Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly.
svn-id: r41297
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e8463ff1d2
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2 changed files with 2 additions and 4 deletions
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@ -198,8 +198,7 @@ static void updateGameDescriptor(GameDescriptor &desc, const ADGameDescription *
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if (params.flags & kADFlagUseExtraAsHint)
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desc["extra"] = realDesc->extra;
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if ((realDesc->guioptions | params.guioptions) != 0)
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desc["guioptions"] = Common::getGameGUIOptionsDescription(realDesc->guioptions | params.guioptions);
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desc.setGUIOptions(realDesc->guioptions | params.guioptions);
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}
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GameList AdvancedMetaEngine::detectGames(const Common::FSList &fslist) const {
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