GRAPHICS: Add 2xPM scaler with 16 and 32 bit support
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@ -171,6 +171,7 @@ public:
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LINK_PLUGIN(SAI)
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LINK_PLUGIN(SUPERSAI)
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LINK_PLUGIN(SUPEREAGLE)
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LINK_PLUGIN(PM)
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LINK_PLUGIN(DOTMATRIX)
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LINK_PLUGIN(TV)
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#endif
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@ -86,6 +86,7 @@ ifdef USE_SCALERS
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MODULE_OBJS += \
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scaler/dotmatrix.o \
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scaler/sai.o \
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scaler/pm.o \
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scaler/aspect.o \
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scaler/downscaler.o \
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scaler/scale2x.o \
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231
graphics/scaler/pm.cpp
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231
graphics/scaler/pm.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "graphics/scaler/pm.h"
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#include "graphics/scaler/intern.h"
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//
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// Code taken from Pablo Medina (aka "pm") (pjmedina3@yahoo.com)
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// You can find it here: http://2xpm.freeservers.com
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// Thanks for his great work
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// Implemented and fixed for ScummVM by Johannes Schickel (aka "LordHoto") (lordhoto [at] gmail [dot] com)
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//
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#define interpolate_1_1(a,b) (ColorMask::kBytesPerPixel == 2 ? interpolate16_1_1<ColorMask>(a,b) : interpolate32_1_1<ColorMask>(a,b))
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#define interpolate_3_1(a,b) (ColorMask::kBytesPerPixel == 2 ? interpolate16_3_1<ColorMask>(a,b) : interpolate32_3_1<ColorMask>(a,b))
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template<typename ColorMask, typename Pixel>
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void scaleIntern(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
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uint32 nextLineSrc = srcPitch / sizeof(Pixel);
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uint32 nextLine = dstPitch / sizeof(Pixel);
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uint32 completeLineSrc = nextLineSrc - width;
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uint32 completeLine = nextLine - (2*width);
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const Pixel *startAddr2 = (const Pixel*)srcPtr;
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const Pixel *startAddr1 = startAddr2 - nextLineSrc;
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const Pixel *startAddr3 = startAddr2 + nextLineSrc;
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Pixel *dstPixel = (Pixel*)dstPtr;
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int y = height;
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Pixel E[4] = { 0, 0, 0, 0 };
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while (y--) {
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int x = width;
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while (x--) {
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//
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// PA PB PC
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// PD PE PF
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// PG PH PI
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//
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Pixel PB = startAddr1[0];
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Pixel PE = startAddr2[0];
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Pixel PH = startAddr3[0];
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Pixel PA = startAddr1[-1];
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Pixel PD = startAddr2[-1];
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Pixel PG = startAddr3[-1];
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Pixel PC = startAddr1[1];
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Pixel PF = startAddr2[1];
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Pixel PI = startAddr3[1];
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bool doNotReblit = false;
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E[0] = E[1] = E[2] = E[3] = PE;
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if (!doNotReblit) {
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if (PD != PF) {
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if ((PE != PD) && (PD == PH) && (PD == PI) && (PE != PG)
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&& ((PD != PG) || (PE != PF) || (PA != PD))
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&& (!((PD == PA) && (PD == PG) && (PE == PB) && (PE == PF)))) {
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E[2] = PH;
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E[3] = interpolate_1_1(E[3], PH);
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doNotReblit = true;
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} else if ((PE != PF) && (PF == PH) && (PF == PG) && (PE != PI)
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&& ((PF != PI) || (PE != PD) || (PC != PF))
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&& (!((PF == PC) && (PF == PI) && (PE == PB) && (PE == PD)))) {
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E[2] = interpolate_1_1(E[2], PH);
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E[3] = PH;
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doNotReblit = true;
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}
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}
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if (PB != PH) {
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if (PE != PB) {
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if ((PA != PB) || (PB != PC) || (PE != PH)) {
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if ((PB == PD) && (PB == PG) && (PE != PA)
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&& (!((PD == PA) && (PD == PC) && (PE == PH) && (PE == PF)))) {
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E[0] = interpolate_3_1( PB,E[0]);
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E[2] = interpolate_3_1(E[2], PB);
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doNotReblit = true;
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} else if ((PB == PF) && (PB == PI) && (PE != PC)
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&& (!((PF == PC) && (PF == PA) && (PE == PH) && (PE == PD)))) {
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E[1] = interpolate_3_1(PB, E[1]);
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E[3] = interpolate_3_1(E[3], PB);
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doNotReblit = true;
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}
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}
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}
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if (PE != PH) {
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if ((PG != PH) || (PE != PB) || (PH != PI)) {
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if ((PH == PD) && (PH == PA) && (PE != PG)
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&& (!((PD == PG) && (PD == PI) && (PE == PB) && (PE == PF)))) {
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E[2] = interpolate_3_1( PH,E[2]);
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E[0] = interpolate_3_1(E[0], PH);
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doNotReblit = true;
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} else if ((PH == PF) && (PH == PC) && (PE != PI)
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&& (!((PF == PI) && (PF == PG) && (PE == PB) && (PE == PD)))) {
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E[3] = interpolate_3_1( PH,E[3]);
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E[1] = interpolate_3_1(E[1], PH);
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doNotReblit = true;
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}
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}
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}
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}
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}
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if (!doNotReblit) {
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if ((PB != PH) && (PD != PF)) {
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if ((PB == PD) && (PE != PD)
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&& (!((PE == PA) && (PB == PC) && (PE == PF))) // Block
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&& (!((PB == PA) && (PB == PG)))
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&& (!((PD == PA) && (PD == PC) && (PE == PF) && (PG != PD) && (PG != PE))))
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E[0] = interpolate_1_1(E[0], PB);
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if ((PB == PF) && (PE != PF)
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&& (!((PE == PC) && (PB == PA) && (PE == PD))) // Block
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&& (!((PB == PC) && (PB == PI)))
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&& (!((PF == PA) && (PF == PC) && (PE == PD) && (PI != PF) && (PI != PE))))
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E[1] = interpolate_1_1(E[1], PB);
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if ((PH == PD) && ((PE != PG) || (PE != PD))
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&& (!((PE == PG) && (PH == PI) && (PE == PF))) // Block
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&& (!((PH == PG) && (PH == PA)))
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&& (!((PD == PG) && (PD == PI) && (PE == PF) && (PA != PD) && (PA != PE))))
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E[2] = interpolate_1_1(E[2], PH);
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if ((PH == PF) && ((PE != PI) || (PE != PF))
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&& (!((PE == PI) && (PH == PG) && (PE == PD))) // Block
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&& (!((PH == PI) && (PH == PC)))
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&& (!((PF == PG) && (PF == PI) && (PE == PD) && (PC != PF) && (PI != PE))))
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E[3] = interpolate_1_1(E[3], PH);
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} else if ((PD == PB) && (PD == PF) && (PD == PH) && (PD != PE)) {
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if ((PD == PG) || (PD == PC)) {
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E[1] = interpolate_1_1(E[1], PD);
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E[2] = E[1];
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}
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if ((PD == PA) || (PD == PI)) {
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E[0] = interpolate_1_1(E[0], PD);
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E[3] = E[0];
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}
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}
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}
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dstPixel[0] = E[0];
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dstPixel[1] = E[1];
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dstPixel[nextLine] = E[2];
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dstPixel[nextLine + 1] = E[3];
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startAddr1++;
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startAddr2++;
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startAddr3++;
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dstPixel += 2;
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}
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startAddr2 += completeLineSrc;
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startAddr1 = startAddr2 - nextLineSrc;
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startAddr3 = startAddr2 + nextLineSrc;
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dstPixel += completeLine + nextLine;
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}
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}
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PMPlugin::PMPlugin() {
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_factor = 2;
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_factors.push_back(2);
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}
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void PMPlugin::initialize(Graphics::PixelFormat format) {
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_format = format;
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}
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void PMPlugin::deinitialize() {
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}
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void PMPlugin::scale(const uint8 *srcPtr, uint32 srcPitch,
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uint8 *dstPtr, uint32 dstPitch, int width, int height, int x, int y) {
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if (_format.bytesPerPixel == 2) {
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if (_format.gLoss == 2)
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scaleIntern<Graphics::ColorMasks<565>, uint16>(srcPtr, srcPitch, dstPtr, dstPitch, width, height);
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else
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scaleIntern<Graphics::ColorMasks<555>, uint16>(srcPtr, srcPitch, dstPtr, dstPitch, width, height);
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} else {
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if (_format.aLoss == 0)
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scaleIntern<Graphics::ColorMasks<8888>, uint32>(srcPtr, srcPitch, dstPtr, dstPitch, width, height);
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else
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scaleIntern<Graphics::ColorMasks<888>, uint32>(srcPtr, srcPitch, dstPtr, dstPitch, width, height);
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}
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}
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uint PMPlugin::increaseFactor() {
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return _factor;
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}
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uint PMPlugin::decreaseFactor() {
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return _factor;
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}
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const char *PMPlugin::getName() const {
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return "pm";
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}
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const char *PMPlugin::getPrettyName() const {
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return "PM";
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}
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REGISTER_PLUGIN_STATIC(PM, PLUGIN_TYPE_SCALER, PMPlugin);
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45
graphics/scaler/pm.h
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45
graphics/scaler/pm.h
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@ -0,0 +1,45 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef GRAPHICS_SCALER_PM_H
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#define GRAPHICS_SCALER_PM_H
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#include "graphics/scalerplugin.h"
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class PMPlugin : public ScalerPluginObject {
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public:
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PMPlugin();
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virtual void initialize(Graphics::PixelFormat format);
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virtual void deinitialize();
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virtual void scale(const uint8 *srcPtr, uint32 srcPitch,
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uint8 *dstPtr, uint32 dstPitch, int width, int height, int x, int y);
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virtual uint increaseFactor();
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virtual uint decreaseFactor();
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virtual uint getFactor() const { return _factor; }
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virtual bool canDrawCursor() const { return false; }
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virtual uint extraPixels() const { return 1; }
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virtual const char *getName() const;
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virtual const char *getPrettyName() const;
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private:
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Graphics::PixelFormat _format;
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};
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#endif
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