Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly.

svn-id: r41297
This commit is contained in:
Johannes Schickel 2009-06-06 19:47:55 +00:00
parent e8463ff1d2
commit 24a512cab0
2 changed files with 2 additions and 4 deletions

View file

@ -198,8 +198,7 @@ static void updateGameDescriptor(GameDescriptor &desc, const ADGameDescription *
if (params.flags & kADFlagUseExtraAsHint)
desc["extra"] = realDesc->extra;
if ((realDesc->guioptions | params.guioptions) != 0)
desc["guioptions"] = Common::getGameGUIOptionsDescription(realDesc->guioptions | params.guioptions);
desc.setGUIOptions(realDesc->guioptions | params.guioptions);
}
GameList AdvancedMetaEngine::detectGames(const Common::FSList &fslist) const {