Restrict recent walk code changes to to exact SCUMM versions required, to prevent regressions in earlier games
svn-id: r23476
This commit is contained in:
parent
175c951e8e
commit
242edd0e39
1 changed files with 1 additions and 1 deletions
|
@ -423,7 +423,7 @@ int Actor::actorWalkStep() {
|
||||||
|
|
||||||
_pos = _actorPos;
|
_pos = _actorPos;
|
||||||
|
|
||||||
if (_pos == _walkdata.next) {
|
if (_vm->_game.version >= 4 && _vm->_game.version <= 6 && _pos == _walkdata.next) {
|
||||||
_moving &= ~MF_IN_LEG;
|
_moving &= ~MF_IN_LEG;
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue