No longer used by HE games.
svn-id: r19940
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05a469074c
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202b739c36
2 changed files with 0 additions and 11 deletions
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@ -696,16 +696,6 @@ bool Sound::isMouthSyncOff(uint pos) {
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return val;
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}
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int Sound::getSoundElapsedTime(int sound) const {
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if (sound >= 10000) {
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int channel = sound - 10000;
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return _vm->_mixer->getSoundElapsedTime(_heSoundChannels[channel]);
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} else {
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return _vm->_mixer->getSoundElapsedTimeOfSoundID(sound);
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}
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}
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int Sound::isSoundRunning(int sound) const {
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#ifndef DISABLE_SCUMM_7_8
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if (_vm->_imuseDigital)
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