 tag, const byte *searchin) {
uint32 size; uint32 size;
static FindResourceState frs; static FindResourceState frs;
FindResourceState *f = &frs; /* easier to make it thread safe like this */ FindResourceState *f = &frs; /* easier to make it thread safe like this */
@ -1403,7 +1403,7 @@ byte *findResource(uint32 tag, byte *searchin) {
return f->ptr; return f->ptr;
} }
byte *findResourceSmall(uint32 tag, byte *searchin) { const byte *findResourceSmall(uint32 tag, const byte *searchin) {
uint32 size; uint32 size;
static FindResourceState frs; static FindResourceState frs;
FindResourceState *f = &frs; /* easier to make it thread safe like this */ FindResourceState *f = &frs; /* easier to make it thread safe like this */
@ -1434,7 +1434,7 @@ byte *findResourceSmall(uint32 tag, byte *searchin) {
return f->ptr; return f->ptr;
} }
byte *findResource(uint32 tag, byte *searchin, int idx) { const byte *findResource(uint32 tag, const byte *searchin, int idx) {
uint32 curpos, totalsize, size; uint32 curpos, totalsize, size;
assert(searchin); assert(searchin);
@ -1462,7 +1462,7 @@ byte *findResource(uint32 tag, byte *searchin, int idx) {
return NULL; return NULL;
} }
byte *findResourceSmall(uint32 tag, byte *searchin, int idx) { const byte *findResourceSmall(uint32 tag, const byte *searchin, int idx) {
uint32 curpos, totalsize, size; uint32 curpos, totalsize, size;
uint16 smallTag; uint16 smallTag;

View file

@ -33,8 +33,8 @@ struct ResHdr {
#pragma END_PACK_STRUCTS #pragma END_PACK_STRUCTS
#endif #endif
#define RES_DATA(x) (((byte*)x) + sizeof(ResHdr)) #define RES_DATA(x) (((const byte*)x) + sizeof(ResHdr))
#define RES_SIZE(x) (READ_BE_UINT32_UNALIGNED(&((ResHdr* )x)->size)) #define RES_SIZE(x) (READ_BE_UINT32_UNALIGNED(&((const ResHdr* )x)->size))
enum { enum {
OF_OWNER_MASK = 0x0F, OF_OWNER_MASK = 0x0F,
@ -50,9 +50,9 @@ enum {
}; };
byte *findResource(uint32 tag, byte *searchin, int index); const byte *findResource(uint32 tag, const byte *searchin, int index);
byte *findResourceSmall(uint32 tag, byte *searchin, int index); const byte *findResourceSmall(uint32 tag, const byte *searchin, int index);
byte *findResource(uint32 tag, byte *searchin); const byte *findResource(uint32 tag, const byte *searchin);
byte *findResourceSmall(uint32 tag, byte *searchin); const byte *findResourceSmall(uint32 tag, const byte *searchin);
#endif #endif

View file

@ -128,7 +128,7 @@ void Scumm::initializeLocals(int slot, int *vars) {
} }
int Scumm::getVerbEntrypoint(int obj, int entry) { int Scumm::getVerbEntrypoint(int obj, int entry) {
byte *objptr, *verbptr; const byte *objptr, *verbptr;
int verboffs; int verboffs;
if (whereIsObject(obj) == WIO_NOT_FOUND) if (whereIsObject(obj) == WIO_NOT_FOUND)
@ -154,7 +154,7 @@ int Scumm::getVerbEntrypoint(int obj, int entry) {
verbptr += _resourceHeaderSize; verbptr += _resourceHeaderSize;
if (_features & GF_AFTER_V8) { if (_features & GF_AFTER_V8) {
uint32 *ptr = (uint32 *)verbptr; const uint32 *ptr = (const uint32 *)verbptr;
uint32 verb; uint32 verb;
do { do {
verb = READ_LE_UINT32(ptr); verb = READ_LE_UINT32(ptr);
@ -729,7 +729,7 @@ void Scumm::runExitScript() {
// FIXME: Oddly, Indy3 seems to contain exit scripts with only a size // FIXME: Oddly, Indy3 seems to contain exit scripts with only a size
// and a tag - not even a terminating NULL! // and a tag - not even a terminating NULL!
byte *roomptr = getResourceAddress(rtRoom, _roomResource); byte *roomptr = getResourceAddress(rtRoom, _roomResource);
byte *excd = findResourceData(MKID('EXCD'), roomptr) - _resourceHeaderSize; const byte *excd = findResourceData(MKID('EXCD'), roomptr) - _resourceHeaderSize;
if (!excd || (getResourceDataSize(excd) < 1)) { if (!excd || (getResourceDataSize(excd) < 1)) {
debug(2, "Exit-%d is empty", _roomResource); debug(2, "Exit-%d is empty", _roomResource);
return; return;

View file

@ -622,9 +622,9 @@ protected:
int _lastLoadedRoom; int _lastLoadedRoom;
public: public:
byte *findResourceData(uint32 tag, byte *ptr); const byte *findResourceData(uint32 tag, const byte *ptr);
int getResourceDataSize(const byte *ptr) const; int getResourceDataSize(const byte *ptr) const;
void dumpResource(const char *tag, int index, byte *ptr, int length = -1); void dumpResource(const char *tag, int index, const byte *ptr, int length = -1);
protected: protected:
int getArrayId(); int getArrayId();
@ -651,7 +651,7 @@ protected:
ObjectIDMap _objectIDMap; ObjectIDMap _objectIDMap;
byte _numObjectsInRoom; byte _numObjectsInRoom;
void setupRoomObject(ObjectData *od, byte *room, byte *searchptr = NULL); void setupRoomObject(ObjectData *od, const byte *room, const byte *searchptr = NULL);
void removeObjectFromRoom(int obj); void removeObjectFromRoom(int obj);
void loadFlObject(uint object, uint room); void loadFlObject(uint object, uint room);
void nukeFlObjects(int min, int max); void nukeFlObjects(int min, int max);
@ -755,8 +755,8 @@ public:
int cost_frameToAnim(Actor *a, int frame); int cost_frameToAnim(Actor *a, int frame);
// Akos Class // Akos Class
bool akos_increaseAnims(byte *akos, Actor *a); bool akos_increaseAnims(const byte *akos, Actor *a);
bool akos_increaseAnim(Actor *a, int i, byte *aksq, uint16 *akfo, int numakfo); bool akos_increaseAnim(Actor *a, int i, const byte *aksq, const uint16 *akfo, int numakfo);
void akos_queCommand(byte cmd, Actor *a, int param_1, int param_2); void akos_queCommand(byte cmd, Actor *a, int param_1, int param_2);
bool akos_compare(int a, int b, byte cmd); bool akos_compare(int a, int b, byte cmd);
void akos_decodeData(Actor *a, int frame, uint usemask); void akos_decodeData(Actor *a, int frame, uint usemask);
@ -804,7 +804,7 @@ protected:
void initScreens(int a, int b, int w, int h); void initScreens(int a, int b, int w, int h);
void initVirtScreen(int slot, int number, int top, int width, int height, bool twobufs, bool scrollable); void initVirtScreen(int slot, int number, int top, int width, int height, bool twobufs, bool scrollable);
void initBGBuffers(int height); void initBGBuffers(int height);
void initCycl(byte *ptr); // Color cycle void initCycl(const byte *ptr); // Color cycle
void createSpecialPalette(int16 a, int16 b, int16 c, int16 d, int16 e, int16 colorMin, int16 colorMax); void createSpecialPalette(int16 a, int16 b, int16 c, int16 d, int16 e, int16 colorMin, int16 colorMax);
@ -825,14 +825,14 @@ protected:
void setCameraFollows(Actor *a); void setCameraFollows(Actor *a);
void clampCameraPos(ScummVM::Point *pt); void clampCameraPos(ScummVM::Point *pt);
byte *getPalettePtr(); const byte *getPalettePtr();
void setupEGAPalette(); void setupEGAPalette();
void setPalette(int pal); void setPalette(int pal);
void setPaletteFromPtr(const byte *ptr); void setPaletteFromPtr(const byte *ptr);
void setPaletteFromRes(); void setPaletteFromRes();
void setPalColor(int index, int r, int g, int b); void setPalColor(int index, int r, int g, int b);
void setDirtyColors(int min, int max); void setDirtyColors(int min, int max);
byte *findPalInPals(byte *pal, int index); const byte *findPalInPals(const byte *pal, int index);
void swapPalColors(int a, int b); void swapPalColors(int a, int b);
void copyPalColor(int dst, int src); void copyPalColor(int dst, int src);
void cyclePalette(); void cyclePalette();
@ -856,8 +856,8 @@ protected:
void makeCursorColorTransparent(int a); void makeCursorColorTransparent(int a);
void setupCursor() { _cursor.animate = 1; } void setupCursor() { _cursor.animate = 1; }
void decompressDefaultCursor(int index); void decompressDefaultCursor(int index);
void useIm01Cursor(byte *im, int w, int h); void useIm01Cursor(const byte *im, int w, int h);
void useBompCursor(byte *im, int w, int h); void useBompCursor(const byte *im, int w, int h);
public: public:

View file

@ -1244,9 +1244,9 @@ void Scumm::startScene(int room, Actor * a, int objectNr) {
void Scumm::initRoomSubBlocks() { void Scumm::initRoomSubBlocks() {
int i, offs; int i, offs;
byte *ptr; const byte *ptr;
byte *roomptr, *searchptr, *roomResPtr; byte *roomptr, *searchptr, *roomResPtr;
RoomHeader *rmhd; const RoomHeader *rmhd;
_ENCD_offs = 0; _ENCD_offs = 0;
_EXCD_offs = 0; _EXCD_offs = 0;
@ -1274,9 +1274,9 @@ void Scumm::initRoomSubBlocks() {
// Determine the room dimensions (width/height) // Determine the room dimensions (width/height)
// //
if (_features & GF_OLD_BUNDLE) if (_features & GF_OLD_BUNDLE)
rmhd = (RoomHeader *)(roomptr + 4); rmhd = (const RoomHeader *)(roomptr + 4);
else else
rmhd = (RoomHeader *)findResourceData(MKID('RMHD'), roomptr); rmhd = (const RoomHeader *)findResourceData(MKID('RMHD'), roomptr);
if (_features & GF_AFTER_V8) { if (_features & GF_AFTER_V8) {
_roomWidth = READ_LE_UINT32(&(rmhd->v8.width)); _roomWidth = READ_LE_UINT32(&(rmhd->v8.width));
@ -1610,7 +1610,7 @@ void Scumm::setScaleSlot(int slot, int x1, int y1, int scale1, int x2, int y2, i
_scaleSlots[slot-1].scale1 = scale1; _scaleSlots[slot-1].scale1 = scale1;
} }
void Scumm::dumpResource(const char *tag, int idx, byte *ptr, int length) { void Scumm::dumpResource(const char *tag, int idx, const byte *ptr, int length) {
char buf[256]; char buf[256];
File out; File out;

View file

@ -287,12 +287,13 @@ void Scumm::restoreVerbBG(int verb) {
void Scumm::drawVerbBitmap(int verb, int x, int y) { void Scumm::drawVerbBitmap(int verb, int x, int y) {
VirtScreen *vs; VirtScreen *vs;
VerbSlot *vst; VerbSlot *vst;
byte twobufs, *imptr = 0; byte twobufs;
const byte *imptr = 0;
int ydiff, xstrip; int ydiff, xstrip;
int imgw, imgh; int imgw, imgh;
int i, tmp; int i, tmp;
byte *obim; byte *obim;
ImageHeader *imhd; const ImageHeader *imhd;
uint32 size; uint32 size;
if ((vs = findVirtScreen(y)) == NULL) if ((vs = findVirtScreen(y)) == NULL)
@ -319,7 +320,7 @@ void Scumm::drawVerbBitmap(int verb, int x, int y) {
imgh = (*(obim + size + 17)) >> 3; imgh = (*(obim + size + 17)) >> 3;
imptr = (obim + 8); imptr = (obim + 8);
} else { } else {
imhd = (ImageHeader *)findResourceData(MKID('IMHD'), obim); imhd = (const ImageHeader *)findResourceData(MKID('IMHD'), obim);
if (_features & GF_AFTER_V7) { if (_features & GF_AFTER_V7) {
imgw = READ_LE_UINT16(&imhd->v7.width) >> 3; imgw = READ_LE_UINT16(&imhd->v7.width) >> 3;
imgh = READ_LE_UINT16(&imhd->v7.height) >> 3; imgh = READ_LE_UINT16(&imhd->v7.height) >> 3;
@ -393,8 +394,8 @@ void Scumm::killVerb(int slot) {
} }
void Scumm::setVerbObject(uint room, uint object, uint verb) { void Scumm::setVerbObject(uint room, uint object, uint verb) {
byte *obimptr; const byte *obimptr;
byte *obcdptr; const byte *obcdptr;
uint32 size, size2; uint32 size, size2;
FindObjectInRoom foir; FindObjectInRoom foir;
int i; int i;