Nukes resource directly in HE games.

svn-id: r19924
This commit is contained in:
Travis Howell 2006-01-06 03:49:02 +00:00
parent ffff4755ee
commit 2746e5be8c

View file

@ -533,20 +533,20 @@ void ScummEngine_v70he::o70_resourceRoutines() {
break;
case 104: // SO_NUKE_SCRIPT
resid = pop();
res.setResourceCounter(rtScript, resid, 0x7F);
res.nukeResource(rtScript, resid);
break;
case 105: // SO_NUKE_SOUND
resid = pop();
res.setResourceCounter(rtSound, resid, 0x7F);
res.nukeResource(rtSound, resid);
break;
case 106: // SO_NUKE_COSTUME
resid = pop();
res.setResourceCounter(rtCostume, resid, 0x7F);
res.nukeResource(rtCostume, resid);
break;
case 107: // SO_NUKE_ROOM
resid = pop();
res.setResourceCounter(rtRoom, resid, 0x7F);
res.setResourceCounter(rtRoomImage, resid, 0x7F);
res.nukeResource(rtRoom, resid);
res.nukeResource(rtRoomImage, resid);
break;
case 108: // SO_LOCK_SCRIPT
resid = pop();
@ -591,6 +591,7 @@ void ScummEngine_v70he::o70_resourceRoutines() {
res.unlock(rtRoomImage, resid);
break;
case 116:
error("CrunchHeap");
break;
case 117: // SO_LOAD_CHARSET
resid = pop();