BLADERUNNER: RC - Move line about real dogs
Use it as banter talk (low random chance) with photographer
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a7fcc38af7
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20b86b59fd
2 changed files with 7 additions and 5 deletions
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@ -102,8 +102,13 @@ void AIScriptPhotographer::ClickedByPlayer() {
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AI_Movement_Track_Pause(kActorPhotographer);
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Actor_Face_Actor(kActorMcCoy, kActorPhotographer, true);
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Actor_Face_Actor(kActorPhotographer, kActorMcCoy, true);
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Actor_Says(kActorMcCoy, 5310, 11);
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Actor_Says(kActorPhotographer, 40, kAnimationModeTalk);
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if (_vm->_cutContent && Random_Query(1, 10) < 3) {
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Actor_Says(kActorMcCoy, 8516, 14); // Any idea if they were real dogs? (gets no answer)
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Actor_Says(kActorPhotographer, 60, kAnimationModeTalk);
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} else {
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Actor_Says(kActorMcCoy, 5310, 11);
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Actor_Says(kActorPhotographer, 40, kAnimationModeTalk);
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}
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AI_Movement_Track_Unpause(kActorPhotographer);
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}
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}
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@ -135,9 +135,6 @@ bool SceneScriptTB06::ClickedOnItem(int itemId, bool a2) {
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Actor_Voice_Over(2380, kActorVoiceOver);
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Actor_Voice_Over(2390, kActorVoiceOver);
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Actor_Voice_Over(2400, kActorVoiceOver);
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if (_vm->_cutContent) {
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Actor_Says_With_Pause(kActorMcCoy, 8516, 0.70f, kAnimationModeTalk); // Any idea if they were real dogs? (gets no answer)
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}
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return true;
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}
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}
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