When using some items in IHNM, it was possible that the verb would incorrectly change from "use" to "use with" (e.g. the jukebox in the honky-tonk). This has been fixed

svn-id: r27356
This commit is contained in:
Filippos Karapetis 2007-06-11 12:12:59 +00:00
parent d27ceffef1
commit 2084bd4610

View file

@ -757,7 +757,8 @@ void Script::whichObject(const Point& mousePoint) {
} else {
actor = _vm->_actor->getActor(newObjectId);
objectId = newObjectId;
objectFlags = kObjUseWith;
if (_vm->getGameType() == GType_ITE)
objectFlags = kObjUseWith;
newRightButtonVerb = getVerbType(kVerbTalkTo);
if ((_currentVerb == getVerbType(kVerbPickUp)) ||