- Added some stubs for the SAGA2 games dino and fta2
- Stopped loading the isomap and puzzle game modules for IHNM, as they are not used for that game (this saves some memory for IHNM) - Removed getDisplayWidth() and getDisplayHeight() svn-id: r35473
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20 changed files with 244 additions and 95 deletions
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@ -331,7 +331,8 @@ void SagaEngine::load(const char *fileName) {
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int volume = _music->getVolume();
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_music->setVolume(0);
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_isoMap->setMapPosition(mapx, mapy);
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if (getGameId() == GID_ITE)
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_isoMap->setMapPosition(mapx, mapy);
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// Protagonist swapping
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if (getGameId() == GID_IHNM) {
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