ACCESS: MM: Fix Compiler Variable Shadowing Warning.

This commit is contained in:
D G Turner 2018-07-29 03:19:53 +01:00
parent f353e466df
commit 275fc30f27

View file

@ -200,8 +200,8 @@ void MartianFont::load(Common::SeekableReadStream &s) {
// Iterate through decoding each character
_chars.resize(count);
for (size_t idx = 0; idx < count; ++idx) {
Graphics::Surface &s = _chars[idx];
s.create(widths[idx], _height, Graphics::PixelFormat::createFormatCLUT8());
Graphics::Surface &surface = _chars[idx];
surface.create(widths[idx], _height, Graphics::PixelFormat::createFormatCLUT8());
const byte *srcP = &data[offsets[idx]];
int x1, y1, x2, y2;
@ -209,14 +209,14 @@ void MartianFont::load(Common::SeekableReadStream &s) {
while ((x1 = *srcP++) != 0xff) {
x2 = *srcP++;
y1 = *srcP++;
s.hLine(x1, y1, x2, 3);
surface.hLine(x1, y1, x2, 3);
}
// Write vertical lines
while ((x1 = *srcP++) != 0xff) {
y1 = *srcP++;
y2 = *srcP++;
s.vLine(x1, y1, y2, 3);
surface.vLine(x1, y1, y2, 3);
}
}
}