STARK: Simplify game window rendering
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7 changed files with 3 additions and 41 deletions
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@ -228,7 +228,6 @@ void StarkEngine::updateDisplayScene() {
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// Render the current scene
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// Update the UI state before displaying the scene
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_ui->update();
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_scene->render();
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}
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// Tell the UI to render, and update implicitly, if this leads to new mouse-over events.
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_ui->render();
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