More sprite functions

svn-id: r16872
This commit is contained in:
Travis Howell 2005-02-23 04:05:22 +00:00
parent a33edcf009
commit 22b8b3e8eb
4 changed files with 102 additions and 25 deletions

View file

@ -902,7 +902,7 @@ protected:
int spriteInfoGet_field_80(int spriteId);
void getSpriteImageDim(int spriteId, int32 &w, int32 &h);
void spriteInfoGet_tx_ty(int spriteId, int32 &tx, int32 &ty);
void spriteInfoGet_field_2C_30(int spriteId, int32 &field_2C, int32 &field_30);
void spriteInfoGet_dx_dy(int spriteId, int32 &dx, int32 &dy);
int spriteGroupGet_allocateGroupSpritesList(int spriteGroupId);
int spriteGroupGet_field_10(int spriteGroupId);
@ -920,7 +920,7 @@ protected:
void spriteInfoSet_resState(int spriteId, int value);
void spriteInfoSet_tx_ty(int spriteId, int value1, int value2);
void spriteInfoSet_groupNum(int spriteId, int value);
void spriteInfoSet_field_2C_30(int spriteId, int value1, int value2);
void spriteInfoSet_dx_dy(int spriteId, int value1, int value2);
void spriteInfoSet_field_54(int spriteId, int value);
void spriteInfoSet_field_44(int spriteId, int value1, int value2);
void spriteInfoSet_field_18(int spriteId, int value);

View file

@ -1827,7 +1827,7 @@ void ScummEngine_v100he::o100_setSpriteInfo() {
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++)
spriteInfoSet_field_2C_30(spriteId, args[0], args[1]);
spriteInfoSet_dx_dy(spriteId, args[0], args[1]);
break;
case 75:
args[0] = pop();
@ -1838,9 +1838,9 @@ void ScummEngine_v100he::o100_setSpriteInfo() {
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++) {
spriteInfoGet_field_2C_30(spriteId, tmp[0], tmp[1]);
spriteInfoGet_dx_dy(spriteId, tmp[0], tmp[1]);
storedFields[0] = tmp[0];
spriteInfoSet_field_2C_30(spriteId, args[0], tmp[1]);
spriteInfoSet_dx_dy(spriteId, args[0], tmp[1]);
}
break;
case 76:
@ -1852,9 +1852,9 @@ void ScummEngine_v100he::o100_setSpriteInfo() {
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++) {
spriteInfoGet_field_2C_30(spriteId, tmp[0], tmp[1]);
spriteInfoGet_dx_dy(spriteId, tmp[0], tmp[1]);
storedFields[1] = tmp[1];
spriteInfoSet_field_2C_30(spriteId, tmp[0], args[0]);
spriteInfoSet_dx_dy(spriteId, tmp[0], args[0]);
}
break;
case 82:
@ -2490,7 +2490,7 @@ void ScummEngine_v100he::o100_getSpriteInfo() {
case 75:
spriteId = pop();
if (spriteId) {
spriteInfoGet_field_2C_30(spriteId, a, b);
spriteInfoGet_dx_dy(spriteId, a, b);
push(a);
} else {
push(0);
@ -2499,7 +2499,7 @@ void ScummEngine_v100he::o100_getSpriteInfo() {
case 76:
spriteId = pop();
if (spriteId) {
spriteInfoGet_field_2C_30(spriteId, a, b);
spriteInfoGet_dx_dy(spriteId, a, b);
push(b);
} else {
push(0);

View file

@ -745,7 +745,7 @@ void ScummEngine_v90he::o90_getSpriteInfo() {
case 4:
spriteId = pop();
if (spriteId) {
spriteInfoGet_field_2C_30(spriteId, a, b);
spriteInfoGet_dx_dy(spriteId, a, b);
push(a);
} else {
push(0);
@ -754,7 +754,7 @@ void ScummEngine_v90he::o90_getSpriteInfo() {
case 5:
spriteId = pop();
if (spriteId) {
spriteInfoGet_field_2C_30(spriteId, a, b);
spriteInfoGet_dx_dy(spriteId, a, b);
push(b);
} else {
push(0);
@ -970,9 +970,9 @@ void ScummEngine_v90he::o90_setSpriteInfo() {
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++) {
spriteInfoGet_field_2C_30(spriteId, tmp[0], tmp[1]);
spriteInfoGet_dx_dy(spriteId, tmp[0], tmp[1]);
storedFields[0] = tmp[0];
spriteInfoSet_field_2C_30(spriteId, args[0], tmp[1]);
spriteInfoSet_dx_dy(spriteId, args[0], tmp[1]);
}
break;
case 1:
@ -984,9 +984,9 @@ void ScummEngine_v90he::o90_setSpriteInfo() {
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++) {
spriteInfoGet_field_2C_30(spriteId, tmp[0], tmp[1]);
spriteInfoGet_dx_dy(spriteId, tmp[0], tmp[1]);
storedFields[1] = tmp[1];
spriteInfoSet_field_2C_30(spriteId, tmp[0], args[0]);
spriteInfoSet_dx_dy(spriteId, tmp[0], args[0]);
}
break;
case 3:
@ -1142,7 +1142,7 @@ void ScummEngine_v90he::o90_setSpriteInfo() {
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++)
spriteInfoSet_field_2C_30(spriteId, args[0], args[1]);
spriteInfoSet_dx_dy(spriteId, args[0], args[1]);
break;
case 48:
args[0] = pop();

View file

@ -209,11 +209,11 @@ void ScummEngine_v90he::spriteInfoGet_tx_ty(int spriteId, int32 &tx, int32 &ty)
ty = _spriteTable[spriteId].ty;
}
void ScummEngine_v90he::spriteInfoGet_field_2C_30(int spriteId, int32 &field_2C, int32 &field_30) {
void ScummEngine_v90he::spriteInfoGet_dx_dy(int spriteId, int32 &dx, int32 &dy) {
checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
field_2C = _spriteTable[spriteId].dx;
field_30 = _spriteTable[spriteId].dy;
dx = _spriteTable[spriteId].dx;
dy = _spriteTable[spriteId].dy;
}
//
@ -330,7 +330,7 @@ void ScummEngine_v90he::spriteInfoSet_groupNum(int spriteId, int value) {
_spriteTable[spriteId].group_num = value;
}
void ScummEngine_v90he::spriteInfoSet_field_2C_30(int spriteId, int value1, int value2) {
void ScummEngine_v90he::spriteInfoSet_dx_dy(int spriteId, int value1, int value2) {
checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
_spriteTable[spriteId].dx = value1;
@ -642,7 +642,12 @@ void ScummEngine_v90he::spriteGroupSet_case0_3(int spriteGroupId, int value) {
}
void ScummEngine_v90he::spriteGroupSet_case0_4(int spriteGroupId) {
// TODO
checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
for (int i = 1; i < _varNumSprites; i++) {
if (_spriteTable[i].group_num == spriteGroupId)
spriteInfoSet_resetSprite(i);
}
}
void ScummEngine_v90he::spriteGroupSet_case0_5(int spriteGroupId, int value) {
@ -682,19 +687,91 @@ void ScummEngine_v90he::spriteGroupSet_case0_7(int spriteGroupId, int value) {
}
void ScummEngine_v90he::spriteGroupSet_case5_0(int spriteGroupId, int value) {
// TODO
checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
if (_spriteGroups[spriteGroupId].field_30 == value)
return;
_spriteGroups[spriteGroupId].field_30 = value;
_spriteGroups[spriteGroupId].scale_x = _spriteGroups[spriteGroupId].field_30 / _spriteGroups[spriteGroupId].field_34;
if ((_spriteGroups[spriteGroupId].field_30 != _spriteGroups[spriteGroupId].field_34) || (_spriteGroups[spriteGroupId].field_38 != _spriteGroups[spriteGroupId].field_3C))
_spriteGroups[spriteGroupId].scaling = 1;
else
_spriteGroups[spriteGroupId].scaling = 0;
for (int i = 0; i < _numSpritesToProcess; ++i) {
SpriteInfo *spi = _activeSpritesTable[i];
if (spi->group_num == spriteGroupId) {
spi->flags |= kSF01 | kSFNeedRedraw;
}
}
}
void ScummEngine_v90he::spriteGroupSet_case5_1(int spriteGroupId, int value) {
// TODO
checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
if (_spriteGroups[spriteGroupId].field_34 == value)
return;
_spriteGroups[spriteGroupId].field_34 = value;
_spriteGroups[spriteGroupId].scale_x = _spriteGroups[spriteGroupId].field_30 / _spriteGroups[spriteGroupId].field_34;
if ((_spriteGroups[spriteGroupId].field_30 != _spriteGroups[spriteGroupId].field_34) || (_spriteGroups[spriteGroupId].field_38 != _spriteGroups[spriteGroupId].field_3C))
_spriteGroups[spriteGroupId].scaling = 1;
else
_spriteGroups[spriteGroupId].scaling = 0;
for (int i = 0; i < _numSpritesToProcess; ++i) {
SpriteInfo *spi = _activeSpritesTable[i];
if (spi->group_num == spriteGroupId) {
spi->flags |= kSF01 | kSFNeedRedraw;
}
}
}
void ScummEngine_v90he::spriteGroupSet_case5_2(int spriteGroupId, int value) {
// TODO
checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
if (_spriteGroups[spriteGroupId].field_38 == value)
return;
_spriteGroups[spriteGroupId].field_38 = value;
_spriteGroups[spriteGroupId].scale_y = _spriteGroups[spriteGroupId].field_38 / _spriteGroups[spriteGroupId].field_3C;
if ((_spriteGroups[spriteGroupId].field_30 != _spriteGroups[spriteGroupId].field_34) || (_spriteGroups[spriteGroupId].field_38 != _spriteGroups[spriteGroupId].field_3C))
_spriteGroups[spriteGroupId].scaling = 1;
else
_spriteGroups[spriteGroupId].scaling = 0;
for (int i = 0; i < _numSpritesToProcess; ++i) {
SpriteInfo *spi = _activeSpritesTable[i];
if (spi->group_num == spriteGroupId) {
spi->flags |= kSF01 | kSFNeedRedraw;
}
}
}
void ScummEngine_v90he::spriteGroupSet_case5_3(int spriteGroupId, int value) {
// TODO
checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
if (_spriteGroups[spriteGroupId].field_3C == value)
return;
_spriteGroups[spriteGroupId].field_3C = value;
_spriteGroups[spriteGroupId].scale_y = _spriteGroups[spriteGroupId].field_38 / _spriteGroups[spriteGroupId].field_3C;
if ((_spriteGroups[spriteGroupId].field_30 != _spriteGroups[spriteGroupId].field_34) || (_spriteGroups[spriteGroupId].field_38 != _spriteGroups[spriteGroupId].field_3C))
_spriteGroups[spriteGroupId].scaling = 1;
else
_spriteGroups[spriteGroupId].scaling = 0;
for (int i = 0; i < _numSpritesToProcess; ++i) {
SpriteInfo *spi = _activeSpritesTable[i];
if (spi->group_num == spriteGroupId) {
spi->flags |= kSF01 | kSFNeedRedraw;
}
}
}
void ScummEngine_v90he::spriteGroupSet_field_10(int spriteGroupId, int value) {