Restrict recent walk code changes to to exact SCUMM versions required, to prevent regressions in earlier games
svn-id: r23476
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1 changed files with 1 additions and 1 deletions
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@ -423,7 +423,7 @@ int Actor::actorWalkStep() {
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_pos = _actorPos;
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if (_pos == _walkdata.next) {
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if (_vm->_game.version >= 4 && _vm->_game.version <= 6 && _pos == _walkdata.next) {
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_moving &= ~MF_IN_LEG;
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return 0;
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}
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