SDL: Move mouse in SDL2 only when window has focus.
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1 changed files with 1 additions and 1 deletions
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@ -150,7 +150,7 @@ bool SdlWindow::hasMouseFocus() const {
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void SdlWindow::warpMouseInWindow(uint x, uint y) {
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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if (_window) {
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if (_window && hasMouseFocus()) {
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SDL_WarpMouseInWindow(_window, x, y);
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}
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#else
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