DM: Fix some GCC warnings
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e26a655e67
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20165b1865
2 changed files with 32 additions and 26 deletions
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@ -339,17 +339,17 @@ void DisplayMan::initConstants() {
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static uint16 palCredits[16] = {0x006, 0x0AA, 0xFF6, 0x840, 0xFF8, 0x000, 0x080, 0xA00, 0xC84, 0xFFA, 0xF84, 0xFC0, 0xFA0, 0x000, 0x620, 0xFFC}; // @ G0019_aui_Graphic562_Palette_Credits
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static uint16 palDungeonView[6][16] = { // @ G0021_aaui_Graphic562_Palette_DungeonView
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/* Atari ST: { 0x000, 0x333, 0x444, 0x310, 0x066, 0x420, 0x040, 0x060, 0x700, 0x750, 0x643, 0x770, 0x222, 0x555, 0x007, 0x777 }, RGB colors are different */
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0x000, 0x666, 0x888, 0x620, 0x0CC, 0x840, 0x080, 0x0C0, 0xF00, 0xFA0, 0xC86, 0xFF0, 0x444, 0xAAA, 0x00F, 0xFFF,
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{ 0x000, 0x666, 0x888, 0x620, 0x0CC, 0x840, 0x080, 0x0C0, 0xF00, 0xFA0, 0xC86, 0xFF0, 0x444, 0xAAA, 0x00F, 0xFFF },
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/* Atari ST: { 0x000, 0x222, 0x333, 0x310, 0x066, 0x410, 0x030, 0x050, 0x600, 0x640, 0x532, 0x760, 0x111, 0x444, 0x006, 0x666 }, RGB colors are different */
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0x000, 0x444, 0x666, 0x620, 0x0CC, 0x820, 0x060, 0x0A0, 0xC00, 0x000, 0x000, 0xFC0, 0x222, 0x888, 0x00C, 0xCCC,
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{ 0x000, 0x444, 0x666, 0x620, 0x0CC, 0x820, 0x060, 0x0A0, 0xC00, 0x000, 0x000, 0xFC0, 0x222, 0x888, 0x00C, 0xCCC },
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/* Atari ST: { 0x000, 0x111, 0x222, 0x210, 0x066, 0x310, 0x020, 0x040, 0x500, 0x530, 0x421, 0x750, 0x000, 0x333, 0x005, 0x555 }, RGB colors are different */
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0x000, 0x222, 0x444, 0x420, 0x0CC, 0x620, 0x040, 0x080, 0xA00, 0x000, 0x000, 0xFA0, 0x000, 0x666, 0x00A, 0xAAA,
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{ 0x000, 0x222, 0x444, 0x420, 0x0CC, 0x620, 0x040, 0x080, 0xA00, 0x000, 0x000, 0xFA0, 0x000, 0x666, 0x00A, 0xAAA },
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/* Atari ST: { 0x000, 0x000, 0x111, 0x100, 0x066, 0x210, 0x010, 0x030, 0x400, 0x420, 0x310, 0x640, 0x000, 0x222, 0x004, 0x444 }, RGB colors are different */
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0x000, 0x000, 0x222, 0x200, 0x0CC, 0x420, 0x020, 0x060, 0x800, 0x000, 0x000, 0xC80, 0x000, 0x444, 0x008, 0x888,
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{ 0x000, 0x000, 0x222, 0x200, 0x0CC, 0x420, 0x020, 0x060, 0x800, 0x000, 0x000, 0xC80, 0x000, 0x444, 0x008, 0x888 },
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/* Atari ST: { 0x000, 0x000, 0x000, 0x000, 0x066, 0x100, 0x000, 0x020, 0x300, 0x310, 0x200, 0x530, 0x000, 0x111, 0x003, 0x333 }, RGB colors are different */
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0x000, 0x000, 0x000, 0x000, 0x0CC, 0x200, 0x000, 0x040, 0x600, 0x000, 0x000, 0xA60, 0x000, 0x222, 0x006, 0x666,
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{ 0x000, 0x000, 0x000, 0x000, 0x0CC, 0x200, 0x000, 0x040, 0x600, 0x000, 0x000, 0xA60, 0x000, 0x222, 0x006, 0x666 },
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/* Atari ST: { 0x000, 0x000, 0x000, 0x000, 0x066, 0x000, 0x000, 0x010, 0x200, 0x200, 0x100, 0x320, 0x000, 0x000, 0x002, 0x222 }, RGB colors are different */
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0x000, 0x000, 0x000, 0x000, 0x0CC, 0x000, 0x000, 0x020, 0x400, 0x000, 0x000, 0x640, 0x000, 0x000, 0x004, 0x444
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{ 0x000, 0x000, 0x000, 0x000, 0x0CC, 0x000, 0x000, 0x020, 0x400, 0x000, 0x000, 0x640, 0x000, 0x000, 0x004, 0x444 }
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};
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static byte palChangesCreatureD3[16] = {0, 120, 10, 30, 40, 30, 0, 60, 30, 0, 0, 110, 0, 20, 0, 130}; // @ G0221_auc_Graphic558_PaletteChanges_Creature_D3
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@ -370,7 +370,7 @@ void DisplayMan::initConstants() {
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_palCredits[i] = palCredits[i];
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_palChangesCreatureD3[i] = palChangesCreatureD3[i];
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_palChangesCreatureD2[i] = palChangesCreatureD2[i];
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_palChangesNoChanges[16] = palChangesNoChanges[i];
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_palChangesNoChanges[i] = palChangesNoChanges[i];
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_palChangesFloorOrnD3[i] = palChangesFloorOrnD3[i];
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_palChangesFloorOrnD2[i] = palChangesFloorOrnD2[i];
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for (int j = 0; j < 6; j++)
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@ -398,16 +398,16 @@ void DisplayMan::initConstants() {
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_projectileAspect[i] = projectileAspect[i];
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_doorFrameD1C = new DoorFrames( // @ G0186_s_Graphic558_Frames_Door_D1C
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Frame(64, 159, 17, 102, 48, 88, 0, 0), /* Closed Or Destroyed */
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Frame(64, 159, 17, 38, 48, 88, 0, 66), /* Vertical Closed one fourth */
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Frame(64, 159, 17, 60, 48, 88, 0, 44), /* Vertical Closed half */
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Frame(64, 159, 17, 82, 48, 88, 0, 22), /* Vertical Closed three fourth */
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Frame(64, 75, 17, 102, 48, 88, 36, 0), /* Left Horizontal Closed one fourth */
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Frame(64, 87, 17, 102, 48, 88, 24, 0), /* Left Horizontal Closed half */
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Frame(64, 99, 17, 102, 48, 88, 12, 0), /* Left Horizontal Closed three fourth */
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Frame(148, 159, 17, 102, 48, 88, 48, 0), /* Right Horizontal Closed one fourth */
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Frame(136, 159, 17, 102, 48, 88, 48, 0), /* Right Horizontal Closed half */
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Frame(124, 159, 17, 102, 48, 88, 48, 0) /* Right Horizontal Closed three fourth */
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Frame(64, 159, 17, 102, 48, 88, 0, 0), /* Closed Or Destroyed */
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Frame(64, 159, 17, 38, 48, 88, 0, 66), /* Vertical Closed one fourth */
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Frame(64, 159, 17, 60, 48, 88, 0, 44), /* Vertical Closed half */
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Frame(64, 159, 17, 82, 48, 88, 0, 22), /* Vertical Closed three fourth */
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Frame(64, 75, 17, 102, 48, 88, 36, 0), /* Left Horizontal Closed one fourth */
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Frame(64, 87, 17, 102, 48, 88, 24, 0), /* Left Horizontal Closed half */
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Frame(64, 99, 17, 102, 48, 88, 12, 0), /* Left Horizontal Closed three fourth */
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Frame(148, 159, 17, 102, 48, 88, 48, 0), /* Right Horizontal Closed one fourth */
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Frame(136, 159, 17, 102, 48, 88, 48, 0), /* Right Horizontal Closed half */
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Frame(124, 159, 17, 102, 48, 88, 48, 0) /* Right Horizontal Closed three fourth */
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);
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_boxThievesEyeViewPortVisibleArea = Box(64, 159, 19, 113); // @ G0106_s_Graphic558_Box_ThievesEye_ViewportVisibleArea
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@ -1159,7 +1159,7 @@ void DisplayMan::f112_drawCeilingPit(int16 nativeBitmapIndex, Frame *frame, int1
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return;
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int16 mapSquare = _vm->_dungeonMan->_g279_dungeonMapData[mapIndex][mapX][mapY];
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if ((Square(mapSquare).getType() == k2_ElementTypePit) && getFlag(mapSquare, k0x0008_PitOpen)) {
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if ((Square(mapSquare).getType() == k2_PitElemType) && getFlag(mapSquare, k0x0008_PitOpen)) {
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if (flipHorizontal)
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f105_drawFloorPitOrStairsBitmapFlippedHorizontally(nativeBitmapIndex, *frame);
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else
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