GOB: Fix EGA palette animation
The Geisha intro is now watchable
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@ -1094,6 +1094,8 @@ void Inter_v1::o1_palLoad(OpFuncParams ¶ms) {
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_vm->_draw->_vgaPalette[i].green = _vm->_game->_script->readByte();
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_vm->_draw->_vgaPalette[i].blue = _vm->_game->_script->readByte();
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}
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memcpy(_vm->_draw->_vgaSmallPalette, _vm->_draw->_vgaPalette, 16 * 3);
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break;
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case 53:
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