IPHONE: Get rid of _gameScreenRaw, instead use _framebuffer internally.

This commit is contained in:
Johannes Schickel 2012-02-25 20:21:06 +01:00
parent 97e486dee3
commit 23732c7179
3 changed files with 12 additions and 23 deletions

View file

@ -64,7 +64,6 @@ protected:
VideoContext *_videoContext;
Graphics::Surface _framebuffer;
byte *_gameScreenRaw;
// For use with the game texture
uint16 _gamePalette[256];