SCI: changing uninitialized workaround for lsl6 narrator
svn-id: r50804
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30a28ec107
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219a6627c2
1 changed files with 4 additions and 2 deletions
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@ -312,7 +312,9 @@ static reg_t trackOriginAndFindWorkaround(int index, const SciWorkaroundEntry *w
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do {
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workaround = workaroundList;
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while (workaround->objectName) {
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if (workaround->gameId == gameId && workaround->scriptNr == curScriptNr && (workaround->inheritanceLevel == inheritanceLevel) && (workaround->objectName == searchObjectName)
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if (workaround->gameId == gameId && workaround->scriptNr == curScriptNr
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&& ((workaround->inheritanceLevel == -1) || (workaround->inheritanceLevel == inheritanceLevel))
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&& (workaround->objectName == searchObjectName)
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&& workaround->methodName == curMethodName && workaround->localCallOffset == lastCall->debugLocalCallOffset && workaround->index == index) {
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// Workaround found
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return workaround->newValue;
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@ -347,7 +349,7 @@ static const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
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{ GID_JONES, 255, 0, "", "export 0", -1, 14, { 0, 0 } }, // jones/ega&vga only - called when the game starts
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{ GID_LSL1, 720, 0, "rm720", "init", -1, 0, { 0, 0 } }, // age check room
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{ GID_LSL3, 997, 0, "TheMenuBar", "handleEvent", -1, 1, { 0, 0xf } }, // when setting volume the first time, this temp is used to set volume on entry (normally it would have been initialized to 's')
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{ GID_LSL6, 928, 1, "Narrator", "startText", -1, 0, { 0, 0 } }, // used by various objects that are even translated in foreign versions, that's why we use the base-class
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{ GID_LSL6, 928, -1, "Narrator", "startText", -1, 0, { 0, 0 } }, // used by various objects that are even translated in foreign versions, that's why we use the base-class
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{ GID_ISLANDBRAIN, 140, 0, "piece", "init", -1, 3, { 0, 1 } }, // first puzzle right at the start, some initialization variable. bnt is done on it, and it should be non-0
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{ GID_ISLANDBRAIN, 268, 0, "anElement", "select", -1, 0, { 0, 0 } }, // elements puzzle, gets used before super TextIcon
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{ GID_KQ5, 0, 0, "", "export 29", -1, 3, { 0, 0 } }, // called when playing harp for the harpies, is used for kDoAudio
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