Save addtion HE opcodes specific variables.

svn-id: r17824
This commit is contained in:
Travis Howell 2005-04-26 15:13:04 +00:00
parent 4239ac7407
commit 26ace23092
3 changed files with 76 additions and 20 deletions

View file

@ -1266,7 +1266,6 @@ ScummEngine_v70he::ScummEngine_v70he(GameDetector *detector, OSystem *syst, cons
_heSndChannel = 0;
_heSndFlags = 0;
_heSndSoundFreq = 0;
_heSBNGId = 0;
VAR_NUM_SOUND_CHANNELS = 0xFF;
}
@ -1296,6 +1295,11 @@ ScummEngine_v72he::ScummEngine_v72he(GameDetector *detector, OSystem *syst, cons
VAR_WIZ_TCOLOR = 0xFF;
}
ScummEngine_v80he::ScummEngine_v80he(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16])
: ScummEngine_v72he(detector, syst, gs, md5sum) {
_heSBNGId = 0;
}
ScummEngine_v8::ScummEngine_v8(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16])
: ScummEngine_v7(detector, syst, gs, md5sum) {
_objectIDMap = 0;