AGI: Renamed some #defines to our code conventions and moved them to enums

This commit is contained in:
Eugene Sandulenko 2011-08-14 18:47:51 +01:00
parent 026a2c52da
commit 273e37f726
10 changed files with 182 additions and 176 deletions

View file

@ -474,8 +474,8 @@ int AgiEngine::loadGame(const char *fileName, bool checkId) {
v->cycleTimeCount = in->readByte();
v->direction = in->readByte();
v->motion = in->readByte();
v->cycle = in->readByte();
v->motion = (MotionType)in->readByte();
v->cycle = (CycleType)in->readByte();
v->priority = in->readByte();
v->flags = in->readUint16BE();