SCI: Add SQ4CD script patch to add audio for universal remote control

for Hk So Good store catalog.
Implements enhancement #10227
This commit is contained in:
Martin Kiewitz 2017-09-24 19:00:12 +02:00
parent 5ab826f135
commit 26183f7289

View file

@ -96,6 +96,9 @@ static const char *const selectorNameTable[] = {
"setMotion", // system selector
"overlay", // system selector
"setPri", // system selector - for setting priority
"play", // system selector
"number", // system selector
"setScript", // system selector
"localize", // Freddy Pharkas
"put", // Police Quest 1 VGA
"say", // Quest For Glory 1 VGA
@ -114,7 +117,6 @@ static const char *const selectorNameTable[] = {
"detailLevel", // GK2 benchmarking
"view", // RAMA benchmarking, GK1
"fade", // Shivers
"play", // Shivers
"handleEvent", // Shivers
"test", // Torin
"get", // Torin, GK1
@ -161,6 +163,9 @@ enum ScriptPatcherSelectors {
SELECTOR_setMotion,
SELECTOR_overlay,
SELECTOR_setPri,
SELECTOR_play,
SELECTOR_number,
SELECTOR_setScript,
SELECTOR_localize,
SELECTOR_put,
SELECTOR_say,
@ -180,7 +185,6 @@ enum ScriptPatcherSelectors {
SELECTOR_detailLevel,
SELECTOR_view,
SELECTOR_fade,
SELECTOR_play,
SELECTOR_handleEvent,
SELECTOR_test,
SELECTOR_get,
@ -5740,6 +5744,97 @@ static const uint16 sq4CdPatchWalkInFromBelowRoom45[] = {
PATCH_END
};
// Sierra seems to have forgotten to include code to play the audio
// describing the "Universal Remote Control" inside the "Hz So good" store.
//
// We add it, so that the audio is now playing.
//
// Applies to at least: English PC CD
// Responsible method: doCatalog::changeState(1Ch) in script 391
// Implements enhancement: #10227
static const uint16 sq4CdSignatureMissingAudioUniversalRemote[] = {
SIG_MAGICDWORD,
0x30, SIG_UINT16(0x00b1), // bnt [skip over state 1Ch code]
0x35, 0x1c, // ldi 1Ch
0x39, 0x0c, // pushi 0Ch
SIG_ADDTOOFFSET(+127), // skip over to substate 1 code of state 1Ch code
0x32, SIG_UINT16(0x0028), // jmp [to toss/ret, substate 0-code]
// substate 1 code
0x3c, // dup
0x35, 0x01, // ldi 01
0x1a, // eq?
0x30, SIG_UINT16(0x0021), // bnt [skip over substate 1 code]
0x39, SIG_SELECTOR8(number), // pushi (number)
0x78, // push1
0x7a, // push2
0x38, SIG_UINT16(0x0188), // pushi 188h
0x38, SIG_UINT16(0x018b), // pushi 18Bh
0x43, 0x3C, 0x04, // call kRandom, 4
0x36, // push
0x39, SIG_SELECTOR8(play), // pushi (play)
0x76, // push0
0x81, 0x64, // lag global[64h]
0x4a, 0x0a, // send 0Ah
0x38, SIG_SELECTOR16(setScript), // pushi (setScript)
0x78, // push1
0x72, SIG_UINT16(0x0488), // lofsa startTerminal
0x36, // push
0x63, 0x12, // pToa client
0x4a, 0x06, // send 06
0x3a, // toss
0x33, 0x14, // jmp [to toss/ret]
// state 1Dh, called when returning back to main menu from catalog sub menu
0x3c, // dup
0x35, 0x1d, // ldi 1Dh
0x1a, // eq?
0x31, 0x0e, // bnt [skip last state and toss/ret]
0x35, 0x1d, // ldi 1Dh
0x38, SIG_SELECTOR16(setScript), // pushi (setScript)
0x78, // push1
0x72, SIG_UINT16(0x0488), // lofsa startTerminal
0x36, // push
0x63, 0x12, // pToa client
0x4a, 0x06, // send 06
0x3a, // toss
0x48, // ret
SIG_END
};
static const uint16 sq4CdPatchMissingAudioUniversalRemote[] = {
0x30, SIG_UINT16(0x00b7), // bnt [now directly to last state code, saving 6 bytes]
0x32, PATCH_UINT16(+154), // jmp [to our new code]
// 1 not used byte here
SIG_ADDTOOFFSET(+128), // skip over to substate 1 code of state 1Ch code
0x32, PATCH_UINT16(0x003f), // substate 0 code, jumping to toss/ret
// directly start with substate 1 code, saving 7 bytes
0x39, PATCH_SELECTOR8(number), // pushi 28h (number)
0x78, // push1
0x7a, // push2
0x38, PATCH_UINT16(0x0188), // pushi 188h
0x38, PATCH_UINT16(0x018b), // pushi 18Bh
0x43, 0x3C, 0x04, // call kRandom, 4
0x36, // push
0x39, PATCH_SELECTOR8(play), // pushi (play)
0x76, // push0
0x81, 0x64, // lag global[64h]
0x4a, 0x0a, // send 0Ah
0x33, 0x1a, // jmp [state 1Dh directly, saving 12 bytes]
// additional code for playing missing audio (18 bytes w/o jmp back)
0x89, 0x5a, // lsg global[5Ah]
0x35, 0x01, // ldi 1
0x1c, // ne?
0x31, 0x0b, // bnt [skip play audio]
0x38, PATCH_SELECTOR16(say), // pushi 0123h (say)
0x78, // push1
0x39, 0x14, // pushi 14h
0x72, PATCH_UINT16(0x0850), // lofsa newRob
0x4a, 0x06, // send 06
// now get back
0x39, 0x0c, // pushi 0Ch
0x32, PATCH_UINT16(0xff50), // jmp back
PATCH_END
};
// It seems that Sierra forgot to set a script flag, when cleaning out the bank account
// in Space Quest 4 CD. This was probably caused by the whole bank account interaction
// getting a rewrite and polish in the CD version.
@ -5947,14 +6042,15 @@ static const uint16 sq4CdPatchTextOptions[] = {
// script, description, signature patch
static const SciScriptPatcherEntry sq4Signatures[] = {
{ true, 298, "Floppy: endless flight", 1, sq4FloppySignatureEndlessFlight, sq4FloppyPatchEndlessFlight },
{ true, 700, "Floppy: throw stuff at sequel police bug", 1, sq4FloppySignatureThrowStuffAtSequelPoliceBug, sq4FloppyPatchThrowStuffAtSequelPoliceBug },
{ true, 45, "CD: walk in from below for room 45 fix", 1, sq4CdSignatureWalkInFromBelowRoom45, sq4CdPatchWalkInFromBelowRoom45 },
{ true, 396, "CD: get points for changing back clothes fix",1, sq4CdSignatureGetPointsForChangingBackClothes, sq4CdPatchGetPointsForChangingBackClothes },
{ true, 701, "CD: getting shot, while getting rope", 1, sq4CdSignatureGettingShotWhileGettingRope, sq4CdPatchGettingShotWhileGettingRope },
{ true, 0, "CD: Babble icon speech and subtitles fix", 1, sq4CdSignatureBabbleIcon, sq4CdPatchBabbleIcon },
{ true, 818, "CD: Speech and subtitles option", 1, sq4CdSignatureTextOptions, sq4CdPatchTextOptions },
{ true, 818, "CD: Speech and subtitles option button", 1, sq4CdSignatureTextOptionsButton, sq4CdPatchTextOptionsButton },
{ true, 298, "Floppy: endless flight", 1, sq4FloppySignatureEndlessFlight, sq4FloppyPatchEndlessFlight },
{ true, 700, "Floppy: throw stuff at sequel police bug", 1, sq4FloppySignatureThrowStuffAtSequelPoliceBug, sq4FloppyPatchThrowStuffAtSequelPoliceBug },
{ true, 45, "CD: walk in from below for room 45 fix", 1, sq4CdSignatureWalkInFromBelowRoom45, sq4CdPatchWalkInFromBelowRoom45 },
{ true, 391, "CD: missing Audio for universal remote control", 1, sq4CdSignatureMissingAudioUniversalRemote, sq4CdPatchMissingAudioUniversalRemote },
{ true, 396, "CD: get points for changing back clothes fix", 1, sq4CdSignatureGetPointsForChangingBackClothes, sq4CdPatchGetPointsForChangingBackClothes },
{ true, 701, "CD: getting shot, while getting rope", 1, sq4CdSignatureGettingShotWhileGettingRope, sq4CdPatchGettingShotWhileGettingRope },
{ true, 0, "CD: Babble icon speech and subtitles fix", 1, sq4CdSignatureBabbleIcon, sq4CdPatchBabbleIcon },
{ true, 818, "CD: Speech and subtitles option", 1, sq4CdSignatureTextOptions, sq4CdPatchTextOptions },
{ true, 818, "CD: Speech and subtitles option button", 1, sq4CdSignatureTextOptionsButton, sq4CdPatchTextOptionsButton },
SCI_SIGNATUREENTRY_TERMINATOR
};