renamed unkVirtScreen4 to fadeToBlackEffect; fixed graphic transition glitch (#551584)
svn-id: r4294
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e78435b817
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5 changed files with 14 additions and 9 deletions
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@ -374,7 +374,7 @@ void Scumm::startScene(int room, Actor * a, int objectNr)
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clearMsgQueue();
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unkVirtScreen4(_switchRoomEffect2);
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fadeToBlackEffect(_switchRoomEffect2);
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_newEffect = _switchRoomEffect;
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if (_currentScript != 0xFF) {
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