- Added some stubs for the SAGA2 games dino and fta2

- Stopped loading the isomap and puzzle game modules for IHNM, as they are not used for that game (this saves some memory for IHNM)
- Removed getDisplayWidth() and getDisplayHeight()

svn-id: r35473
This commit is contained in:
Filippos Karapetis 2008-12-21 22:52:44 +00:00
parent f6547e0691
commit 2257db88d3
20 changed files with 244 additions and 95 deletions

View file

@ -331,7 +331,8 @@ void SagaEngine::load(const char *fileName) {
int volume = _music->getVolume();
_music->setVolume(0);
_isoMap->setMapPosition(mapx, mapy);
if (getGameId() == GID_ITE)
_isoMap->setMapPosition(mapx, mapy);
// Protagonist swapping
if (getGameId() == GID_IHNM) {