COMPOSER: Added override keywords

This commit is contained in:
Eugene Sandulenko 2020-02-05 14:59:35 +01:00
parent da04521480
commit 21b34f8861
2 changed files with 12 additions and 12 deletions

View file

@ -721,22 +721,22 @@ public:
_directoryGlobs = directoryGlobs;
}
const char *getEngineId() const {
const char *getEngineId() const override {
return "composer";
}
virtual const char *getName() const {
virtual const char *getName() const override {
return "Magic Composer";
}
virtual const char *getOriginalCopyright() const {
virtual const char *getOriginalCopyright() const override {
return "Copyright (C) 1995-1999 Animation Magic";
}
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
virtual bool hasFeature(MetaEngineFeature f) const override;
virtual int getMaximumSaveSlot() const;
virtual SaveStateList listSaves(const char* target) const;
virtual int getMaximumSaveSlot() const override;
virtual SaveStateList listSaves(const char* target) const override;
};
bool ComposerMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {